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Random Map Generator #29

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JPS-MR opened this issue Apr 25, 2023 · 1 comment
Open
11 tasks

Random Map Generator #29

JPS-MR opened this issue Apr 25, 2023 · 1 comment
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enhancement New feature or request
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@JPS-MR
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JPS-MR commented Apr 25, 2023

This would need quite some work.

  • TileMap
    • track illegal terrain (animals, boat, enemy spawn must be reachable)
    • size
    • candy with different terrains (e.g. forest, mountain, enemy spawn as nice location) all with appropriate collision hit boxes
  • player spawn (next to boat?)
  • animal spawn area
  • boat spawn
  • enemy spawns
  • paths from enemy spawn to boat
    • path points
    • visual cues on TileMap
@JPS-MR JPS-MR added the enhancement New feature or request label Apr 25, 2023
@Nekuza Nekuza added this to the next gen 2.0 milestone Apr 25, 2023
@Nekuza
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Nekuza commented Apr 25, 2023

Imo a TD game doesn't need random maps, because

  1. the complex gameplay should depend on the waves, enemies and tower construction, so it would be okay, if we just manually make some different maps

  2. it would be difficult to balance for example: the length of the enemy path the spawn locations, etc

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