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Description
Expected behavior
The method setVelocity does not work like before for players. In 1.21.8 the method worked like usual but in 1.21.10 newest Build (#100) the player sometimes doesn't get launched or launched extremly far into the air. I test it with this setup with the paper 1.21.10 and 1.21.8 api aswell as on the paper 1.21.8 server and lower and on the 1.21.10 newest server build. On other pcs its the same problem with the same plugin so i would think its a spigot/paper bug. Somehow the method works well for values of 1-10 in the y direction but for 100 it does not work anymore.
@EventHandler
public void hit(BlockPlaceEvent event) {
System.out.println("1");
event.getPlayer().setVelocity(new Vector(0, 100 ,0));
}
Observed/Actual behavior
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Steps/models to reproduce
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Plugin and Datapack List
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Paper version
1.21.10 build #100
Other
No response