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Barrels graphics bug #88

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meekee7 opened this issue Apr 30, 2020 · 2 comments
Open

Barrels graphics bug #88

meekee7 opened this issue Apr 30, 2020 · 2 comments
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@meekee7
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meekee7 commented Apr 30, 2020

Sometimes blue and green barrels are rendered wrong. There is a huge, single-colored, untextured, object sticking out from within the barrel. This object appears and disappears when you move around.
This happens in multiple levels, I have not checked all the levels though.
image
image

@meekee7
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meekee7 commented Apr 30, 2020

image
image

Curiously enough, the project configuration affects the problem. The original screenshots were taken in a Debug build. In Release and Final builds, the barrels get blue polygons.

@meekee7
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meekee7 commented Apr 30, 2020

A clue from ChaotianDrac on Discord/Trescom:

Well, those are normalmapped textures... Possibly the engine is getting stuck with too many normalmaps at once on particular objects? that just came to mind. Or, those are 128x256 textures, maybe it's a problem with the textures not being square.

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