Silly question - is it possible to mark a room as having a doorway that is not connected to another area.
Use case -
Over-world - for external areas, you use a door - to take you into an interior - at which point you get a new map.
Inside the interior - maps created by your library are used for the interior - but we still need a doorway to mark the place that we entered the map.
This would be a door in a room that does not connect to another room.
Silly question - is it possible to mark a room as having a doorway that is not connected to another area.
Use case -
Over-world - for external areas, you use a door - to take you into an interior - at which point you get a new map.
Inside the interior - maps created by your library are used for the interior - but we still need a doorway to mark the place that we entered the map.
This would be a door in a room that does not connect to another room.