@@ -21,10 +21,11 @@ versions, use the print function in your browser.
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Project Status
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---------------
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- We released [ v3.2.0 ] [ ] on 2020 July 18. Lots of changes; you can jump to the release for more
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- information. This release focused on books 1 and 2, with new rendered images throughout .
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+ We released a new set of small patches with [ v3.2.1 ] [ ] ( 2020-10-02). We're currently working on
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+ v3.2.2 and v3.3.0 .
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- Our current focus is on v3.3.0, which will focus on book 3, _ Ray Tracing: The Rest of Your Life_ .
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+ If you have a change you'd like to contribute, [ please see our contribution
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+ guidelines] [ CONTRIBUTING ] .
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Directory Structure
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Source Code
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-----------
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### Intent
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- This repository is not meant to act as its own tutorial. The source presented here is provided so
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- you can compare your work when progressing through the book. We strongly recommend reading and
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- following along with the book to understand the source.
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+ This repository is not meant to act as its own tutorial. The source is provided so you can compare
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+ your work when progressing through the book. We strongly recommend reading and following along with
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+ the book to understand the source. Ideally, you'll be developing your own implmentation as you go,
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+ in order to deeply understand how a raytracer works.
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### Downloading The Source Code
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The [ GitHub home] [ ] for this project contains all source and documentation associated with the _ Ray
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### Implementations in Other Languages
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The _ Ray Tracing in One Weekend_ series has a long history of implementations in other programming
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- languages (see [ _ Implementations in Other Languages_ ] [ implementations ] ), and across all three
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- primary operating systems. Feel free to add your own implementation to the list!
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+ languages (see [ _ Implementations in Other Languages_ ] [ implementations ] ), and across different
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+ operating systems. Feel free to add your own implementation to the list!
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### Branches
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- The ` master ` branch contains the latest released assets. All ongoing development, with all of the
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- latest changes, can be found in the ` dev-patch ` , ` dev-minor ` , and ` dev-major ` branches. We try to
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- keep CHANGELOG.md up to date, so you can easily browse what's new in each development branch.
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+ The ` master ` branch contains the latest released (and live) assets. All ongoing development, with
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+ all of the latest changes, can be found in the ` dev-patch ` , ` dev-minor ` , and ` dev-major ` branches.
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+ We try to keep CHANGELOG.md up to date, so you can easily browse what's new in each development
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+ branch.
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Building and Running
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[ GitHub home ] : https://github.com/RayTracing/raytracing.github.io/
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[ ImageMagick ] : https://imagemagick.org/
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[ implementations ] : https://github.com/RayTracing/raytracing.github.io/wiki/Implementations-in-Other-Languages
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- [ v3.2.0 ] : https://github.com/RayTracing/raytracing.github.io/releases/tag/v3.2.0
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+ [ v3.2.1 ] : https://github.com/RayTracing/raytracing.github.io/releases/tag/v3.2.1
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[ web1 ] : https://raytracing.github.io/books/RayTracingInOneWeekend.html
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[ web2 ] : https://raytracing.github.io/books/RayTracingTheNextWeek.html
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[ web3 ] : https://raytracing.github.io/books/RayTracingTheRestOfYourLife.html
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