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Releases: Novum/vkQuake

vkQuake 0.60 Binaries

14 Aug 08:07
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  • Better depth buffer precision
  • Option to enable anisotropic filtering
  • Warp mip map generation (only NVIDIA for now)

Windows binaries require the Visual C++ Redistributable for Visual Studio 2015:
https://www.microsoft.com/en-us/download/details.aspx?id=48145

vkQuake 0.50 Binaries

07 Aug 05:38
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  • Fix for rare crash on level load
  • Transparent models are now rendered correctly
  • Fix for weapons being clipped with high FOV

vkQuake 0.40 Windows Binaries

04 Aug 06:20
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  • Much improved memory management
  • Gamma/Brightness

vkQuake 0.30 Windows Binaries

31 Jul 20:10
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Adds skybox, fog and full screen blend (e.g. when picking up ammo or underwater)