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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>CueForge Account Autofill Helper</title>
<style>
:root {
color-scheme: dark;
font-family: Inter, Segoe UI, system-ui, sans-serif;
background: #081014;
color: #edf8f7;
}
* { box-sizing: border-box; }
body {
margin: 0;
min-width: 320px;
background:
radial-gradient(circle at 10% 0%, rgba(32, 201, 169, 0.16), transparent 30%),
#081014;
}
main {
width: min(1040px, calc(100% - 32px));
margin: 0 auto;
padding: 32px 0;
}
h1 { margin: 0 0 8px; font-size: clamp(28px, 5vw, 48px); }
p { color: #aebfc1; line-height: 1.55; }
section {
margin-top: 18px;
padding: 16px;
border: 1px solid rgba(255,255,255,0.1);
border-radius: 8px;
background: rgba(255,255,255,0.045);
}
h2 { margin: 0 0 12px; font-size: 18px; }
.grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(230px, 1fr));
gap: 12px;
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.item {
display: grid;
gap: 8px;
padding: 12px;
border: 1px solid rgba(255,255,255,0.08);
border-radius: 8px;
background: rgba(7, 17, 18, 0.74);
}
code, textarea {
width: 100%;
color: #dffdf6;
background: #061012;
border: 1px solid rgba(255,255,255,0.1);
border-radius: 8px;
padding: 10px;
}
textarea {
min-height: 138px;
resize: vertical;
line-height: 1.4;
}
button, a.button {
min-height: 40px;
border: 0;
border-radius: 8px;
color: #031411;
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font-weight: 900;
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text-decoration: none;
display: inline-flex;
align-items: center;
justify-content: center;
padding: 0 12px;
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button.secondary, a.secondary { background: #d7e6e5; }
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position: fixed;
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border-radius: 8px;
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color: #031411;
font-weight: 900;
opacity: 0;
transform: translateY(10px);
transition: opacity 160ms ease, transform 160ms ease;
}
.toast.show { opacity: 1; transform: translateY(0); }
</style>
</head>
<body>
<main>
<h1>CueForge Account Autofill Helper</h1>
<p>Use this to fill public account fields fast. Do not paste passwords, phone numbers, DOB, recovery codes, or private account data into public pages.</p>
<section>
<h2>Open Account Pages</h2>
<div class="grid">
<a class="button" href="https://x.com/i/flow/signup" target="_blank" rel="noreferrer">Open X Signup</a>
<a class="button" href="https://www.reddit.com/register/" target="_blank" rel="noreferrer">Open Reddit Signup</a>
<a class="button" href="https://discord.com/register" target="_blank" rel="noreferrer">Open Discord Signup</a>
<a class="button secondary" href="https://github.com/P4ND4907/cueforge/issues/1" target="_blank" rel="noreferrer">Open Tester Issue</a>
</div>
</section>
<section>
<h2>Profile Fields</h2>
<div class="grid">
<div class="item">
<strong>Username to try first</strong>
<code id="username">P4ND4907</code>
<button data-copy="username">Copy username</button>
</div>
<div class="item">
<strong>Display name</strong>
<code id="display">CueForge</code>
<button data-copy="display">Copy display name</button>
</div>
<div class="item">
<strong>Website</strong>
<code id="website">https://p4nd4907.github.io/cueforge/</code>
<button data-copy="website">Copy website</button>
</div>
<div class="item">
<strong>Fallback handles</strong>
<code id="handles">P4ND4907Audio, CueForge, CueForgeAudio, CueForgeApp, Panda907Labs</code>
<button data-copy="handles">Copy handles</button>
</div>
</div>
</section>
<section>
<h2>Bio</h2>
<textarea id="bio">FPS audio should not feel like guesswork. CueForge helps Windows players test mics, tune IEMs/headsets, build Equalizer APO configs, and send feedback without leaking setup data.</textarea>
<div class="actions">
<button data-copy="bio">Copy bio</button>
</div>
</section>
<section>
<h2>Short Launch Post</h2>
<textarea id="shortpost">I built CueForge because game audio tuning felt like guessing forever.
It is for Windows FPS players using IEMs, headsets, mics, Discord, Equalizer APO, Peace, or Sonar. It helps test your mic, tune EQ, run a guided match trial, and send redacted feedback if something breaks.
Looking for honest testers:
https://p4nd4907.github.io/cueforge/
Feedback:
https://github.com/P4ND4907/cueforge/issues/1</textarea>
<div class="actions">
<button data-copy="shortpost">Copy short post</button>
</div>
</section>
<section>
<h2>Community Post</h2>
<textarea id="community">Looking for a few Windows FPS players to test CueForge.
I built this because audio tuning felt like endless guessing: copy an EQ, play a match, wonder if footsteps or comms actually got better, repeat forever.
CueForge is a local-first tool for testing mic input, tuning IEM/headset EQ, running a guided match trial, exporting Equalizer APO config text, and creating redacted reports when something breaks.
I am mainly looking for honest feedback from players using IEMs, headsets, USB mics, HyperX-style mics, Equalizer APO, Peace, Sonar, Discord, or messy real-world audio chains.
