diff --git a/mods/gen/rules/vehicles.yaml b/mods/gen/rules/vehicles.yaml index cb6f0968..5f12d4a8 100644 --- a/mods/gen/rules/vehicles.yaml +++ b/mods/gen/rules/vehicles.yaml @@ -1252,7 +1252,10 @@ vehicle.quad_cannon: WarnProbability: 0 CrushClasses: vehicle Health: - HP: 30000 + HP: 21900 # Should be 22000. + DamageMultiplier@ZH_UNITS: + RequiresCondition: zh_units + Modifier: 73 # 30000 Armor: Type: vehicle.anti-air Selectable: @@ -1324,6 +1327,9 @@ vehicle.quad_cannon: Upgrades: upgrade.ap_bullets, upgrade.junk_repair ActorStatOverride@Demo: Upgrades: upgrade.demolitions, upgrade.ap_bullets, upgrade.junk_repair + ActorStatOverride@ZH_UNITS: + Health: 30000 + RequiresCondition: zh_units vehicle.gatling_tank: Inherits: ^Tank @@ -3232,7 +3238,10 @@ vehicle.marauder_tank: UpdatesPlayerStatistics: AddToArmyValue: true Health: - HP: 50000 + HP: 49000 + DamageMultiplier@ZH_UNITS: + RequiresCondition: zh_units + Modifier: 98 # 50000 Armor: Type: vehicle.tank Mobile: @@ -3503,6 +3512,9 @@ vehicle.marauder_tank: ActorStatOverride@Merged: Upgrades: upgrade.anthrax_gamma, upgrade.demolitions, upgrade.junk_repair RequiresCondition: merged + ActorStatOverride@ZH_UNITS: + Health: 50000 + RequiresCondition: zh_units vehicle.overlord_tank: Inherits: ^Tank