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bugSomething isn't workingSomething isn't workingupstreamThis issue is relevant to the upstreamThis issue is relevant to the upstream
Description
This looks to be an issue in DSDA Doom and Woof as well, but if a quit message is longer than the standard ones, it cuts them off rather than adding in a line break. I tried manually adding line breaks (using \n in the messages) and it doesn't appear to work. Would it be possible to have them automatically go to the next line if the message is longer? I attached a screenshot taken in Nugget Doom and one in GZDoom of the same message.
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bugSomething isn't workingSomething isn't workingupstreamThis issue is relevant to the upstreamThis issue is relevant to the upstream

