diff --git a/data/lang/chinese.lng b/data/lang/chinese.lng new file mode 100644 index 00000000..e7347cdc --- /dev/null +++ b/data/lang/chinese.lng @@ -0,0 +1,584 @@ +; This is the main MegaGlest localization file (INI format) +; +; Your contributions are welcome. Please ensure you agree to the terms of the +; contributors license (CC-BY-SA 3.0 Unported). Please also read this page in +; its entirety before contributing: http://translate.megaglest.org + +3dArt=3D艺术 +3dAnd2dArt=3D和2D艺术 +2dArtAndWeb=2D艺术和网络 +Abort=退出 +About=关于 +Address=地址 +AdvancedGameOptions=高级设置 +AffectedUnits=受影响的单位 +# AffectedUnitsFromAll=Affected units From All +# AffectedUnitsFromFoe=Affected units from Foe +# AffectedUnitsFromTeam=Affected units from Team +# AffectedUnitsFromYourFaction=Affected units from your Faction +AI=电脑 +AISwitchTeamAcceptPercent=接受AI切换队伍几率 +AlreadyUpgraded=升级完毕 +All=所有 +# allowMultiBoost=Allow Multiple Boosts +# AllowNativeLanguageTechtree=Allow Translated Techtrees +AllowObservers=允许观察 +# AllowPlayerJoinTeam=Allow player [%s] to join your team (changing from team# %d to team# %d)? +AllowInGameJoinPlayer=允许玩家加入游戏 +AmbientVolume=环境音量 +Amount=总量 +# AnimatedTilesetObjects=Animated tileset objects +Animation=动画 +Armor=护甲 +Attack=攻击 +AttackDistance=半径 +AttackSpeed=攻速 +AttackStopped=攻击暂停 +AttackStrenght=伤害 +Audio=声音 +AutoConfig=自动配置 +AutoRefreshRate=自刷新速率 +AvailableServers=可连服务器 +BattleOver=战斗结束 +BlockPlayer=断线玩家 +BlockPlayerClear=清除断线玩家 +BlockPlayerServerMsg=服务器断开IP地址为 [%s] 的连接. +Build=建造 +BuildSpeed=建造速度 +BuildingNoPlace=那里不能建造 +BuildingNoReqs=建造不满足条件 +BuildingNoRes=无足够资源建造 +Built=建好了 +CameraModeSet=设置视图模式 +# CameraMoveSpeed=Camera Move Speed +CanRepair=可以修理 +Cancel=取消 +CancelDownloads=取消下载 +CancelDownloadsMsg=玩家: %s 取消所有文件下载. +Canceled=已取消 +Chat=聊天 +ChatMode=聊天模式 +# ChatStaysActive=Chat remains active +CheckSumGameLoadError=校验错误, 你的数据\n与服务器不同步 +CheckSumGameLoadPlayer=玩家错误: +CheckSumGameLoadClient=客户端校验: +CheckSumGameLoadServer=服务器端校验: +ClientLagDropping=DROPPING %s, exceeded max allowed LAG count of %f [time = %f], clientLag = %f [%f], disconnecting client. +ClientLagPausing=PAUSING GAME TEMPORARILY for %s, exceeded max allowed LAG count of %f [time = %f], clientLag = %f [%f], waiting for client to catch up... +ClientLagWarning=LAG WARNING for %s, may exceed max allowed LAG count of %f [time = %f], clientLag = %f [%f], WARNING... +Closed=关闭 +Command=指令 +CommonCommand=公共指令 +Connect=连接 +Connecting=连接中 +Connected=已连接 +ConnectedToServer=连接服务器 +ConnectionFailed=连接失败 +ConnectionTimedOut=与服务器通信超时. +Consume=消耗 +Control=控制 +CouldNotConnect=连接失败. 选择其他服务器. +Cpu=电脑(普通) +CpuEasy=电脑(简单) +CpuMega=电脑(天才) +CpuUltra=电脑(聪明) +CreateNewTeam=创建新队伍 +CustomGame=自由游戏 +DataNotSynchedTitle=下面的游戏数据不同: +DataNotSynchedMap=客户端和服务器地图不同 +DataNotSynchedTileset=客户端与服务器主题不同 +DataNotSynchedTechtree=客户端与服务器科技树不同 +# DataMissing=***missing*** +DataMissingExtractDownload=请等待,玩家: %s 提取: %s +DataMissingExtractDownloadMod=请稍后,正在提取 : %s +DataMissingMap=玩家【%s】丢失地图【%s】 +DataMissingTileset=玩家【%s】丢失主题【%s】 +DataMissingTechtree=玩家【%s】丢失科技树【%s】 +DataMissingMapNowDownloading=玩家【%s】尝试下载地图【%s】 +DataMissingTilesetNowDownloading=玩家【%s】尝试下载主题【%s】 +DataMissingTechtreeNowDownloading=玩家【%s】尝试下载科技树【%s】 +DataMissingMapSuccessDownload=玩家【%s】成功下载地图【%s】 +DataMissingMapFailDownload=玩家【%s】下载地图【%s】失败,CURL版本%s +DataMissingTilesetSuccessDownload=玩家【%s】成功下载主题【%s】 +DataMissingTilesetFailDownload=玩家【%s】下载主题【%s】失败,CURL 版本%s +DataMissingTechtreeSuccessDownload=玩家【%s】成功下载科技树【%s】 +DataMissingTechtreeFailDownload=玩家【%s】下载科技树【%s】失败,CURL 版本%s +Deaths=死亡 +Defaults=默认值 +Defeat=失败 +Deleting=删除中 +Description=描述 +Difficulty=难度 +Difficulty0=很简单 +Difficulty1=简单 +Difficulty2=中等 +Difficulty3=难 +Difficulty4=极难 +Difficulty5=疯狂 +Disabled=已关闭 +Disable=关闭 +Disconnect=断开连接 +DisconnectNetorkPlayer=一位玩家掉线 +DisconnectNetorkPlayerIndex=玩家掉线 #%d - %s +# DisconnectNetorkPlayerIndexConfirm=Confirm disconnection for player #%d - %s? +# DisconnectNetorkPlayerIndexConfirmed=Notice - Admin is warning to disconnect player #%d - %s! +Discount=打折 +DisplaySettingsChanged=显示设置改变 +DownloadMissingMapQuestion=下载地图: +DownloadMissingTilesetQuestion=下载主题: +DownloadMissingTechtreeQuestion=下载科技树: +# effectRadius=Boost effect Radius +# Effects=Boost Effects: +EnableFTP=打开FTP +EnableFTPServer=打开FTP服务器 +EnableFTPServerInternetTilesetXfer=FTP主题 +EnableFTPServerInternetTechtreeXfer=FTP科技树 +EnableObserverMode=结束显示全地图 +Enabled=已打开 +EnableServerControlledAI=服务器控制AI +EnableSwitchTeamMode=打开队伍切换模式 +EnableVideos=视频回放 +EnableTextureCompression=结构压缩 +EnemyKills=杀死敌人数 +Ep=法力 +EpCost=法力消耗 +ErrorBindingPort=错误,不能绑定端口 +ErrorFromMasterserver=主控服务器错误 +Exit=退出 +# ExitGame?=Would you like to close the game? +ExitGameMenu?=退出当前游戏? +ExitGameServer?=退出当前游戏?(将导致所有玩家退出游戏) +Explored=已探测 +Faction=种族 +# FallbackCpuMultiplier=AI replacement multiplier +Fast=快 +FieldAir=空中 +FieldLand=陆地 +Fields=范围 +FileDownloadProgress=玩家【%s】下载【%s】的进程处于%d %% +Filter=过滤 +FindLANGames=搜索局域网游戏 +FogOfWar=战争迷雾 +FontSizeAdjustment=字体调节 +FontSizeAdjustmentChanged=字体设置改变 +FTPServerPort=FTP服务端口 +FTPServerDataPort=FTP数据端口 +FreeCamera=自由视图 +FxVolume=角色音量 +GameCamera=游戏视图 +GameCancelledByUser=游戏被服务器取消. +GameDurationTime=游戏时间 +GameMaxConcurrentUnitCount=最大共存单位数 +GameMenuTitle=游戏菜单 +GameSaved=游戏保存中 : %s +GameTotalEndGameConcurrentUnitCount=游戏结束时总单位 +GameMusic=游戏音乐 +GameOver=游戏完成 +GamePaused=游戏暂停 +GameResumed=游戏恢复 +GameSpeedSet=游戏速度设置为 +GameSwitchPlayerToAI=玩家 #%d 【%s】断开连接, 此玩家转为AI模式 +GameSwitchPlayerObserverToAI=玩家#%d 【%s】 断开连接, 但是玩家只是观察方 +GameTime=游戏: +GammaCorrection=亮度 +GettingModlistFromMasterserver=从主服务器 获取 mod +Harvest=采集 +HarvestSpeed=采集速度 +HeadlessAdminRequiresMorePlayers=至少需要 %d 玩家,方可进入游戏! +Hint=提示:\n\n%s +# CellHint=Cell hint +HostGame=主机 +HostNotAcceptingDataConnections=警告:主机不接受游戏数据连接。 +Hp=生命 +Human=人 +IncompatibleVersion=不兼容版本 +Initializing=初始化中 +Install=安装 +InvalidOrder=命令不可用 +InvalidPosition=位置不可达 +IRCPeopleOnline=IRC在线者 +Keyboardsetup=键盘设置 +KeyboardsetupTest=键盘测试显示 +Kills=杀人数 +JoinGame=局域网游戏 +JoinInternetGame=因特网游戏 +JoinOtherTeam=加入队伍 +JoinPlayerTeam=加入玩家#%d - %s 队伍: %d +JoinPlayerToCurrentGameWelcome=玩家 %s 已加入游戏大厅,选择位置。 +JoinPlayerToCurrentGameSuccessDownload=玩家 %s 成功载入已保存的游戏 %s +JoinPlayerToCurrentGameLaunch=玩家 %s 正在加入游戏,请等待...... +# JoinPlayerToCurrentGameFailDownload=Player: %s FAILED to download the saved game: [%s] using CURL version [%s] +# JoinPlayerToCurrentGameLaunchDone=Player: %s is joining the game now. +Language=语言 +LanIP=局域网IP地址 +LinuxPort=Linux端口 +Load=加载 +LoadGame=加载已保存的游戏 +LoadGameMenu=加载已保存游戏 +LuaDisableSecuritySandbox=禁用 Lua 脚本安全沙箱 +LuaDisableSecuritySandboxWarning=启用此设置将允许 Lua 脚本,可能含有危险行为,你确定你允许它吗? +# MaxMarkerCount=You cannot add more markers, the maximum allowed is: +ModCenter=Mod 中心 +GameHost=主服务器 +NoDownload=未下载 +NoSavedGames=无保存游戏 +Save=保存 +SavedGames=保存游戏 +SaveGame=保存当前游戏 +SavegameInfo=游戏相信 +SelectionType=选取单位类型: +SettingsSaved=设置已保存 +# ShadowIntensity=Shadow Intensity +Delete=删除 +NothingSelected=未选取单位 +# LeftAt=Player left at: +# Limits=Limits: +LoadGameDeletingFile=删除文件中: '%s' +LoadGameLoadingFile=加载文件中: '%s' +SavedGameBadVersion=保存的游戏文件不匹配当前版本: [%s] --> [%s] +# LoadSavedGameInfo=Map: %s\nTileset: %s\nTech: %s\nScenario: %s\n# players: %d\nFaction: %s +LoadedSpeed=加载速度 +Loading=加载中 +LocalTime=本地 +LogScreenCoreDataLoading=核心数据 +LogScreenGameLoading=游戏 +LogScreenGameLoadingCreatingAIFaction=创建 %d派系 电脑 +LogScreenGameLoadingCreatingRainParticles=创建雨离子系统 +LogScreenGameLoadingCreatingSnowParticles=创建雪粒子系统 +LogScreenGameLoadingInitRenderer=初始化渲染 +LogScreenGameLoadingWaitForNetworkPlayers=等待玩家 +LogScreenGameLoadingStartingMusic=开始派系音乐 +LogScreenGameLoadingStartingAmbient=开启天气环境音乐 +LogScreenGameLoadingLaunchGame=启动游戏 +LogScreenGameLoadingFactionType=派系类型 : %s +LogScreenGameLoadingUnitType=单位类型 : %s +LogScreenGameLoadingUnitTypeSkills=单位类型 : %s -技能 : %d +LogScreenGameLoadingResourceType=资源类型 : %s +LogScreenGameLoadingTechtree=科技树: %s +LogScreenGameUnLoadingTechtree=卸载科技树 +LogScreenGameLoadingUpgradeType=升级类型: %s +# LogScreenGameUnLoadingMapCells=Unloading Cells +LogScreenGameUnLoadingMap=卸载地图 +# LogScreenGameLoadingHeightmap=Heightmap computations +LogScreenGameUnLoadingMiniMap=微型地图 +# LogScreenGameLoadingScenario=Scenario: %s +# LogScreenGameLoadingTileset=Tileset: %s +LogScreenGameUnLoadingTileset=主题 +# LogScreenGameUnLoadingWorld=Unloading World +# LogScreenGameLoadingStateCells=State cells +LogScreenGameLoadingFactionTypes=派系类型 +# LogScreenGameLoadingMinimapSurface=Compute minimap surface +# LogScreenGameLoadingGenerateGameElements=Generate elements +Map=地图 +MapFilter=地图过滤 +MapTitle1=地图 +MapTitle2=允许人数 +# MarkCell=Bookmark Map Position +# UnMarkCell=Remove Bookmark +MasterServerMissing=你的配置丢失主控服务器. +MaxFilterAnisotropy=最大过滤有向性 +MaxLights=最大光线数 +MaxLoad=最大加载数 +MaxPlayers=最大玩家数 +MaxUnitCount=最大单位数量 +MeetingPoint=集合点 +Megaglest3d2dProgramming=3D/2D编程 +MegaglestProgramming=编程 +MGBuildDateTime=建立日期/时间 +MGGameCountry=国家 +MGGameStatus=游戏状态 +MGGameTitle=主题 +MGGameSlots=连接量 +MGGameSlotsFull=满员 +MGGameIP=IP地址 +MGGameStatus0=接受玩家 +MGGameStatus1=游戏满员,暂停新请求 +MGGameStatus2=游戏进行中 +MGGameStatus3=游戏完成 +MGJoinGameSlots=当前连接量 +MGPlatform=平台 +MGVersion=版本 +Misc=其它 + +MismatchedFactions=下列种族不匹配: +MismatchedFactionsMissing=(丢失) +MismatchedFactionsExtra=(额外) + +ModLocalRemoteMismatch=本地mod【%s】同服务上的\n版本不同, 以服务器版本替代本地吗 +ModErrorGettingServerData=从主控服务器%s接收数据失败 +ModRequires7z=** 警告 ** - 为了安装附加Mod,\n你需要安装免费的7z程序. +ModDownloadInProgressCancelQuestion=已下载%d个文件,\n要退出下载吗? +ModDownloading=下载中 + +ModTechAlreadyInstalled=已安装科技树%s. +ModSelectTechToInstall=请先选择要安装的科技树. +ModRemoveTechConfirm=确定要删除科技树%s ? +ModCannotRemoveTechNotInstalled=未安装科技树%s,删除取消. +ModSelectTechToRemove=请先选择要删除的科技树. +ModDownloadTechSuccess=S成功下载科技树%s +ModDownloadTechFail=下载科技树[%s]失败,使用CURL版本[%s][%s] + +ModTilesetAlreadyInstalled=已安装主题%s. +ModSelectTilesetToInstall=请先选择要安装的主题. +ModRemoveTilesetConfirm=确定要删除主题%s ? +ModCannotRemoveTilesetNotInstalled=未安装主题%s,删除取消. +ModSelectTilesetToRemove=Y请先选择要删除的主题. +ModDownloadTilesetSuccess=成功下载主题%s +ModDownloadTilesetFail=下载主题[%s]失败, 使用CURL版本[%s][%s] + +ModMapAlreadyInstalled=已安装地图%s. +ModSelectMapToInstall=请先选择要安装的地图. +ModRemoveMapConfirm=确定要删除地图%s ? +ModCannotRemoveMapNotInstalled=未安装地图%s,删除失败. +ModSelectMapToRemove=请先选择要删除的地图. +ModDownloadMapSuccess=成功下载地图: %s +ModDownloadMapFail=下载地图失败:[%s]使用CURL版本[%s][%s] + +ModScenarioAlreadyInstalled=你已经安装剧本 %s . +ModSelectScenarioToInstall=你必须首先选择一个剧本安装. +ModRemoveScenarioConfirm=确定要移除剧本 %s ? +ModCannotRemoveScenarioNotInstalled=你没有安装剧本%s,移除取消. +ModSelectScenarioToRemove=你必须首先选择一个要移除的剧本. +ModDownloadScenarioSuccess=下载剧本%s成功 +ModDownloadScenarioFail=下载剧本%s失败,CURL版本[%s][%s] + +ModInstalled=已安装Mod +ModAvailable=可下载Mod +ModOnlyLocal=本地Mod +ModHasConflict=冲突Mod + +Mods=游戏Mods +Morph=升级 +MorphNoReqs=升级条件不满足 +MorphNoRes=没有足够资源升级单位 +MorphSpeed=升级 +MouseScrollsWorld=鼠标视图切换 +Move=移动 +MultiPlayer=多人模式 +MusicVolume=主题渲染音量 +Network=网络 +# NetworkCpuEasy=Network CPU Easy +# NetworkCpu=Network CPU +# NetworkCpuUltra=Network Cpu Ultra +# NetworkCpuMega=Network Cpu Mega +NetworkFramePeriod=网络帧数量 +NetworkGameClientLoadStatus=等待网络:%lld秒已过(最大等待时间:%d秒) +NetworkGameServerLoadStatus=等待网络:%lld秒已过(最大等待时间:%d秒) +NetworkGameStatusWaiting=Waiting for players: %s +NetworkPauseGameForLaggedClients=等待客户端 +# NetworkSlotUnassignedErrorUI=Cannot start game. Some player(s) are not in a network game slot! +# NetworkSlotUnassignedError=Cannot start game, some player(s) are not in a network game slot! +# NetworkUnassigned=Player lacks open slot +NetworkSlotNoHumanErrorUI=不能开始游戏,主玩家非人类或主机 +NetworkSlotNoHumanError=不能开始游戏,主玩家非人类或主机 +NewGame=新游戏 +No=否 +NoServerVisitChat=没有服务器? 进入聊天室 +NotConnected=未连接 +Notice=通知 +None=无 +NonStandardPort=非标准端口 +Normal=普通 +# Observer=Observer +Off=关闭 +Ok=确定 +OpenGlInfo=OpenGL 信息 +OpenGlVersion=OpenGL版本 +OpenGlRenderer=OpenGL 驱动 +OpenGlVendor=OpenGL 厂商 +OpenGlMaxLights=OpenGL 最大灯光数 +OpenGlMaxTextureSize=OpenGL 最大结构尺寸 +OpenGlMaxTextureUnits=OpenGL 最大结构数量 +OpenGlModelviewStack=OpenGL 模型栈 +OpenGlProjectionStack=OpenGL Projection 栈 +OpenGlExtensions=OpenGL 扩展 +OpenGlPlatformExtensions=OpenGL平台扩展 +Options=游戏设置 +OrdersOnQueue=队列命令 +PathFinderType=寻路类型 +PathFinderTypeRegular=普通模式 +PathFinderTypeRoutePlanner=规划模式 +PauseResumeGame=暂停/恢复游戏 +Play=玩 +PlayNow=开始玩! +Player=玩家 +PlayerDisconnected=玩家【%s】断开游戏. +PlayerFaction=玩家派系 +PlayerLeftGame=选择离开游戏! +Playername=玩家名 +# PlayerNameNotSetTitle=Warning: Player name not set +# PlayerNameNotSetPrompt=You have not set a player name, yet!