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Now I do see the "body of stone" advancement showing up for a tatooed monk.
But in the way of game mechanics it doesn't change anything in the program calculation.
I as user have to add two modificators "damage roll (Bare Hands) +1k1" and "attack roll (Bare hands) +1k1".
Wouldn't it make more sense if the program does that automatically?
The same applies to the advantage "Fists of stone", where I have to add a modificator myself.
The text was updated successfully, but these errors were encountered:
OpenNingia
changed the title
boy of stone advancement not actually changing values
body of stone advancement not actually changing values
Oct 9, 2014
Now I do see the "body of stone" advancement showing up for a tatooed monk.
But in the way of game mechanics it doesn't change anything in the program calculation.
I as user have to add two modificators "damage roll (Bare Hands) +1k1" and "attack roll (Bare hands) +1k1".
Wouldn't it make more sense if the program does that automatically?
The same applies to the advantage "Fists of stone", where I have to add a modificator myself.
The text was updated successfully, but these errors were encountered: