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Units Walk up Cliffs #6

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thennothinghappened opened this issue Jan 11, 2019 · 1 comment
Open

Units Walk up Cliffs #6

thennothinghappened opened this issue Jan 11, 2019 · 1 comment
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@thennothinghappened
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I have noticed that the collision for the cliffs appears to be broken; in that and unit, whether it be an ore miner or a prisim tank may go straight over a cliff from certain angles. This only happens on certain cliff tiles.
This appears to only affect the map "Pyroclasm".

Build:
e9e9907

@MustaphaTR MustaphaTR added the bug Something isn't working label Jan 11, 2019
@GraionDilach
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I suspect the lack of CliffBackImpassabilityLayer trait. that's even missing from RA2.

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