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//Zako1 : は省略可能
Zako1 : Enemy
{
name: "hoge";//必須定数
hoge: "aaa";//not必須定数
hage: "bbb“;//固有定数
let hp =0; //必須変数
let tmp_hp = 0//not必須変数
let tmp_tmp =0//固有変数
fun GetHP(){...}//必須関数
fun GetHP2(){...}//not必須関数
fun GetHP3(){...}//固有関数
}
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