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OS: Arch Linux x86_64
Kernel: Linux 6.18.7-zen1-1-zen
WM: Hyprland 0.53.3 (Wayland)
GPU: NVIDIA GeForce GTX 1650 Mobile / Max-Q [Discrete]
CPU: Intel(R) Core(TM) i5-10300H (8) @ 4.50 GHz
vkcube
Selected WSI platform: wayland
lsfg-vk: using profile with name '4x FG / 85% [Performance]' (identified via executable)
Selected GPU 0: NVIDIA GeForce GTX 1650, type: DiscreteGpu
lsfg-vk: something went wrong during lsfg-vk swapchain creation:
- failed to create backend instance
- Unable to build shader registry
- unable to find shader with id: 256
Using the default configs provided by lsfg-vk-git AUR package.
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OS: Arch Linux x86_64
Kernel: Linux 6.18.7-zen1-1-zen
WM: Hyprland 0.53.3 (Wayland)
GPU: NVIDIA GeForce GTX 1650 Mobile / Max-Q [Discrete]
CPU: Intel(R) Core(TM) i5-10300H (8) @ 4.50 GHz
Using the default configs provided by lsfg-vk-git AUR package.
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