From cbe23eb3f8943743ff7b75f500b6b77f8839c628 Mon Sep 17 00:00:00 2001 From: Mustafa Alperen Seki Date: Tue, 13 Aug 2024 22:35:56 +0300 Subject: [PATCH] Merge Generals now properly make all Hijackers always stealth. --- mods/gen/rules/infantry.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/gen/rules/infantry.yaml b/mods/gen/rules/infantry.yaml index b8bd81d9..626b9088 100644 --- a/mods/gen/rules/infantry.yaml +++ b/mods/gen/rules/infantry.yaml @@ -1879,7 +1879,7 @@ infantry.hijacker: DetectionTypes: Cloak IsPlayerPalette: true CanBeForcedUncloak: true - RequiresCondition: !cloak-force-disabled && !stealth + RequiresCondition: !cloak-force-disabled && !stealth && !merged Cloak@Stealth: InitialDelay: 0 CloakDelay: 120 @@ -1887,7 +1887,7 @@ infantry.hijacker: DetectionTypes: Cloak IsPlayerPalette: true CanBeForcedUncloak: true - RequiresCondition: !cloak-force-disabled && stealth + RequiresCondition: !cloak-force-disabled && (stealth || merged) GrantConditionOnDamageState@UNCLOAK: Condition: cloak-force-disabled ValidDamageStates: Critical