\n\nSet your player name now at:\nMain menu -> Options. +PlayerStatusSetup=未准备好 +PlayerStatusBeRightBack=正确返回 +PlayerStatusReady=准备好 +# PlayerSwitchedTeam=Player %s switched from team# %d to team# %d. +# PlayerSwitchedTeamDenied=Player %s was denied the request to switch from team# %d to team# %d. +# PleaseWaitCalculatingCRC=Please wait while Calculating CRCs! +PleaseWait=请等待...... +Port=端口 +PressEnterToChat=按Enter聊天 +PrivacyPlease=进入隐私模式\n(隐藏国家等等) +Produce=生产 +Producing=生产中 +ProductionSpeed=生产速度 +Programming=编程 +Projected=细化阴影 +PublishServer=发起服务器 +PublishServerExternalPort=扩展端口 +# PublishDisabled=(disabling publish) +Question=问题 +QuitGame=选择离开游戏! +# RainEffectMenuGame=Rain Effect (Menu/Game) +Random=随机 +ReactionSpeed=反应速度 +RefreshList=刷新列表 +Regeneration=更新 +ReloadLastGameSettings=重载上次设置 +Remove=移除 +Repair=修复 +RepairSpeed=修复速度 +Reqs=请求 +RestartNeeded=重启以生效 +Resolution=分辨率 +ResolutionChanged=分辨率改变 +Resources=资源 +ResourcesHarvested=采集资源 +Result=结果 +Return=返回 +Scenario=剧本 +ScenarioTitle1=游戏剧本 +Score=得分 +ScreenShotFileType=截图格式 +ScreenshotSavedTo=截图保存为 %s +ScreenShotConsoleText=显示截图保存 +Server=服务器 +ServerPort=服务器端口 +ServerType=服务器类型 +ServerTypeFound=发现的游戏 +ServerTypeNew=新的 +ServerTypePrevious=先前的 +ShadowMapping=简单阴影 +Shadows=阴影 +ShadowTextureSize=阴影纹理大小: +ShowMapPreview=地图预览 +# ShowNextHint=Next hint +ShowUnitParticles=单位粒子 +ShowTilesetParticles=主题粒子 +Sight=视力 +SinglePlayer=单人模式 +Size=尺寸 +Slow=慢 +SomeOrdersFailed=一些命令无效 +SoundAndMusic=声音驱动 +SplashRadius=扩散半径 +StandardPort=默认端口 +StartingToUpgrade=开始升级 +Stop=停止 +Store=储存 +SystemUser=系统信息 +# SwitchTeams=Switch Teams +Team=队伍 +TechTree=科技树 +TechTitle1=科技树 +TechTitle2=种族 +Textures3D=3D 结构 +Tileset=主题 +TilesetTitle1=主题 +# TimeDisplay=Display real and game time +TimeoutWaitingForClients=等待客户端超时 +TimeoutWaitingForServer=等待服务器超时 +TimeoutWaitingForMessage=等待消息超时 +Tip=意见 +ToSwitchOffMusicPress=关闭声音按 + +CustomTranslation=高级翻译 +TransifexGetLanguageFiles=通过 transifex 下载语言文件 +TransifexDeleteLanguageFiles=删除下载文件 +TransifexUserName=Transifex 用户名: +TransifexPwd=Transifex 密码: +TransifexI18N=Transifex 语言代码: +TransifexDownloadSuccess=成功下载语言文件 +TransifexDeleteSuccess=成功移除语言文件 + +Tutorial=教学模式 +UnitAddedToProductionQueue=单位添加到生产队列 +UnitNoPlace=不能放置单位 +UnitNoReqs=不满足单位生产条件 +UnitNoRes=无足够资源生产单位 +UnitReady=单位准备好了 +UnitsProduced=生产单位数 +UnitType=单位类型: +Upgrade=升级 +UpgradeNoReqs=不满足升级条件 +UpgradeNoRes=无足够资源升级 +UpgradeSpeed=升级速度 +Upgrades=升级 +Upgrading=升级中 +Victory=胜利 +Video=视频 +VideoInfo=视频信息 +VisibleHUD=可视HUD +WalkSpeed=行走速度 +WaitingHost=等待服务器启动游戏 +Windowed=窗口化 +WrongRouterSetup=你的防火墙或路由器不适合发起游戏 +Yes=是 +YouLose=你输了! +YouWin=你赢了! + +;-------------------------------- Intro Text Start +IntroText1=基于屡获殊荣的经典游戏Glest,\nGlest 是2005年发布的一个获奖学生作品。 +IntroStartMilliseconds1=$USE_DEFAULT_LANGUAGE_VALUE +IntroText2=MegaGlest 团队出品 +IntroStartMilliseconds2=$USE_DEFAULT_LANGUAGE_VALUE +IntroText3=一款自由的即时战略游戏 +IntroStartMilliseconds3=$USE_DEFAULT_LANGUAGE_VALUE +IntroTexture4=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureWidth4=30000 +IntroTextureHeight4=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds4=$USE_DEFAULT_LANGUAGE_VALUE +IntroText5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextX5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextY5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextFontType5=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds5=$USE_DEFAULT_LANGUAGE_VALUE +IntroText6=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds6=$USE_DEFAULT_LANGUAGE_VALUE +IntroModelStartMilliseconds=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureStartMilliseconds=$USE_DEFAULT_LANGUAGE_VALUE +;-------------------------------- Intro Text End + +; Font configuration for FTGL +; Before using an alternative font, please verify license compatibility +ISO639-1=zh +NativeLanguageName=中文 (Zhōngwén), 汉语, 漢語 +MEGAGLEST_FONT=$APPLICATIONDATAPATH/data/core/fonts/wqy-zenhei.ttc +MEGAGLEST_FONT_FAMILY=WenQuanYi Zen Hei:style=Regular +FONT_SCALE_SIZE=0.8 +FONT_SCALE_CENTERH_FACTOR=4.0 +FONT_BASE_SIZE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_CHARCOUNT=256 +FONT_CHARSET=1 +FONT_HEIGHT_TEXT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_MULTIBYTE=0 +FONT_RIGHTTOLEFT=0 +FONT_TYPENAME=$USE_DEFAULT_LANGUAGE_VALUE + +FontDisplayBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplayPostfix=-*-*-*-*-*-*-* +FontDisplayPrefix=-*-arial-*-r-*-*- +FontDisplaySmallBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalPostfix=-*-*-*-*-*-*-* +FontMenuNormalPrefix=-*-arial-*-r-*-*- +FontMenuBigBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigPostfix=-*-*-*-*-*-*-* +FontMenuBigPrefix=-*-arial-*-r-*-*- +FontMenuVeryBigBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontConsoleBaseSize=14 +FontConsolePostfix=-*-*-*-*-*-*-* +FontConsolePrefix=-*-*-*-*-*-*- + +; Special Key strokes allowed for this language and font (comma delimited) see http://sdl.beuc.net/sdl.wiki/SDLKey +ALLOWED_SPECIAL_KEYS=none + diff --git a/data/lang/hint/hint_chinese.lng b/data/lang/hint/hint_chinese.lng new file mode 100644 index 00000000..6d1b4014 --- /dev/null +++ b/data/lang/hint/hint_chinese.lng @@ -0,0 +1,29 @@ +hint1=在主菜单里,你可以进入”选项“菜单来设置和编辑玩家名字。 +hint2=想要选取闲散工人,可先点击 '#HotKeySelectIdleHarvesterUnit#' ,\n再点击 '#HotKeyCenterCameraOnSelection#' 即可。 +hint3=切换队聊开关,请按 '#ChatTeamMode#' (非聊天模式)。 +hint4=想获取聊天记录,点击 '#ShowFullConsole#' 键 。 +hint5=选取多个单位并按\nCtrl + #GroupUnitsKey1#..#GroupUnitsKey10#\n可以给他们组队。\n按数字 (0-9) 可以显示组,\n双击数字键可以显示组的画面。 +hint6=御敌于国门之外,可用远程单位防御。\n战斗时可让工人在建筑后面抢修。 +hint7=获取截图,请按 '#Screenshot#' 键,.\n按'#TogglePhotoMode#' 键 来开启或关闭平面模式。 +hint8=远程兵种往往装甲值低,\n使用远近兵种混合作战可以有效保护远程单位。 +hint9=一些建筑视图可以旋转,建造时 可按 '#HotKeyRotateUnitDuringPlacement#' 键。 +hint10=你可以通过按 '#ExtraTeamColorMarker#'\n来更换队伍颜色显示。 +hint11=左击小地图可以快速移动视图。\n右击某处可将单位移动至此。 +hint12=可以先和电脑练练手,\n\n能打败一个标准电脑后,\n\n再联网多人对战。 +# hint13=The game mods menu, which is accessible from the main menu, allows you\nto download new techtrees, scenarios, maps and tilesets.\nLinux users need to install p7zip-full to use it. +hint16=别忘了升级! +hint17=主机 按 #RenderNetworkStatus#\n浏览网络统计数据。 +hint18=在游戏 +hint19=单人模式里,可点击 '#GameSpeedIncrease#' 键\n\n加速游戏,\n反之点击\n'#GameSpeedDecrease#' 键减速。 +hint21=如果全屏铺满文字,按下 '#HotKeyShowDebug#' 键,\n\n可以马上调试试图 +# hint22=To select a damaged unit, press the '#HotKeySelectDamagedUnit#' key. Press '#HotKeyCenterCameraOnSelection#'\nto focus it. Press '#HotKeySelectDamagedUnit#' again\nto select the next damaged unit. +hint23=想要选取工作单位,点击 '#HotKeySelectIdleHarvesterUnit#' 键 ,\n\n再点击 '#HotKeyCenterCameraOnSelection#' 键选取。\n\n再次点击 '#HotKeySelectIdleHarvesterUnit#' 选取下一个工作单位。 +hint24=在游戏中或等待游戏开始中,\n可按下'#ToggleMusic#'键\n \n来启用/禁用背景音乐。 +hint28=在小地图上,点击 #SetMarker# 键,\n\n可以标记地图上你的队友。 +hint34=主机运行游戏,请fwen\n \nhttp://FAQ.megaglest.org +hint36=永久标记地图某处,\n\n按 '#BookmarkAdd#' 键,\n然后点击地图某处。\n\n取消标记,按'#BookmarkRemove#' 键,\n再点击地图某处。 +hint38=在Linux和苹果系统里,你可以随时按Alt-Enter\n切换窗口和全屏模式。 +# hint42=To follow a unit in third person mode,\nselect the unit and press the '#CameraFollowSelectedUnit#' key.\nTo return to normal camera mode press #ResetCameraMode#. +hint43=广告: linux 是最好的操作系统 :) +hint44=自由精神,群策群力。你可以访问 fsf.org 和sourceforge.net\n\n帮助社区。 +hint45=如觉得翻译有必要改进,可去翻译专页。