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Is it feasiable to annotate object with 8 more point?Even if the bounding box will not to be a cuboid? #191
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There are symmetries in your model, so you need to be careful how you generate your data. You can still use the cuboid representation. #186 read through this, there is also a script that Martin shares that you might want to use. |
Thanks for the quick reply.I'll check it out. |
Hi @TontonTremblayI've made some progress. I finally choose a bolt as the object to detect. And now have some problems.My steps: -1. Create the 3D white uncolored model by scanning , tuning the mesh,import to UE4/ndds and edit the material/texture to make it look close to the real one
-2. Generate data. As yet I only use DR data which generated by NDDS. I use 20k COCO img , choose randomly as background, enabled random rotation/move and get 20k as train sample. As the object is symmetrical, according to #176 (comment), I made this dataset with roll,pitch rotate in range (0,90) and yaw rotate are disabled. So the pose in train data are restricted. They look something this:
-3. Train. I use the command: python train.py --data /home/albert/Desktop/myp/dope/Deep_Object_Pose-master/bolt/ --batchsize 16 --pretrained False --datatest /home/albert/Desktop/myp/dope/Deep_Object_Pose-master/bolt/ --imagesize 400 --workers 0 --gpuids 0 1, set the epoch to 60 . ResultsBy reading the former issues , the belief map seems to be important. So I post the detect image and belief_map in pairs.
My problem are as follow:
Thanks for the time spend on my issue. I'm looking forward to be enlightened. |
I would randomized the colors and materials of the bolt. https://github.com/NVlabs/DREAM we did that in that work and it worked pretty well, specially learning about the metallic material without NViSII is going to be hard I think. Dealing with symmetries is really not that easy. We have a loss term for it in our centerpose work. https://pythonrepo.com/repo/NVlabs-CenterPose it just came out, it might be worth exploring it, but that will mean some work on your end to incorporate the loss term. If it works I would love a PR ;) Also your scene is always lighten up in the same way. I do not see much diversity in the light. Have you thought of using blenderproc? I am not sure about having the data in the format for DOPE, but that might help. |
Got it. I'll first try nvisii to randomize the color and material and check the result. Then look into the new loss term in https://pythonrepo.com/repo/NVlabs-CenterPose. Thanks for the advice. Hope your recent experiments goes well : ) |
Thanks for the great work DOPE shared with us.I'm working on this recently and astonished at the result(accuracy) that can be inferenced from only RGM data.
![微信图片_20211115114915](https://user-images.githubusercontent.com/60536424/141719527-9d6b96b9-0225-4d1d-9be9-f0fa7b86fc7f.jpg)
I've look through the issues and found no solution of this problem: my object(a Nut) can not be represented by cuboid(rectangle) properly. Represented it by Hexagonal column will be better I think.
So the question is: Is it feasiable to assign 8 more points for the annotation of a object?Should I do this when creating the 3D models?
Looking forward to your reply
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