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I currently have the KeyTrait type, which is a set of trait bounds on types that the RedBlackTreeNode requires on all keys. However, that is excessively tight. Instead of putting bounds on the type, put bounds on the implementation blocks. This will broaden the set of object types that are able to use the RedBlackTreeNode type.
I currently have the
KeyTrait
type, which is a set of trait bounds on types that theRedBlackTreeNode
requires on all keys. However, that is excessively tight. Instead of putting bounds on the type, put bounds on the implementation blocks. This will broaden the set of object types that are able to use theRedBlackTreeNode
type.Originally posted by @ckaran in #54 (comment)
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