\n网址 http://translate.megaglest.org diff --git a/data/lang/hint/hint_portuguese-brazil.lng b/data/lang/hint/hint_portuguese-brazil.lng new file mode 100644 index 00000000..0c839c27 --- /dev/null +++ b/data/lang/hint/hint_portuguese-brazil.lng @@ -0,0 +1,29 @@ +# hint1=You can set/edit your player name in the 'options' menu,\naccessible from the main menu. +# hint2=To select idle workers, press the '#HotKeySelectIdleHarvesterUnit#' key, then press '#HotKeyCenterCameraOnSelection#' to focus them. +# hint3=To toggle team chat on/off, press '#ChatTeamMode#' (while not in chat mode). +# hint4=To see more chat history, hold down the '#ShowFullConsole#' key. +# hint5=You can group units by selecting them and pressing Ctrl + #GroupUnitsKey1#..#GroupUnitsKey10#.\nTo recall a group press the number of the group (0-9).\nDouble-tap the number to position the camera above this group. +# hint6=To defend from incoming enemies, use long-range combat units\nand fight behind your buildings and send your workers to repair them. +# hint7=To take a screenshot, press the '#Screenshot#' key.\nPressing the '#TogglePhotoMode#' key toggles the HUD on/off. +# hint8=Ranged weapon units often have weak armor\nand are particularly vulnerable to meele attacks.\nAccompany them with your own melee units so they stay alive. +# hint9=Some buildings can be rotated during placement using the '#HotKeyRotateUnitDuringPlacement#' key. +# hint10=You may change the way team color is shown\nby pressing the '#ExtraTeamColorMarker#' key. +# hint11=Left-click on the mini map to move the camera more quickly.\nRight-click on it to instruct your units to move/attack there. +# hint12=Before you join a multi player game, be sure\nyou can defeat a standard CPU foe in single player. +# hint13=The game mods menu, which is accessible from the main menu, allows you\nto download new techtrees, scenarios, maps and tilesets.\nLinux users need to install p7zip-full to use it. +# hint16=Upgrades are important, make sure you do not forget about them. +# hint17=If you are hosting a game on your own computer,\npress the '#RenderNetworkStatus#' key to see network statistics. +# hint18=Server admins can warn or disconnect\nmisbehaving players using the in-game menu.\nPlease do not abuse this feature. +# hint19=In single player games, press the '#GameSpeedIncrease#' key to speed up or '#GameSpeedDecrease#'\nto slow down the game if desired. +# hint21=If your screen is full of text, press the '#HotKeyShowDebug#' key.\nYou likely entered the debug view accidentially. +# hint22=To select a damaged unit, press the '#HotKeySelectDamagedUnit#' key. Press '#HotKeyCenterCameraOnSelection#'\nto focus it. Press '#HotKeySelectDamagedUnit#' again\nto select the next damaged unit. +# hint23=To select a worker unit, press the '#HotKeySelectIdleHarvesterUnit#' key. Press '#HotKeyCenterCameraOnSelection#'\nto focus it. Press '#HotKeySelectIdleHarvesterUnit#' again\nto select the next worker unit. +# hint24=To enable/disable background music, press the '#ToggleMusic#' key\nin-game or while waiting for the game to start. +# hint28=You can now point your team members to a location on the map.\nHold down the #SetMarker# key and click on the mini map. +# hint34=To learn how to host your own games check\nhttp://FAQ.megaglest.org +# hint36=To permanently mark a position on the map\npress the '#BookmarkAdd#' key, then click on the map. To remove it,\npress '#BookmarkRemove#' and click again. +# hint38=On Linux and OS X, you can press Alt-Enter at any time\nto switch between windowed and full screen modes. +# hint42=To follow a unit in third person mode,\nselect the unit and press the '#CameraFollowSelectedUnit#' key.\nTo return to normal camera mode press #ResetCameraMode#. +# hint43=Linux is the best operating system.. ever.. period :) +# hint44=Free software made this game possible, consider how you can help\nsocieties like fsf.org and sourceforge.net +# hint45=Is a translation missing or bad? Please help translate MegaGlest! http://translate.megaglest.org diff --git a/data/lang/portuguese-brazil.lng b/data/lang/portuguese-brazil.lng new file mode 100644 index 00000000..0906f484 --- /dev/null +++ b/data/lang/portuguese-brazil.lng @@ -0,0 +1,584 @@ +; This is the main MegaGlest localization file (INI format) +; +; Your contributions are welcome. Please ensure you agree to the terms of the +; contributors license (CC-BY-SA 3.0 Unported). Please also read this page in +; its entirety before contributing: http://translate.megaglest.org + +3dArt=Arte 3D +3dAnd2dArt=Arte 3D e 2D +2dArtAndWeb=Arte 2D e Web +Abort=Cancelar +About=Sobre +Address=Endereço +AdvancedGameOptions=Opções Avançadas +AffectedUnits=Unidades afetadas +AffectedUnitsFromAll=Unidades de todos afetadas +AffectedUnitsFromFoe=Unidades do inimigo afetadas +AffectedUnitsFromTeam=Unidades do time afetadas +AffectedUnitsFromYourFaction=Unidades da sua facção afetadas +AI=AI +AISwitchTeamAcceptPercent=Probabilidade do AI aceitar +AlreadyUpgraded=Já Pesquisado +All=Todos +allowMultiBoost=Permita Múltiplos Boost +AllowNativeLanguageTechtree=Árvore tecnológica traduzida +AllowObservers=Permitir Observadores +AllowPlayerJoinTeam=Permito ao jogador [%s] entrar no seu time\n(trocando do time #%d para o time#%d)? +AllowInGameJoinPlayer=Jogadores podem entrar no jogo +AmbientVolume=Volume Ambiente: +Amount=Quantidade +AnimatedTilesetObjects=Jogo de Imagens +Animation=Animação +Armor=Armadura +Attack=Ataque +AttackDistance=Dist. Ataque +AttackSpeed=Vel. Ataque +AttackStopped=Atacar Parado +AttackStrenght=Dano +Audio=Audio +AutoConfig=Config. Automática +AutoRefreshRate=Taxa de Atualização Automática +AvailableServers=Servidores Disponíveis: +BattleOver=Batalha Terminada +BlockPlayer=Bloquear Jogador +BlockPlayerClear=Limpar Jogadores Bloqueados +BlockPlayerServerMsg=O servidor bloqueou, temporariamente, seu ip: [%s] deste jogo. +Build=Construir +BuildSpeed=Vel. de Construção +BuildingNoPlace=A edificação não pode ser construida aqui +BuildingNoReqs=Você não tem os requerimentos para construir a edificação +BuildingNoRes=Você não tem recursos os suficiente para construir a edificação +Built=Construido +CameraModeSet=Modo da câmera: +# CameraMoveSpeed=Camera Move Speed +CanRepair=Pode Reparar +Cancel=Cancelar +CancelDownloads=Cancelar download(s) +CancelDownloadsMsg=O jogador: %s cancelou o download de todos os arquivos. +Canceled=Cancelado +Chat=Chat +ChatMode=Modo de Conversa +ChatStaysActive=Manter chat ativo +CheckSumGameLoadError=Erro na checagem dos arquivos, os seus