Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Investigate and repair VirtualMem #77

Open
meekee7 opened this issue Apr 20, 2020 · 0 comments
Open

Investigate and repair VirtualMem #77

meekee7 opened this issue Apr 20, 2020 · 0 comments

Comments

@meekee7
Copy link
Contributor

meekee7 commented Apr 20, 2020

Trespasser has a mechanism for managing virtual memory that is used for textures. Unfortunately it is broken.
The symptom of the problem is that Trespasser would always crash with a memory access violation while creating mipmaps while loading a level. If generating mipmaps is disabled, the access violation would occur elsewhere.
PR #76 introduced a workaround for the problem: bypass virtual memory altogether by using regular memory allocation.
The root cause of the problem should be identified and resolved.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant