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VortexMeter_Config.lua
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---------------------------------------------------------------------------------------
-- Vortex Meter
--- Maintained by Vim <Codex>
--- Original addon : Rift Meter by Vince (http://www.curse.com/addons/rift/rift-meter)
local RM = Apollo.GetAddon("VortexMeter")
local L = RM.L
function RM.ConfigInit()
local window = RM.configWindow
if not window then
RM.configWindow = { visible = false }
window = RM.configWindow
window.base = Apollo.LoadForm(RM.xmlMainDoc, "ConfigForm", nil, RM)
local anchors = {window.base:GetAnchorOffsets()}
window.base:SetAnchorOffsets(
(Apollo.GetDisplaySize().nWidth - 350) / 2,
(Apollo.GetDisplaySize().nHeight - 280) / 2,
(Apollo.GetDisplaySize().nWidth - 350) / 2 + anchors[3],
(Apollo.GetDisplaySize().nHeight - 280) / 2 + anchors[4])
window.opacity = window.base:FindChild("OpacityBackground")
window.opacity:SetOpacity(0.8)
window.tabs = {}
window.tabs[1] = window.base:FindChild("TabList:Tab1:TabBackground")
window.tabs[2] = window.base:FindChild("TabList:Tab2:TabBackground")
window.tabs[3] = window.base:FindChild("TabList:Tab3:TabBackground")
window.currenttab = 1
window.tabwindows = {}
window.tabwindows[1] = window.base:FindChild("TabWindow1")
window.tabwindows[2] = window.base:FindChild("TabWindow2")
window.tabwindows[3] = window.base:FindChild("TabWindow3")
window.tabwindows[window.currenttab]:Show(true)
window.tabs[window.currenttab]:SetOpacity(0.9)
for i = 2, #window.tabs do
window.tabs[i]:SetOpacity(0.2)
window.tabwindows[i]:Show(false)
end
-- Tab 1
window.lockbutton = window.base:FindChild("LockButton")
window.tooltipsbutton = window.base:FindChild("TooltipsButton")
window.selfbutton = window.base:FindChild("SelfButton")
window.onlybossbutton = window.base:FindChild("OnlyBossButton")
window.logothersbutton = window.base:FindChild("LogOthersButton")
window.percentbutton = window.base:FindChild("ShowPercentButton")
window.absbutton = window.base:FindChild("ShowAbsButton")
window.rankbutton = window.base:FindChild("ShowRankButton")
window.shortbutton = window.base:FindChild("ShowShortButton")
-- Tab 2
window.classcolors = {}
--window.base:FindChild("TabWindow2:WarriorColorPicker:Color"):SetColor()
--window.base:FindChild("TabWindow2:EngineerColorPicker:Color") = window.settings.classColors[GameLib.CodeEnumClass.Engineer]
--window.base:FindChild("TabWindow2:EngineerColorPicker:Color") = window.settings.classColors[GameLib.CodeEnumClass.Engineer]
--window.base:FindChild("TabWindow2:EngineerColorPicker:Color") = window.settings.classColors[GameLib.CodeEnumClass.Engineer]
--window.base:FindChild("TabWindow2:EngineerColorPicker:Color") = window.settings.classColors[GameLib.CodeEnumClass.Engineer]
--window.base:FindChild("TabWindow2:EngineerColorPicker:Color") = window.settings.classColors[GameLib.CodeEnumClass.Engineer]
--VortexMeter.settings.abilityTypeColors[GameLib.CodeEnumDamageType.Magic] = {0.5, 0.1, 0.8}
--VortexMeter.settings.abilityTypeColors[GameLib.CodeEnumDamageType.Tech] = {0.2, 0.6, 0.1}
--VortexMeter.settings.abilityTypeColors[GameLib.CodeEnumDamageType.Physical] = {0.6, 0.6, 0.6}
--VortexMeter.settings.abilityTypeColors[GameLib.CodeEnumDamageType.HealShields] = {0.1, 0.5, 0.7}
--VortexMeter.settings.abilityTypeColors[GameLib.CodeEnumDamageType.Heal] = {0, 0.8, 0}
--VortexMeter.settings.abilityTypeColors[GameLib.CodeEnumDamageType.Fall] = {0.6, 0.6, 0.6}
--VortexMeter.settings.abilityTypeColors[GameLib.CodeEnumDamageType.Suffocate] = {0.6, 0.6, 0.6}
-- Tab 3
window.opacityslider = window.base:FindChild("TransparencySlider")
window.opacityslider:SetValue(RM.settings.opacity * 10)
window.opacitytext = window.base:FindChild("TransparencyValue")
window.opacitytext:SetText(RM.settings.opacity)
window.updateslider = window.base:FindChild("UpdateRateSlider")
window.updateslider:SetValue((RM.settings.updaterate / 5) - 0.1)
window.updatetext = window.base:FindChild("UpdateRateValue")
window.updatetext:SetText(RM.settings.updaterate)
window.mousetransparencyslider = window.base:FindChild("MouseTransparencySlider")
window.mousetransparencyslider:SetValue(RM.settings.mousetransparency / 10)
window.mousetransparencytext = window.base:FindChild("MouseTransparencyValue")
window.mousetransparencytext:SetText(RM.settings.mousetransparency)
end
window.lockbutton:SetCheck(RM.settings.lock)
window.tooltipsbutton:SetCheck(RM.settings.tooltips)
window.selfbutton:SetCheck(RM.settings.alwaysShowPlayer)
window.onlybossbutton:SetCheck(RM.settings.showOnlyBoss)
window.logothersbutton:SetCheck(not Apollo.GetConsoleVariable("cmbtlog.disableOtherPlayers"))
window.percentbutton:SetCheck(RM.settings.showPercent)
window.absbutton:SetCheck(RM.settings.showAbsolute)
window.rankbutton:SetCheck(RM.settings.showRankNumber)
window.shortbutton:SetCheck(RM.settings.showShortNumber)
window.base:Show(not window.visible)
window.visible = not window.visible
end
function RM:OnConfigTabEnter(wndHandler, wndControl, x, y)
if wndControl ~= RM.configWindow.tabs[RM.configWindow.currenttab] then
wndControl:SetOpacity(0.6)
end
end
function RM:OnConfigTabExit(wndHandler, wndControl, x, y)
if wndControl ~= RM.configWindow.tabs[RM.configWindow.currenttab] then
wndControl:SetOpacity(0.2)
end
end
function RM:OnConfigButtonClose(wndHandler, wndControl, eMouseButton)
RM.configWindow.base:Show(false)
RM.configWindow.visible = false
end
function RM:OnConfigTabPress(wndHandler, wndControl, eMouseButton, nLastRelativeMouseX, nLastRelativeMouseY)
for i = 1, #RM.configWindow.tabs do
if RM.configWindow.tabs[i] == wndControl and i ~= RM.configWindow.currenttab then
for i = 1, #RM.configWindow.tabs do
RM.configWindow.tabs[i]:SetOpacity(0.2)
RM.configWindow.tabwindows[i]:Show(false)
end
RM.configWindow.currenttab = i
RM.configWindow.tabwindows[RM.configWindow.currenttab]:Show(true)
RM.configWindow.tabs[RM.configWindow.currenttab]:SetOpacity(0.9)
break
end
end
end
function RM:OnConfigHeaderButtonDown(wndHandler, wndControl, eMouseButton, nLastRelativeMouseX, nLastRelativeMouseY)
local window = RM.configWindow
if eMouseButton == 0 then
window.pressed = true
local mouse = Apollo.GetMouse()
window.mouseStartX = mouse.x
window.mouseStartY = mouse.y
local anchor = {window.base:GetAnchorOffsets()}
window.attrStartX = anchor[1]
window.attrStartY = anchor[2]
end
end
function RM:OnConfigHeaderButtonUp(wndHandler, wndControl, eMouseButton, nLastRelativeMouseX, nLastRelativeMouseY)
local window = RM.configWindow
if eMouseButton == 0 then
window.pressed = false
end
end
function RM:OnConfigHeaderMouseMove(wndHandler, wndControl, eMouseButton, nLastRelativeMouseX, nLastRelativeMouseY)
local window = RM.configWindow
if window.pressed then
local mouse = Apollo.GetMouse()
local x = mouse.x - window.mouseStartX + window.attrStartX
local y = mouse.y - window.mouseStartY + window.attrStartY
local anchor = {window.base:GetAnchorOffsets()}
window.base:SetAnchorOffsets(x, y, x + anchor[3] - anchor[1], y + anchor[4] - anchor[2])
end
end
function RM:OnConfigClassColorEnter(wndHandler, wndControl, x, y)
if wndControl == wndHandler then
wndControl:SetOpacity(0.7)
end
end
function RM:OnConfigClassColorExit(wndHandler, wndControl, x, y)
if wndControl == wndHandler then
wndControl:SetOpacity(1)
end
end
function RM:OnConfigClassColorPress(wndHandler, wndControl, eMouseButton, nLastRelativeMouseX, nLastRelativeMouseY)
for key, frame in pairs(RM.configWindow.classcolors) do
if wndControl == frame then
break
end
end
end
function RM:OnConfigLockButton(wndHandler, wndControl, eMouseButton)
RM.UI.Lock(wndHandler:IsChecked())
end
function RM:OnConfigTooltipsButton(wndHandler, wndControl, eMouseButton)
RM.settings.tooltips = not RM.settings.tooltips
end
function RM:OnConfigSelfButton(wndHandler, wndControl, eMouseButton)
RM.settings.alwaysShowPlayer = not RM.settings.alwaysShowPlayer
end
function RM:OnConfigOnlyBossButton(wndHandler, wndControl, eMouseButton)
RM.settings.showOnlyBoss = not RM.settings.showOnlyBoss
end
function RM:OnConfigLogOthersButton(wndHandler, wndControl, eMouseButton)
RM.UI.Solo(not wndHandler:IsChecked())
end
function RM:OnConfigPercentButton(wndHandler, wndControl, eMouseButton)
RM.settings.showPercent = not RM.settings.showPercent
end
function RM:OnConfigAbsButton(wndHandler, wndControl, eMouseButton)
RM.settings.showAbsolute = not RM.settings.showAbsolute
end
function RM:OnConfigRankButton(wndHandler, wndControl, eMouseButton)
RM.settings.showRankNumber = not RM.settings.showRankNumber
end
function RM:OnConfigShortButton(wndHandler, wndControl, eMouseButton)
RM.settings.showShortNumber = not RM.settings.showShortNumber
end
function RM:OnOpacitySliderChanged(wndHandler, wndControl, fNewValue, fOldValue)
RM.configWindow.opacitytext:SetText(fNewValue / 10)
RM.settings.opacity = fNewValue / 10
for _,window in pairs(RM.Windows) do
window.frames.opacitybackground:SetOpacity(RM.settings.opacity)
end
end
function RM:OnUpdateRateSliderChanged(wndHandler, wndControl, fNewValue, fOldValue)
RM.configWindow.updatetext:SetText(0.1 + (fNewValue / 5))
RM.settings.updaterate = 0.1 + (fNewValue / 5)
RM.timerPulse:Set(RM.settings.updaterate, true, "Update", self)
end
function RM:OnMouseTransparencySliderChanged(wndHandler, wndControl, fNewValue, fOldValue)
RM.configWindow.mousetransparencytext:SetText(fNewValue / 10)
RM.settings.mousetransparency = fNewValue / 10
for _,window in pairs(RM.Windows) do
window.frames.header:SetOpacity(RM.settings.mousetransparency)
window.frames.footer:SetOpacity(RM.settings.mousetransparency)
end
end