dados são diferentes dos do servidor +CheckSumGameLoadPlayer=O jogador com erro é: +CheckSumGameLoadClient=Verificação do Cliente: +CheckSumGameLoadServer=Verificação do Servidor: +ClientLagDropping=Deixando %s, excedeu o máximo de LAG de %f [time = %f], lag do cliente = %f [%f], desconectando-o. +ClientLagPausing=PAUSANDO O JOGO TEMPORARIAMENTE PELO(A) %s, excedeu o máximo de LAG de %f [time = %f], lag do cliente = %f [%f], esperando o cliente alcançar o servidor... +ClientLagWarning=AVISO DE LAG para %s, pode exceder o máximo de LAG de %f [time = %f], lag do cliente = %f [%f], ATENÇÃO... +Closed=Fechado +Command=Comando +CommonCommand=Comando Comum +Connect=Connectar +Connecting=Conectando... +Connected=Conectado +ConnectedToServer=Conectado ao servidor +ConnectionFailed=A conexão falhou +ConnectionTimedOut=O tempo limite de conexão estourou ao se conectar. +Consume=Consome +Control=Controle +CouldNotConnect=A conexão falhou. Escolha outro servidor. +Cpu=CPU +CpuEasy=CPU (Fácil) +CpuMega=CPU (Mega) +CpuUltra=CPU (Ultra) +CreateNewTeam=Criar Nova Equipe +CustomGame=Jogo Customizado +DataNotSynchedTitle=Os seguintes dados são diferentes: +DataNotSynchedMap=O mapa do cliente é diferente do servidor +DataNotSynchedTileset=O jogo de imagens do cliente é diferente do servidor +DataNotSynchedTechtree=A árvore tecnológico é diferente no cliente e no servidor. +DataMissing=***em falta*** +DataMissingExtractDownload=Por favor espere, jogador: %s está extraindo: %s +DataMissingExtractDownloadMod=Por favor espere enquanto extraímos: %s +DataMissingMap=Player: %s não tem o mapa: %s +DataMissingTileset=Player: %s não tem o jogo de imagens: %s +DataMissingTechtree=Player: %s não tem a árvore tecnológica: %s +DataMissingMapNowDownloading=O jogador: %s está tentando baixar o mapa: %s +DataMissingTilesetNowDownloading=O jogador: %s está tentando baixar o jogo de imagens: %s +DataMissingTechtreeNowDownloading=O jogador: %s está tentando baixar a árvore tecnológica: %s +DataMissingMapSuccessDownload=O jogador: %s baixou, com sucesso, o mapa: %s +DataMissingMapFailDownload=O jogador: %s não conseguiu baixar o mapa: [%s] usando o CURL versão [%s] +DataMissingTilesetSuccessDownload=O jogador: %s baixou, com sucesso, o jogo de imagens: %s +DataMissingTilesetFailDownload=O jogador: %s não conseguiu baixar o jogo de imagens: [%s] usando o CURL versão [%s] +DataMissingTechtreeSuccessDownload=O jogador: %s baixou, COM SUCESSO, a árvore tecnológica: %s +DataMissingTechtreeFailDownload=O jogador: %s FALHOU ao baixar a árvore tecnológica: [%s] usando o CURL versão [%s] +Deaths=Mortos +Defaults=Padrões +Defeat=Derrota +Deleting=Deletando +Description=Descrição +Difficulty=Dificuldade +Difficulty0=Facílimo +Difficulty1=Fácil +Difficulty2=Medio +Difficulty3=Difícil +Difficulty4=Dificílimo +Difficulty5=Insano +Disabled=Desabilitadas +Disable=Desabilitar +Disconnect=Desconectar +DisconnectNetorkPlayer=Desconectar um jogador +DisconnectNetorkPlayerIndex=Jogador #%d - %s desconectado +DisconnectNetorkPlayerIndexConfirm=Confirma a desconexão do jogador #%d - %s? +DisconnectNetorkPlayerIndexConfirmed=Aviso - O administrador está avisando para desconectar o jogador #%d - %s! +Discount=Desconto +DisplaySettingsChanged=Configurações de Tela Alteradas +DownloadMissingMapQuestion=Baixar o mapa: +DownloadMissingTilesetQuestion=Baixar o jogo de imagens: +DownloadMissingTechtreeQuestion=Baixar a árvore tecnológica: +effectRadius=Alcance do Boost +Effects=Efeitos do Boost: +EnableFTP=Permitir Transferências FTP +EnableFTPServer=Ativar Servidor FTP +EnableFTPServerInternetTilesetXfer=Transferir jogos de imagens pela internet: +EnableFTPServerInternetTechtreeXfer=Transferir árvores tecnológica pela internet: +EnableObserverMode=Ver Mapa no Fim do Jogo +Enabled=Ativado +EnableServerControlledAI=IA Controlada Pelo Servidor +EnableSwitchTeamMode=Permitir Troca de Time +EnableVideos=Permitir Vídeos +EnableTextureCompression=Compressão de Textura +EnemyKills=Inimigos Mortos +Ep=EP +EpCost=Custo de EP +ErrorBindingPort=Erro, impossível usar a porta para a rede +ErrorFromMasterserver=Erro do Servidor Mestre +Exit=Sair +ExitGame?=Vocẽ gostaria de sair do jogo? +ExitGameMenu?=Sair do jogo atual? +ExitGameServer?=Sair do jogo atual? (isso vai acabar o jogo de todos os outros jogadores conectados) +Explored=Explorado +Faction=Facção +FallbackCpuMultiplier=Multiplicador da IA de substituição +Fast=Rápido +FieldAir=Ar +FieldLand=Terra +Fields=Tipo(s) +FileDownloadProgress=Jogador: %s, o progresso de download para [%s] é %d %% +Filter=Filtro: +FindLANGames=Achar jogos na rede +FogOfWar=Neblina +FontSizeAdjustment=Ajuste da Fonte: +FontSizeAdjustmentChanged=Fonte Reajustada +FTPServerPort=Porta do Servidor FTP +FTPServerDataPort=Portas de Dados do Servidor FTP +FreeCamera=Livre +FxVolume=Volume dos Efeitos Especiais: +GameCamera=Jogo +GameCancelledByUser=Jogo cancelado pelo servidor. +GameDurationTime=Duração do jogo +GameMaxConcurrentUnitCount=Máximo de unidades simultaneamente +GameMenuTitle=Menu do Jogo +GameSaved=Jogo salvo no arquivo: %s +GameTotalEndGameConcurrentUnitCount=Total de Unidades no Fim do Jogo +GameMusic=Música do Jogo +GameOver=Fim de Jogo +GamePaused=Jogo Parado +GameResumed=Jogo Continuando +GameSpeedSet=O jogo esta +GameSwitchPlayerToAI=Jogador #%d [%s] disconectou, substituindo pelo computador! +GameSwitchPlayerObserverToAI=Jogador #%d [%s] disconectou, mas o jogador era só observador! +GameTime=Jogo: +GammaCorrection=Brilho +GettingModlistFromMasterserver=Obtendo lista do mod no servidor mestre +Harvest=Colher +HarvestSpeed=Velocidade de Coleta +HeadlessAdminRequiresMorePlayers=Você precisa ter pelo menos %d jogadore(s) conectados para começar. +Hint=Dica:\n%s +CellHint=Dica da célula +HostGame=Criar uma Sala +HostNotAcceptingDataConnections=Aviso: O Dono da sala não está aceitando conexões de dados de jogo +Hp=HP +Human=Humano +IncompatibleVersion=Versão Incompatível +Initializing=Inicializando +Install=Instalar +InvalidOrder=Ordem Inválida +InvalidPosition=Posição Inválida +IRCPeopleOnline=Pessoas Online no IRC: +Keyboardsetup=Configuração do Teclado +KeyboardsetupTest=Mostrar teste do teclado +Kills=Inimigos mortos +JoinGame=Jogo em Rede +JoinInternetGame=Jogo pela Internet +JoinOtherTeam=Junte-se a outra equipe +JoinPlayerTeam=Junte-se jogador #%d - %s na Equipe: %d +JoinPlayerToCurrentGameWelcome=se conectou ao lobby do jogo para selecionar uma posição do jogador. +JoinPlayerToCurrentGameSuccessDownload=Player: %s O Jogo salvo foi