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Introduce LTW Renderer
Signed-off-by: Soulfur <[email protected]>
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markdown/wiki/faq/android/RENDERERS.md

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@@ -10,9 +10,9 @@ Minecraft runs on OpenGL, and mobile devices generally only support OpenGL ES (G
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![holygl4es](https://raw.githubusercontent.com/whal-whales/random-imgs-repo-for-stuff/refs/heads/main/2024-09-22_12.32.23.png)
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## LTW (Large Thin Wrapper)
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- Comparatively slower than GL4ES, uses OPENGL ES 3.0+. Only works on 1.17+.
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- Supports OpenGL 3.2 only (With some emulation compatibility with other mods).
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- Has a great mod compatibility, can run some of the most popular mods such as Sodium & its family, Create Mod, etc...
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- Comparatively same in performance as GL4ES. Only works on 1.17+.
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- Supports partial OpenGL 3.2
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- Has decent mod compatibility, can run some of the most popular mods such as Sodium & its family, Create Mod, etc...
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> [!TIP]
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> LTW is also capable of running a few official shaders (Highly depends on the GPU of the system)!
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@@ -27,7 +27,7 @@ Minecraft runs on OpenGL, and mobile devices generally only support OpenGL ES (G
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> On iOS devices, ANGLE can provide faster performance than Holy GL4ES.
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> [!IMPORTANT]
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> As of Galdiolus release, ANGLE renderer has been removed/replaced with LTW, We highly recommend you to use LTW instead.
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> As of Galdiolus release, ANGLE renderer has been removed/replaced with LTW, We highly recommend you to use LTW instead. Side Note: This marks ANGLE as now iOS exclusive.
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### A screenshot of ANGLE running Minecraft 1.21.1
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![angle](https://raw.githubusercontent.com/whal-whales/random-imgs-repo-for-stuff/refs/heads/main/Screenshot_20240922_124430_PojavLauncher%20(Minecraft%20Java%20Edition%20for%20Android).jpg)

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