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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
/bin/
/**/bin/
/obj/
/**/obj/
/packages/
# Always ignore the valheim assembly metadata as it gets updated each time a build happens
ValheimUnity/Assets/ExternalLibraries/**.meta
ValheimUnity/Assets/Exports.meta
EpicLoot/ValheimUnity/Assets/ExternalLibraries/EpicLoot.dll
# Never ignore Asset meta data
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
.vscode/
# Rider cache directory
.idea/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.unityproj
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Releases
EpicLoot/Releases/
# Crashlytics generated file
crashlytics-build.properties
*.swp
/valheim_Data/BepInEx-out/plugins/ExtendedItemDataFramework.dll
/valheim_Data/BepInEx-out/plugins/EpicLoot/translations.json
/valheim_Data/BepInEx-out/plugins/EpicLoot/magiceffects.json
/valheim_Data/BepInEx-out/plugins/EpicLoot/loottables.json
/valheim_Data/BepInEx-out/plugins/EpicLoot/legendaries.json
/valheim_Data/BepInEx-out/plugins/EpicLoot/itemnames.json
/valheim_Data/BepInEx-out/plugins/EpicLoot/iteminfo.json
/valheim_Data/BepInEx-out/plugins/EpicLoot/EpicLoot.dll
/valheim_Data/BepInEx-out/plugins/EpicLoot/enchantcosts.json
/valheim_Data/BepInEx-out/plugins/EpicLoot/adventuredata.json
/valheim_Data/BepInEx-out/plugins/EpicLoot/abilities.json
# Unity
ValheimUnity/Assets/ExternalLibraries/*
ValheimUnity/AssetBundles/*.manifest
ValheimUnity/Assets/ExternalLibraries/*.dll
ValheimUnity/Assets/ExternalLibraries/valheim/*.dll
ValheimUnity/UserSettings
ValheimUnity/Assets/ExternalLibraries/EpicLoot-UnityLib.dll
ValheimUnity/Packages/packages-lock.json
# Manual adds
Common
ValheimMods.sln
*.env
/EpicLoot/shardstone_testing_matrix.csv
/.gitignore
/Common/Common.projitems
/EpicLoot/EpicLoot.csproj
/EpicLoot/EpicLoot.sln
/EpicLoot/shardstone_testing_matrix.csv
.env
# mod-tools staging directories, created during packaging and never committed
*/Package/plugins/