Releases: RetroNick2020/raster-master
Raster Master v4.1 R108
Bug Fix for Exporting Description file
Added Export to Clipboard for Description File
Raster Master v4.0 R107
Custom Sprite Sheet Sizes - create variable size sprite sheets
Description File Export - Currently for QB64 only but will add other languages. This specifies by x,y,x2,y2 coordinates where each sprite is located on sprite sheet.
Raster Master v3.9 R106
In this release we introduce new Sprite Export Sheet support!
Exporting To Clipboard and PNG files are supported
Sprites can be stacked by rows or columns
Use File->Properties to select which colors are transparent Fuchsia and Custom options are supported. Color Index format is not supported in Sprite Sheet Exporting
additional enhancements coming to generate code describing location co-ordinates for each sprite
Raster Master v3.8 R105
-Sound Generator (SFXR) added to Raster Master, under utilities menu. This was a rather easy addition, should make things for users who want to create simple sounds for their games.
Binary release now only include ZIP for 32 and 64 bit. no exe's. each zip archive contains the correct bass.dll
Raster Master v3.7 R104
-fixed Map Editor Panel (Draw/Erase) to be better centered for Windows 11
-Binaries now compiled with Lazarus 3.4 - no changes needed to code
Raster Master v3.6 R103
-fix issue #30 for rgba custom exports - should work now
-javascript exports for transparent also support custom option
Raster Master v3.5 R102
Raster Master v3.4 R101
-RGB export support for BAM Basic. All screen modes now supported. The RGB option now provides greater flexibility to combine various images of any color ranges to be displayed in the RGB screens. All other screen modes require a primary palette
Raster Master v3.3 R100
-QBJS Support - Initial release supports RGB/RGBA format. Can be exported individually with just RGB/RGBA data statements or full autoload code to place each image to _NEWIMAGE structure that can be displayed with _putimage command
-Properties menu item in Map Editor - Edit->Properties. This does the same thing as right clicking on the map and selecting properties. My quest to remove all hidden options (not good design if a feature is hard to find)
Raster Master v3.2 R99
-small unit name change from FileUtil to LazFileUtils - should compile fine with Lazarus 3.0 now
-Added new RGBA Custom option for gcc and freebasic
-Added Edit->Properties menu - this does the same thing as right clicking on the thumbnail image and selecting properties. added because it makes this important feature more visible. Not everyone knows about right clicking
-added inverted option for TMT pascal Image Export Properties