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Note: default lug wine version causes a known black screen issue on launch with vulkan. Hence using the expiremental version
Problem
LSFG appears installed, but in current runs of Star Citizen under Wine, frame generation does not activate lsfg-vk-report-20260305.tar.gz
, and Game.log no longer shows LSFG device-layer insertion.
In the latest run (2026-03-06), Game.log shows Vulkan setup but no LSFG insertion line.
It also reports:
Running process with elevated permissions. Vulkan implicit layer disabling not available. Falling back to manual layer disable.
Historical logs in the same install previously did show LSFG insertion, so this looks like a regression / compatibility issue with current runtime setup.
Additional notes
RSI launcher logs contain abnormal game exits in some runs (code: 3 and code: 2147483905). (maybe from alt+f4s, didnt really look into this)
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Environment
OS: CachyOS (Linux 6.19.6-2-cachyos)
GPU: AMD Radeon RX 7900 XT (RADV)
Game: Star Citizen (LIVE)
Prefix: custom Wine prefix at
/home/x/Games/star-citizenWine runner in use:
lug-wine-tkg-experimental-git-11.3-1LSFG-VK installed system-wide:
/etc/vulkan/implicit_layer.d/VkLayer_LS_frame_generation.json/usr/lib/liblsfg-vk.soNote: default lug wine version causes a known black screen issue on launch with vulkan. Hence using the expiremental version
Problem
LSFG appears installed, but in current runs of Star Citizen under Wine, frame generation does not activate
lsfg-vk-report-20260305.tar.gz
, and
Game.logno longer shows LSFG device-layer insertion.Repro
wineserver -k && /home/x/Games/star-citizen/sc-launch.shExpected
Game.log should include:
and frame generation should be active.
Actual
In the latest run (2026-03-06), Game.log shows Vulkan setup but no LSFG insertion line.
It also reports:
Historical logs in the same install previously did show LSFG insertion, so this looks like a regression / compatibility issue with current runtime setup.
Additional notes
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