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Buff/Debuff system #74

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Nimblz opened this issue Nov 25, 2019 · 0 comments
Open

Buff/Debuff system #74

Nimblz opened this issue Nov 25, 2019 · 0 comments

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@Nimblz
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Nimblz commented Nov 25, 2019

Consumable items need to apply status effects to players.
Likewise, some weapons should apply effects to enemy actors

We need a system to manage and apply status effects to both players and actors

To accomplish this we should probably create a sort of shadow-actor representing the player.

This way we can design the buff system to work on one type of entity

Est work: 12h

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