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This repository has been archived by the owner on Aug 29, 2024. It is now read-only.
open-toontown/resources contain texture assets that are of .png type while RTM either tries to load .jpg or a combination of .jpg and .rgb textures.
:gobj(error): Texture::read() - couldn't read: phase_3/maps/eyes.png
:gobj(error): Unable to find texture "phase_3/maps/eyes.png" on model-path /c/Users/Terje/Desktop/Toontown/OpenLevelEditor;/c/Panda3D-1.11.0-py39-x64/etc/..;/c/Panda3D-1.11.0-py39-x64/etc/../models
Switching texture loader paths to .png (and removing .rgb) Fixes the issue but I suspect these texture paths were setup by following resources from other TT servers.
The text was updated successfully, but these errors were encountered:
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open-toontown/resources contain texture assets that are of
.png
type while RTM either tries to load.jpg
or a combination of.jpg
and.rgb
textures.Switching texture loader paths to
.png
(and removing.rgb
) Fixes the issue but I suspect these texture paths were setup by following resources from other TT servers.The text was updated successfully, but these errors were encountered: