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Releases: RAunplugged/uRA

Red Alert: Unplugged v0.26 Alpha

30 Sep 12:27
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  • Changed country name 'England' to 'Britain'
  • Fixed FlyCircleOnIdle trait (Hotkey 'S' set Planes on idle).
  • Initiated infiltration Level-Up Tech Tree for Allies
  • Missile Silo alarm upon build.
  • FCom enabled production of infantry.
  • Radar Dome, Communications Center enabled to deploy +5 vision, cost -200 power.
  • Capturing Church enables construction of Wood Fences :)
  • Added 'Refresh' button to the map selector.
  • Added Project Credit section
  • Misc tweaks and fixes

Red Alert: Unplugged v0.25 Alpha

25 Sep 15:52
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  • Updated with the latest OpenRA engine.

  • Sorted and reorganized yaml in /weapons and /rules.

  • Polished Bot Categories - Easy, Normal, Hard, Brutal + Naval, Naval Hard.

  • Standardized unit/structure range values (Wiki documentation WIP).

  • Added hidden bonus tech units (Wiki documentation WIP).

  • Misc tweaks and balance changes (Wiki documentation WIP).

Red Alert: Unplugged v0.24 Alpha

13 Sep 17:31
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  • Updated with the latest OpenRA engine.

  • Minor tweaks and balancing.

  • Added new bot categories.

Red Alert - Unplugged v0.23 Alpha

04 Aug 21:41
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Updated OpenRA engine

plus added FlyCircleOnIdle trait OpenRA/OpenRA#13242

uRA fixes:

  • Infantry walking on water
  • User Authentication integration
  • Repair building animation

Red Alert - Unplugged v0.22 Alpha

03 Aug 16:15
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v0-22

remove tag overwrite

Red Alert - Unplugged v0.21 Alpha

27 Jul 20:39
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v0.2 Alpha release of Red Alert - Unplugged.

Updated to OpenRA engine per 07.26.2018 + Spec UI overhaul.

Features balance patch: https://github.com/RAunplugged/uRA/wiki/Playtest-1.8-%28Alpha-v0.2%29

Red Alert - Unplugged v0.2 Alpha

26 Jul 11:14
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v0.2 Alpha release of Red Alert - Unplugged.

Updated to OpenRA engine per 07.26.2018 + Spec UI overhaul.

Features balance patch: https://github.com/RAunplugged/uRA/wiki/Playtest-1.8-%28Alpha-v0.2%29

Red Alert - Unplugged Alpha

19 May 21:22
6abe850
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Update per May 20th:

The first stable and playable release (alpha) of the RA: Unplugged standalone mod

As a beginning and foundation for the mod project the Alpha version represents the core gameplay of which will dictate the form of its planned missions, high quality campaign and story. Before that however, this version will aid as a source of content creation aimed to promote the game such as high production-value game trailers, casts and competitive events!

Red Alert: Unplugged Pre-Alpha

07 Apr 18:30
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Pre-release

Prelude to Alpha, April 16th.