From a5c9874e2c64f5021da34826762e0174417ded60 Mon Sep 17 00:00:00 2001 From: Mustafa Alperen Seki Date: Thu, 29 Aug 2024 14:21:36 +0300 Subject: [PATCH] AI now actually fires the Fake Scud Storm ability. --- mods/gen/rules/player/ai.yaml | 25 +++++++++++++------------ 1 file changed, 13 insertions(+), 12 deletions(-) diff --git a/mods/gen/rules/player/ai.yaml b/mods/gen/rules/player/ai.yaml index 3198d1fa..2469e02a 100644 --- a/mods/gen/rules/player/ai.yaml +++ b/mods/gen/rules/player/ai.yaml @@ -543,7 +543,7 @@ Player: SupportPowerBotASModule: RequiresCondition: enable-normal-ai || enable-hard-ai Decisions: - spydrone: + spy_drone: OrderName: SpyDronePowerInfoOrder MinimumAttractiveness: 1 Against: Enemy @@ -844,8 +844,16 @@ Player: CheckRadius: 6c0 fake_scud_storm: OrderName: FakeSCUDStormPowerInfoOrder + Against: Ally + IgnoreVisibility: true + MinimumAttractiveness: 1 + Types: WaterActor, GroundActor, AirborneActor Consideration@1: Against: Ally + Types: Tank, Vehicle, Infantry, Water + Attractiveness: 2 + TargetMetric: Value + CheckRadius: 1c0 nukepower: OrderName: NukePowerInfoOrder Against: Enemy @@ -863,7 +871,7 @@ Player: Attractiveness: -10 TargetMetric: Value CheckRadius: 7c0 - tunnel: + sneak_attack: OrderName: SneakAttackPowerInfoOrder MinimumAttractiveness: 2200 Against: Enemy @@ -893,7 +901,7 @@ Player: Attractiveness: 1 TargetMetric: Value CheckRadius: 8c0 - GPS_scrambler: + gps_scrambler: OrderName: GPSScramblerPowerInfoOrder MinimumAttractiveness: 1000 IgnoreVisibility: true @@ -905,7 +913,7 @@ Player: Attractiveness: 1 TargetMetric: Value CheckRadius: 7c0 - Intelligence: + intelligence: OrderName: IntelligencePowerInfoOrder Against: Ally IgnoreVisibility: true @@ -917,7 +925,7 @@ Player: Attractiveness: 2 TargetMetric: Value CheckRadius: 1c0 - IntelligenceZH: + intelligence_zh: OrderName: IntelligenceZHPowerInfoOrder Against: Ally Types: WaterActor, GroundActor, AirborneActor @@ -929,10 +937,3 @@ Player: Attractiveness: 2 TargetMetric: Value CheckRadius: 1c0 - SupplyDrop: - OrderName: SupplyDropPowerInfoOrder - Against: Ally - IgnoreVisibility: true - MinimumAttractiveness: 1 - Consideration@1: - Against: Ally