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As it stands, the current methods of determining AC for a custom race are pretty limited, either being determined by armor, 13 + DEX mod, or a flat 17. However, I feel like it would be better if one could input their own calculations for races that don't use standard calculation methods (or ones that just aren't possible to recreate, like the Barbarian's Unarmored AC calculation).
This could probably be done via a text field and drop down menus, like so
AC = [TextField] + [Menu] [AddMenu]
TextField would be where the base number would go. Menu would have Ability Score names and Proficiency Bonus as options. AddMenu would add another Menu to add another variable to the calculation.
All in all, this seems like it would be a pretty simple enhancement to implement.
The text was updated successfully, but these errors were encountered:
As a part of this, it would also be useful to allow these AC calculation customizations to be done on the fly for things like Mage Armor. As it stands, there's no good way to track on the viewer what current AC is based on all modifiers.
As it stands, the current methods of determining AC for a custom race are pretty limited, either being determined by armor, 13 + DEX mod, or a flat 17. However, I feel like it would be better if one could input their own calculations for races that don't use standard calculation methods (or ones that just aren't possible to recreate, like the Barbarian's Unarmored AC calculation).
This could probably be done via a text field and drop down menus, like so
AC = [TextField] + [Menu] [AddMenu]
TextField would be where the base number would go.
Menu would have Ability Score names and Proficiency Bonus as options.
AddMenu would add another Menu to add another variable to the calculation.
All in all, this seems like it would be a pretty simple enhancement to implement.
The text was updated successfully, but these errors were encountered: