-
Notifications
You must be signed in to change notification settings - Fork 166
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Terror drones #148
Comments
Parasite was also used for the Giant Squid and the Firestorm Limpet Drone worked quite similarly as well tbh. |
Dogs also uses parasite system but InfantryTypes (targets) are hardcoded to instakilled by a parasite in Orginal Game. I literally hate current dog mechanics in OpenRA, in both RA and RA2 mod. It really needs a refactor. |
The main difference between RA2 and OpenRA dog logics revolve at speed and that OpenRA bullets don't track the target, unlike the RA2 |
See OpenRA/OpenRA#7506 for the known issues with |
+1 |
Placeholder added in #423 with infantry only attack. |
See http://modenc.renegadeprojects.com/Parasite for reference.
The text was updated successfully, but these errors were encountered: