This repository contains examples and explanations of common design patterns used in software development. Design patterns are proven solutions to common problems that software developers face during the development process. They help to improve code reusability, readability, and maintainability.
Design patterns are categorized into three main types:
- Creational Patterns: These deal with object creation mechanisms, trying to create objects in a manner suitable to the situation.
- Structural Patterns: These deal with object composition or the way objects are structured to form larger subsystems.
- Behavioral Patterns: These deal with object collaboration and how objects interact and communicate with each other.
This repository covers a variety of design patterns with examples in multiple programming languages.
- Singleton
- Factory Method
- Abstract Factory
- Builder
- Prototype
- Adapter
- Decorator
- Facade
- Flyweight
- Proxy
- Chain of Responsibility
To get started, clone this repository to your local machine:
git clone https://github.com/your-username/design-patterns.git
cd design-patterns
Each pattern is organized in its own directory, with example code and a README explaining the pattern in detail.