Skip to content

GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP) #23260

GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP)

GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP) #23260

Triggered via pull request July 22, 2026 00:46
Status Success
Total duration 14m 51s
Artifacts 12

windows_build_matrix.yml

on: pull_request
Fit to window
Zoom out
Zoom in

Artifacts

Produced during runtime
Name Size Digest
PCSX2-windows-Qt-x64-avx2-clang-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]
39.7 MB
sha256:0151314995e63b5bc16f97f397eefd6438a7ebf5498da06ee0fb9371a4b291b1
PCSX2-windows-Qt-x64-avx2-clang-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]-symbols
33.5 MB
sha256:aa61ad053d481a3f7a8a47e1314ca438a0c233c5adbaaee952db22f93b9b248b
PCSX2-windows-Qt-x64-avx2-msvc-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]
39.2 MB
sha256:608a682e2b7d40ff09cf0ef06294132200287ad6734bb0c9e5979fb0b6add949
PCSX2-windows-Qt-x64-avx2-msvc-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]-symbols
38.2 MB
sha256:49bf55a999b678807ce8015b62d76f449046d30ce0c36ca644c8ea30ee565ff5
PCSX2-windows-Qt-x64-cmake-clang-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]
40 MB
sha256:fb4aebb9f942902154b23b8907b6476257e8fcb92ae4e688f767763f0cb8da66
PCSX2-windows-Qt-x64-cmake-clang-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]-symbols
34.3 MB
sha256:50ffbfc612aa0213f7734163378203d4ad36b058ff56f3a2bb624bf8788cc125
PCSX2-windows-Qt-x64-cmake-msvc-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]
39.5 MB
sha256:f1bf01171b7ff2f0891994d2b3d19db4c6a11b2c3e93a4a2755793d9636d0bee
PCSX2-windows-Qt-x64-cmake-msvc-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]-symbols
40.1 MB
sha256:af9c7f12238c635c7e43c816f9a320adfc4aa5b5557e012b5a1cb635bdbcf73e
PCSX2-windows-Qt-x64-sse4-clang-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]
39.6 MB
sha256:2c0ac4f0074214367add67891f44fea9d6b6fb639bee007c4c32a06751d1a3ab
PCSX2-windows-Qt-x64-sse4-clang-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]-symbols
33.5 MB
sha256:a9d7c7be55b6049449bc14c637ba1cbc6f3a23109c170e9f2ac4602abfdc183e
PCSX2-windows-Qt-x64-sse4-msvc-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]
39.2 MB
sha256:8b3e72a9a63deb91f31d24a50d591530106621dbc2f4256fe06b0ef765216685
PCSX2-windows-Qt-x64-sse4-msvc-pr[14187]-sha[47b876f]-title[GSDX12VK Shader based sprite roundclampalign for upscaling WIP]-symbols
38.2 MB
sha256:d02156b8f7415dffe44efe9ea81efd642ca0d7e0f68a7d6ae71564c641fc7e20