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Testing v3

ArtDev edited this page Oct 13, 2020 · 32 revisions

Testing V3

V3 is now ready for testing! You need some components to get Minecraft start.

Warning

  • Only select x86/64 Java Runtime if your device use Intel or AMD CPU.

Preparing

  • Check your device architecture is ARMv7 (arm/aarch32), ARM64 (aarch64), x86 (i*86) or x86_64 (amd64) to select correct Java Runtime.
  • Download Java Runtime: for ARMv7 (aarch32), for ARM64 (aarch64), for x86, for x86_64.
  • Download lwjgl3-lwjgl2bridge.zip, then extract .jar files inside to /sdcard/games/.minecraft/lwjgl3 directory, create if not exists. (some people just copied the file to lwjgl3 directory, that would not work)

Setup and launch

  • Download and install working PojavLauncher v3.
  • Open PojavLauncher, for the first time, it will require to install Java Runtime.
  • Pick the downloaded Java Runtime.
  • Select Minecraft 1.7.10 or higher then launch!

Limitations

  • Audio (OpenAL) may be broken in some devices. works fine now.
  • Minecraft 1.6.x and below is not supported yet.
  • Mouse input may be buggy works fine now.
  • Startup time might be long, up to 5 minutes for 1.16.3.
  • More...
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