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Testing v3
        Tran Khanh Duy edited this page Oct 7, 2020 
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        32 revisions
      
    V3 is now ready for testing! You need some components to get Minecraft start.
- Only select x86/64 Java Runtime if your device use Intel or AMD CPU.
 
- Check your device architecture is ARMv7 (arm/aarch32), ARM64 (aarch64), x86 (i*86) or x86_64 (amd64) to select correct Java Runtime.
 - Download Java Runtime: for ARMv7 (aarch32), for ARM64 (aarch64), for x86, for x86_64.
 - Download lwjgl3-lwjgl2bridge.zip, then extract .jar files inside to 
/sdcard/games/.minecraft/lwjgl3directory, create if not exists. 
- Download and install working PojavLauncher v3.
 - Open PojavLauncher, for the first time, it will require to install Java Runtime.
 - Pick the downloaded Java Runtime.
 - Select Minecraft 1.7 or higher then launch!
 
- 
Audio (OpenAL) may be broken in some devices.works fine now - Minecraft 1.6.x and below is not supported yet.
 - Mouse input may be buggy.
 - Startup time might be long, up to 5 minutes for 1.16.3.
 - More...