baixado com Sucecesso: %s +JoinPlayerToCurrentGameLaunch=Jogador: %s está prestes a entrar no jogo, aguarde. +JoinPlayerToCurrentGameFailDownload=Jogador: %s FALHOU ao baixar o jogo salvo: [%s] usando CURL versão [%s] +JoinPlayerToCurrentGameLaunchDone=Player: %s está na partida agora. +Language=Idioma: +LanIP=Endereço(s) de Rede: +LinuxPort=Versão para Linux +Load=Carregamento +LoadGame=Carregar Jogo +LoadGameMenu=Carregar Jogos Salvos +LuaDisableSecuritySandbox=Desabilitar a caixinha de areia de segurança dos scripts Lua +LuaDisableSecuritySandboxWarning=Ao habilitar esta opção\nscripts luas potencialmente perigosos\npoderão ser executados,\nvocê tem certeza que deseja permitir isto? +MaxMarkerCount=Você não pode adicionar mais marcadores, o máximo permitido é: +ModCenter=Central de Modificações +GameHost=Servidor Hospedado +NoDownload=Sem Download +NoSavedGames=Não há Jogos Salvos. +Save=Salvar +SavedGames=Jogos Salvos +SaveGame=Salvar Jogo Atual +SavegameInfo=Informações sobre o jogo selecionado +SelectionType=Selecione o tipo de unidade +SettingsSaved=Configurações Salvas +ShadowIntensity=Intensidade da Sombra +Delete=Excluir +NothingSelected=Nada foi selecionado. +LeftAt=O jogador saiu às: +Limits=Limites: +LoadGameDeletingFile=Tentando apagar o arquivo: '%s' +LoadGameLoadingFile=Tentando carregar arquivo: '%s' +SavedGameBadVersion=versão do jogo salvo é compativel com sua versão: [%s] --> [%s] +LoadSavedGameInfo=Mapa: %s\nTileset: %s\nTech: %s\nCenário: %s\n# Jogadores: %d\nFacção: %s +LoadedSpeed=Velocidade Quando Carregado +Loading=Carregando +LocalTime=Local: +LogScreenCoreDataLoading=Core data +LogScreenGameLoading=Jogo +LogScreenGameLoadingCreatingAIFaction=Criando AI para a facção %d +LogScreenGameLoadingCreatingRainParticles=Criando sistema de partículas chuva +LogScreenGameLoadingCreatingSnowParticles=Criando sistema de partículas de neve +LogScreenGameLoadingInitRenderer=Inicializando renderizador +LogScreenGameLoadingWaitForNetworkPlayers=À espera de jogadores de rede +LogScreenGameLoadingStartingMusic=Iniciando música da facção +LogScreenGameLoadingStartingAmbient=Iniciando sons do ambiente +LogScreenGameLoadingLaunchGame=Lançamento do jogo +LogScreenGameLoadingFactionType=Tipo de facção: %s +LogScreenGameLoadingUnitType=Tipo de unidade: %s +LogScreenGameLoadingUnitTypeSkills=Tipo da unidade: %s - habilidades: %d +LogScreenGameLoadingResourceType=Tipo de recurso: %s +LogScreenGameLoadingTechtree=Árvore Tecnológica: %s +LogScreenGameUnLoadingTechtree=Descarregando árvore tecnológica +LogScreenGameLoadingUpgradeType=Atualizando: %s +LogScreenGameUnLoadingMapCells=Descarregando Células +LogScreenGameUnLoadingMap=Descarregando Mapa +LogScreenGameLoadingHeightmap=Calculando altitude +LogScreenGameUnLoadingMiniMap=Mini Mapa +LogScreenGameLoadingScenario=Cenário: %s +LogScreenGameLoadingTileset=Jogo de Imagens: %s +LogScreenGameUnLoadingTileset=Jogo de Imagens +LogScreenGameUnLoadingWorld=Atualizando o mundo +LogScreenGameLoadingStateCells=Estado das células +LogScreenGameLoadingFactionTypes=Tipos de facção +LogScreenGameLoadingMinimapSurface=Calculando superfície do minimap +LogScreenGameLoadingGenerateGameElements=Gerando elementos +Map=Mapa +MapFilter=Filtrar Mapas +MapTitle1=Mapa +MapTitle2=Jogadores +MarkCell=Favoritar Posição do Mapa +UnMarkCell=Remover Favorito +MasterServerMissing=Sua configuração está faltando como uma entrada no servidor mestre. +MaxFilterAnisotropy=Filtro Anisotrópico Máximo +MaxLights=Número máximo de luzes: +MaxLoad=Carregamento Máximo +MaxPlayers=Máximo de Jogadores +MaxUnitCount=Máximo de Unidades +MeetingPoint=Ponto de Encontro +Megaglest3d2dProgramming=MegaGlest 3D/2D+Programação +MegaglestProgramming=Programação do MegaGlest +MGBuildDateTime=Data/Hora da Compilação +MGGameCountry=País +MGGameStatus=Status do Jogo +MGGameTitle=Nome do Jogo +MGGameSlots=Lugares +MGGameSlotsFull=Jogo Cheio +MGGameIP=IP do Servidor +MGGameStatus0=Aceitando jogadores +MGGameStatus1=Jogo cheio, mas não iniciado +MGGameStatus2=Jogo em progresso +MGGameStatus3=Jogo terminado +MGJoinGameSlots=Entrar no Jogo +MGPlatform=Platforma +MGVersion=Versão do Jogo +Misc=Miscelâneo + +MismatchedFactions=As seguintes facções estão diferentes: +MismatchedFactionsMissing=(faltando) +MismatchedFactionsExtra=(extra) + +ModLocalRemoteMismatch=O mod local [%s] não é a mesma\nversão no servidor, substituir a versão local? +ModErrorGettingServerData=Erro ao pegar dados do servidor mestre: %s +ModRequires7z=** Atenção ** - Você precisa ter o 7z instalado\npara poder baixar e instalar mod e addons +ModDownloadInProgressCancelQuestion=Você está baixando: %d arquivos, sair e abortar este(s) download(s)? +ModDownloading=Baixando + +ModTechAlreadyInstalled=Você já tem a facção: %s instalada. +ModSelectTechToInstall=Você deve, primeiro, selecionar uma facção para instalar. +ModRemoveTechConfirm=Tem certeza que deseja remover a facção: %s ? +ModCannotRemoveTechNotInstalled=Você não tem a facção: %s instalada, remoção cancelada. +ModSelectTechToRemove=Você deve, primeiro, selecionar uma facção para remover +ModDownloadTechSuccess=A facção %s foi baixada com SUCESSO +ModDownloadTechFail=Falha ao baixar a facção: [%s] usando o CURL versão usando o CURL versão [%s] [%s] + +ModTilesetAlreadyInstalled=Você já tem o jogo de imagens: %s instalado. +ModSelectTilesetToInstall=Você deve, primeiro, selecionar um jogo de imagens para instalar. +ModRemoveTilesetConfirm=Tem certeza que deseja remover o jogo de imagens: %s ? +ModCannotRemoveTilesetNotInstalled=Você não tem o jogo de imagens: %s instalado, remoção cancelada. +ModSelectTilesetToRemove=Você deve, primeiro, selecionar um jogo de imagens para remover. +ModDownloadTilesetSuccess=Jogo de imagem %s baixado com SUCESSO. +ModDownloadTilesetFail=FALHA ao baixar o jogo de imagens: [%s] usando o CURL versão [%s] [%s] + +ModMapAlreadyInstalled=Você já tem o mapa: %s instalado. +ModSelectMapToInstall=Você deve, primeiro, selecionar um mapa para instalar. +ModRemoveMapConfirm=Tem certeza que deseja remover o mapa: %s? +ModCannotRemoveMapNotInstalled=Você não tem o mapa: %s instalado, remoção cancelada +ModSelectMapToRemove=Você deve, primeiro, selecionar o mapa para remover. +ModDownloadMapSuccess=Mapa %s baixado com SUCESSO. +ModDownloadMapFail=Falha ao baixar o mapa: [%s] usando o CURL versão [%s] [%s] + +ModScenarioAlreadyInstalled=Você já tem o cenário: %s instalado. +ModSelectScenarioToInstall=Você deve, primeiro, selecionar o cenário para instalar. +ModRemoveScenarioConfirm=Tem