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F&Q
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Q: Need I do something else when I extracted OsuRTDP&RTPP?
A: No,You can start Sync and play, rtpp start to work after Sync starting. -
Q: How to switch langague?
A: Well you have to typelistlang
and check is there language support you want.Then you can typelang (lang-code)
,such aslang en-US
of
lang zh-CN
then you type
restart
and it will apply. -
Q:How to make PP displayer GUI-Window elements Color/Transparency?
A: Follow these step:- Open config.ini and find section named "
RealTimePPDisplayer.SettingIni
"; - Set
PPFontColor
/HitObjectFontColor
/BackgroundColor
Color you wantDetails. - Save and start Sync to check;
Notice: Value isARGB
hex code.
- Open config.ini and find section named "
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Q:How to customize?
A:You have learn about settings of this plugin and modify them in config.ini. -
Q:Why I/OBS can't see/update PP GUI-Window displayer when I play osu! fullscreen?
A:Because of OS renderingexecusive mode
,it can'tdisplay/update
when osu! isfullscreen
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Q:Whyyyyyyy I fee...eel llaaaaaagggg?
A:Maaaayybe yourrrr cooompputterrr cannt prroceess hvearyyyy caculatioooon.Yoouu hhhave to sseeetListenInterval
annnd increease valuuue in sectionnnOsuRTDataProvider.SettingIni
.In fact calculating pp is heavy work because of pasing beatmap and reading data, In our branchmark test:
(ListenInterval=100 , CPU = i7-4960hq)- combo=500,CPU=0.6% ± 0.2%
- combo=1000,CPU=1.5% ± 0.5%
- combo=4000,CPU=7% ± 1.2%
Beatmap parsing is main profile problem and there no good method to deal with,I always optimze plugins and oppai :D -
Q:Why PP displayer cant calculate any/some beatmap?
A:Please check those:- ORTDP/RTPP is init successfully.
- Your osu! version is supported by rtpp/ortdp.(suggest update osu!&rtpp&ortpp to lastest verion)
- ORTDP is init finder successfully.
- Beatmap file path isnt custom path,or ortdp will not found.