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Use a non-anonymous DamageSource #50

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MikhailTapio opened this issue Apr 4, 2023 · 0 comments
Open

Use a non-anonymous DamageSource #50

MikhailTapio opened this issue Apr 4, 2023 · 0 comments

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@MikhailTapio
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MikhailTapio commented Apr 4, 2023

Use a non-anonymous DamageSource (like xx.xx.DamageSourceModular) so we can check if the damage is done by ModularWarfare's ranged weapon.

@MikhailTapio MikhailTapio changed the title Use EntityDamageSourceIndirect Use a non-anonymous DamageSource Apr 4, 2023
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