Try it:
https://p4nd4907.github.io/cueforge/
Repo and feedback:
https://github.com/P4ND4907/cueforge</textarea>
<div class="actions">
<button data-copy="community">Copy community post</button>
</div>
</section>
<section>
<h2>Reddit Beta Tester Post</h2>
<textarea id="redditbeta">I am looking for a small beta group for CueForge.
I built it because game audio tuning felt like endless guessing: copy an EQ, play a match, wonder if footsteps or comms actually improved, repeat forever.
CueForge is a local-first Windows tool for FPS players using IEMs, headsets, USB mics, HyperX-style mics, Discord, Equalizer APO, Peace, Sonar, or messy real-world audio chains.
It can test mic input, run live mic feedback, tune IEM/headset EQ, export Equalizer APO config text, run guided match trials, create redacted issue reports, and export beta check-in packets so feedback comes from real sessions instead of fake one-line replies.
I need honest testers more than hype. If it makes your setup worse, that is useful too.
Try it:
https://p4nd4907.github.io/cueforge/
Feedback:
https://github.com/P4ND4907/cueforge/issues/1</textarea>
<div class="actions">
<button data-copy="redditbeta">Copy Reddit beta post</button>
</div>
</section>
<section>
<h2>Discord Server Setup</h2>
<div class="grid">
<div class="item">
<strong>Server name</strong>
<code id="discordname">CueForge Beta</code>
<button data-copy="discordname">Copy server name</button>
</div>
<div class="item">
<strong>Short description</strong>
<code id="discorddesc">FPS audio tuning, mic checks, IEM/headset EQ, Equalizer APO configs, and real match feedback.</code>
<button data-copy="discorddesc">Copy description</button>
</div>
</div>
</section>
<section>
<h2>Discord Channels</h2>
<textarea id="discordchannels">welcome
rules
announcements
beta-checkins
bug-reports
audio-setups
game-feedback
equalizer-apo
mic-lab
tarkov-siege-cod
off-topic</textarea>
<div class="actions">
<button data-copy="discordchannels">Copy channels</button>
</div>
</section>
<section>
<h2>Discord Welcome Post</h2>
<textarea id="discordwelcome">Welcome to CueForge Beta.
This is for real FPS audio testing: IEMs, headsets, mics, Discord, Equalizer APO, Peace, Sonar, and messy real-world setups.
Start here:
1. Open CueForge: https://p4nd4907.github.io/cueforge/
2. Run Setup Gate and Self Test.
3. Use Beta Check-in before and after a real match.
4. Export a beta packet or report if something breaks.
5. Post your game, gear, what improved, and what got worse.
Keep it honest. "It made things worse" is useful feedback.
Do not post passwords, phone numbers, DOB, raw device IDs, recovery codes, or private account info.</textarea>
<div class="actions">
<button data-copy="discordwelcome">Copy welcome post</button>
</div>
</section>
<section>
<h2>Discord Rules Post</h2>
<textarea id="discordrules">Rules:
1. Real testing beats hype.
2. Say what game, gear, and audio chain you tested.
3. Be specific: footsteps, direction reads, explosions, comms, fatigue, mic clarity.
4. Do not post passwords, phone numbers, DOB, recovery codes, raw device IDs, or private account info.
5. Redact screenshots before posting.
6. No spam, account selling, cheats, or harassment.
7. If CueForge makes something worse, post it. That is useful data.</textarea>
<div class="actions">
<button data-copy="discordrules">Copy rules post</button>
</div>
</section>
<section>
<h2>Discord Beta Check-in Format</h2>
<textarea id="discordcheckin">Game:
Map/mode:
Audio gear:
Mic:
Audio tools running:
CueForge mode/profile:
Before:
- Footsteps:
- Direction:
- Comms:
- Comfort/fatigue:
After:
- Footsteps:
- Direction:
- Comms:
- Comfort/fatigue:
What improved:
What got worse:
What should CueForge change next:</textarea>
<div class="actions">
<button data-copy="discordcheckin">Copy check-in format</button>
</div>
</section>
<section>
<h2>Discord Announcement</h2>
<textarea id="discordannounce">CueForge Beta is open.
I built this because FPS audio tuning felt like guessing forever: copy an EQ, play a match, wonder if footsteps or comms actually got better, repeat.
CueForge is for Windows players using IEMs, headsets, USB mics, Discord, Equalizer APO, Peace, Sonar, and real-world audio chains that never behave perfectly.
Try it:
https://p4nd4907.github.io/cueforge/
Feedback:
https://github.com/P4ND4907/cueforge/issues/1
Best first test:
Run Setup Gate, run Self Test, create one EQ/profile, play one match, then post what improved and what got worse.</textarea>
<div class="actions">
<button data-copy="discordannounce">Copy announcement</button>
</div>
</section>
</main>
<div class="toast" id="toast">Copied</div>
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setTimeout(() => toast.classList.remove('show'), 1200);
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document.querySelectorAll('[data-copy]').forEach((button) => {
button.addEventListener('click', () => copyValue(button.dataset.copy));
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</body>
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