certeza que deseja remover o cenário: %s ? +ModCannotRemoveScenarioNotInstalled=Você não tem o cenário: %s instalado, remoção cancelada. +ModSelectScenarioToRemove=Você deve, primeiro, selecionar um cenário para remover. +ModDownloadScenarioSuccess=Cenário %s baixado com SUCESSO. +ModDownloadScenarioFail=FALHA ao baixar cenário: [%s] usando o CURL versão [%s] [%s] + +ModInstalled=Instalado +ModAvailable=Disponível +ModOnlyLocal=Não está no servidor +ModHasConflict=Diferente no servidor + +Mods=Mods +Morph=Transformar +MorphNoReqs=Requerimentos para transformar não atingidos +MorphNoRes=Sem recursos para transformar +MorphSpeed=Velocidade de Transformação +MouseScrollsWorld=Mover câmera com mouse +Move=Andar +MultiPlayer=Multijogador: +MusicVolume=Volume da Música: +Network=Rede +NetworkCpuEasy=CPU Fácil em Rede +NetworkCpu=CPU em Rede +NetworkCpuUltra=CPU Ultra em Rede +NetworkCpuMega=CPU Mega em Rede +NetworkFramePeriod=Frames Enviadas pela Rede +NetworkGameClientLoadStatus=Esperando pela rede: %lld segundos passados(espera máximo: %d segundos) +NetworkGameServerLoadStatus=Esperando pela rede: %lld segundos passados(espera máximo: %d segundos) +NetworkGameStatusWaiting=Esperando pelos jogadores: %s +NetworkPauseGameForLaggedClients=Esperar Clientes Atrasados +NetworkSlotUnassignedErrorUI=Impossível começar o jogo:\nExistem posições de rede sem jogadores! +NetworkSlotUnassignedError=Impossível começar o jogo, existem posições de rede sem jogadores! +NetworkUnassigned=Não atribuído +NetworkSlotNoHumanErrorUI=Impossível começar o jogo:\nO dono da sala não está em uma posição de humano ou de administrador! +NetworkSlotNoHumanError=Impossível começar o jogo, o dono da sala não está em uma posição de humano ou de administrador! +NewGame=Novo Jogo +No=Não +NoServerVisitChat=Não há servidores? Visite o chat +NotConnected=Não conectado +Notice=Aviso +None=Nada +NonStandardPort=Porta diferente da padrão +Normal=Normal +Observer=Espectatador +Off=Desligado +Ok=OK +OpenGlInfo=Sobre OpenGL +OpenGlVersion=Versão OpenGL +OpenGlRenderer=Renderizador OpenGL +OpenGlVendor=Fabricante OpenGL +OpenGlMaxLights=Máximo de luzes do OpenGL +OpenGlMaxTextureSize=Tamanho Máximo de Texturas do OpenGL +OpenGlMaxTextureUnits=Máximo de Unidades de Textura do OpenGL +OpenGlModelviewStack=Pilha de Visão de Modelo OpenGL +OpenGlProjectionStack=Pilha de Projeção OpenGL +OpenGlExtensions=Extensões OpenGL +OpenGlPlatformExtensions=Extensões da Plataforma OpenGL +Options=Opções +OrdersOnQueue=Ordens na Fila +PathFinderType=Algoritmo para cálculo de rota +PathFinderTypeRegular=Regular +PathFinderTypeRoutePlanner=RoutePlanner +PauseResumeGame=Pausa/Continuar Jogo +Play=Jogar +PlayNow=Jogar Agora! +Player=Jogador +PlayerDisconnected=O jogador %s, disconectou do jogo. +PlayerFaction=Facção do Jogador +PlayerLeftGame=decidiu sair do jogo! +Playername=Nome: +PlayerNameNotSetTitle=Atenção: O Espaço do seu nome está vazio. +PlayerNameNotSetPrompt=Você ainda não colocou seu nome!\n\nColoque seu nome agora em:\nMenu Principal -> Opções. +PlayerStatusSetup=Não Pronto +PlayerStatusBeRightBack=Já Volto +PlayerStatusReady=Pronto +PlayerSwitchedTeam=Jogador %s Mudou do time# %d para o time# %d. +PlayerSwitchedTeamDenied=Jogador %s foi negado o pedido para mudar do time# %d para o time# %d. +PleaseWaitCalculatingCRC=Por favor aguarde Calculando CRCs! +PleaseWait=Por favor, aguarde... +Port=Porta +PressEnterToChat=Pressione enter para mandar mensagens +PrivacyPlease=Ativar privacidade\n(esconder país, etc) +Produce=Produzir +Producing=Produzindo +ProductionSpeed=Velocidade de Produção +Programming=Programação +Projected=Projetadas +PublishServer=Publicar no Servidor Mestre? +PublishServerExternalPort=Porta # +PublishDisabled=(desabilitando publicação) +Question=Pergunta +QuitGame=Decidiu sair do jogo! +RainEffectMenuGame=Efeito de chuva (Menu / Jogo) +Random=Aleatório +ReactionSpeed=Velocidade de Reação +RefreshList=Atualizar Lista +Regeneration=Regeneração +ReloadLastGameSettings=Utilizar Última Configuração +Remove=Remover +Repair=Reparar +RepairSpeed=Velocidade de Reparação +Reqs=Requerimentos +RestartNeeded=Reinicie para que as atualizações tenham efeito. +Resolution=Resolução: +ResolutionChanged=Resolução Modificada! +Resources=Recursos +ResourcesHarvested=Recursos Colhidos +Result=Resultado +Return=Retornar +Scenario=Cenário +ScenarioTitle1=Cenários +Score=Pontuação +ScreenShotFileType=Formato das Screenshots +ScreenshotSavedTo=A screenshot será salva em: %s +ScreenShotConsoleText=Mostrar 'Screenshot salvo' +Server=Servidor +ServerPort=Porta # +ServerType=Tipo de Servidor +ServerTypeFound=Jogos Encontrados +ServerTypeNew=Novo +ServerTypePrevious=Voltar +ShadowMapping=Mapeamento +Shadows=Sombras: +ShadowTextureSize=Tamanho da Sombra na Textura: +ShowMapPreview=Visualização do Mapa +ShowNextHint=Próxima dica +ShowUnitParticles=Partículas: +ShowTilesetParticles=Partículas do Jogo de Imagem: +Sight=Campo de Visão +SinglePlayer=Um jogador: +Size=Tamanho +Slow=lento +SomeOrdersFailed=Ordens não puderam ser dadas +SoundAndMusic=Som e Música +SplashRadius=Área de Dano +StandardPort=Porta Padrão +StartingToUpgrade=Começando a Pesquisar +Stop=Parar +Store=Guarda +SystemUser=Mensagem do Sistema +SwitchTeams=Trocar Equipes +Team=Time +TechTree=Árvore Tecnológica +TechTitle1=Árvore Tecnológica +TechTitle2=Facções +Textures3D=Texturas 3D: +Tileset=Jogo de Imagens +TilesetTitle1=Jogos de Imagens +TimeDisplay=Mostrar hora real e do jogo +TimeoutWaitingForClients=Tempo limite excedido esperando pelos clientes. +TimeoutWaitingForServer=Tempo limite excedido esperando pelo servidor. +TimeoutWaitingForMessage=Tempo limite excedido esperando pela mensagem. +Tip=Dica +ToSwitchOffMusicPress=Para desligar a música enquanto espera os outros jogadores pressione + +CustomTranslation=Tradução Avançada +TransifexGetLanguageFiles=Baixar do transifex +TransifexDeleteLanguageFiles=Remover arquivos baixados +TransifexUserName=Usuário Transifex: +TransifexPwd=Senha Transifex: +TransifexI18N=Código de Língua Transifex: +TransifexDownloadSuccess=Arquivos de língua baixados com sucesso. +TransifexDeleteSuccess=Arquivos de língua removidos com sucesso. + +Tutorial=Tutorial +UnitAddedToProductionQueue=Unidade Adicionada à Fila +UnitNoPlace=A unidade não pôde ser colocada +UnitNoReqs=A unidade não satisfaz os requerimentos +UnitNoRes=Você não tem recursos os suficientes para produzir +UnitReady=Unidade Pronta +UnitsProduced=Unidades Produzidas +UnitType=Tipo de Unidade +Upgrade=Pesquisa +UpgradeNoReqs=A pesquisa não satisfaz os requerimentos +UpgradeNoRes=Você não tem recursos os suficientes para pesquisar +UpgradeSpeed=Velocidade de Pesquisa +Upgrades=Pesquisas +Upgrading=Pesquisando +Victory=Vitória +Video=Vídeo +VideoInfo=Informação do Vídeo +VisibleHUD=HUD Visível +WalkSpeed=Velocidade de Locomoção +WaitingHost=Esperando o servidor começar o jogo +Windowed=Modo Janela +WrongRouterSetup=Seu firewall ou roteador não está\nconfigurado para criar jogos. +Yes=Sim +YouLose=Você perdeu! +YouWin=Você ganhou! + +;-------------------------------- Intro Text Start +IntroText1=Baseado no clássico vencedor de prêmios Glest +IntroStartMilliseconds1=$USE_DEFAULT_LANGUAGE_VALUE +IntroText2=o time do MegaGlest apresenta +IntroStartMilliseconds2=$USE_DEFAULT_LANGUAGE_VALUE +IntroText3=um jogo livre de estratégia em tempo real +IntroStartMilliseconds3=$USE_DEFAULT_LANGUAGE_VALUE +IntroTexture4=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureWidth4=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureHeight4=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds4=$USE_DEFAULT_LANGUAGE_VALUE +IntroText5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextX5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextY5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextFontType5=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds5=$USE_DEFAULT_LANGUAGE_VALUE +IntroText6=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds6=$USE_DEFAULT_LANGUAGE_VALUE +IntroModelStartMilliseconds=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureStartMilliseconds=$USE_DEFAULT_LANGUAGE_VALUE +;-------------------------------- Intro Text End + +; Font configuration for FTGL +; Before using an alternative font, please verify license compatibility +ISO639-1=pt_BR +NativeLanguageName=Português Brasileiro +MEGAGLEST_FONT=$APPLICATIONDATAPATH/data/core/fonts/LinBiolinum_RB.ttf +MEGAGLEST_FONT_FAMILY=Linux Biolinum O:style=Bold +FONT_SCALE_SIZE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_SCALE_CENTERH_FACTOR=$USE_DEFAULT_LANGUAGE_VALUE +FONT_BASE_SIZE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_CHARCOUNT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_CHARSET=$USE_DEFAULT_LANGUAGE_VALUE +FONT_HEIGHT_TEXT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_MULTIBYTE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_RIGHTTOLEFT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_TYPENAME=$USE_DEFAULT_LANGUAGE_VALUE + +FontDisplayBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplayPostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplayPrefix=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplaySmallBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalPostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalPrefix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigPostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigPrefix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuVeryBigBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontConsoleBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontConsolePostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontConsolePrefix=$USE_DEFAULT_LANGUAGE_VALUE + +; Special Key strokes allowed for this language and font (comma delimited) see http://sdl.beuc.net/sdl.wiki/SDLKey +ALLOWED_SPECIAL_KEYS=none + diff --git a/scenarios/amazones/amazones_chinese.lng b/scenarios/amazones/amazones_chinese.lng new file mode 100644 index 00000000..ea321603 --- /dev/null +++ b/scenarios/amazones/amazones_chinese.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=亚马逊流域 +;message headers +Amazones=亚马逊流域 + +;message strings +Brief1=保证盟友城堡不被摧毁 + +;objective strings +Firstwave=目标:绿衣女士 +Secondwave=目标:更多女士。 +Thirdwave=目标:可能有许多女士。 +Fourthwave=目标:不错,再接再厉 ;-) +Lastwave=目标:最后一波敌人。 diff --git a/scenarios/amazones/amazones_portuguese-brazil.lng b/scenarios/amazones/amazones_portuguese-brazil.lng new file mode 100644 index 00000000..67248854 --- /dev/null +++ b/scenarios/amazones/amazones_portuguese-brazil.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazonas +;message headers +Amazones=Amazonas + +;message strings +Brief1=O castelo do seu aliado deve sobreviver! + +;objective strings +Firstwave=Objetivo: Ladies de verde. +Secondwave=Objetivo: Mais Ladies. +Thirdwave=Objetivo: Provavelmente Ladies em excesso.... +Fourthwave=Objetivo: Legal, porém perigoso ;-) +Lastwave=Objetivo: A onda final!! diff --git a/scenarios/amazones_light/amazones_light_chinese.lng b/scenarios/amazones_light/amazones_light_chinese.lng new file mode 100644 index 00000000..61191fd8 --- /dev/null +++ b/scenarios/amazones_light/amazones_light_chinese.lng @@ -0,0 +1,13 @@ +# SCENARIO_NAME=Amazones Lite +;message headers +Amazones=亚马逊流域 + +;message strings +Brief1=保证盟友城堡不被摧毁 + +;objective strings +Firstwave=目标:绿衣女士 +Secondwave=目标:更多女士。 +Thirdwave=目标:可能有许多女士。 +Fourthwave=目标:不错,再接再厉 ;-) +Lastwave=目标:最后一波敌人。 diff --git a/scenarios/amazones_light/amazones_light_portuguese-brazil.lng b/scenarios/amazones_light/amazones_light_portuguese-brazil.lng new file mode 100644 index 00000000..72cfc725 --- /dev/null +++ b/scenarios/amazones_light/amazones_light_portuguese-brazil.lng @@ -0,0 +1,13 @@ +# SCENARIO_NAME=Amazones Lite +;message headers +Amazones=Amazonas + +;message strings +Brief1=O castelo do seu aliado deve sobreviver! + +;objective strings +Firstwave=Objetivo: Ladies de verde. +Secondwave=Objetivo: Mais Ladies. +Thirdwave=Objetivo: Provavelmente Ladies em excesso.... +Fourthwave=Objetivo: Legal, porém perigoso ;-) +Lastwave=Objetivo: A onda final!! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_chinese.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_chinese.lng new file mode 100644 index 00000000..7926fd16 --- /dev/null +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_chinese.lng @@ -0,0 +1,18 @@ +SCENARIO_NAME=夺得旗帜。 +;message headers +CaptureFlag=夺旗行动 +Warning=警告 +Crisis=红色警报 + +;message strings +Brief1=敌人的旗帜会在小地图上闪现,通过触碰建筑夺得旗帜,然后返回主基地。旗帜与队伍同色,注意沿途的惊险。 +Player2InFlagZoneWarning=当心,玩家2抵达你的旗帜附近。 +Player3InFlagZoneWarning=当心,玩家3抵达你的旗帜附近。 +Player2HasFlagWarning=玩家2夺得我方旗帜,干掉他们! +Player3HasFlagWarning=玩家3夺得我方旗帜,干掉他们! + +;objective strings +# Player2HeadHome=Now player 2 you make it home alive and win! Your flag bearer is highlighted in your team color, don't let him die. +# Player3HeadHome=Now player 3 you make it home alive and win! Your flag bearer is highlighted in your team color, don't let him die. +PlayerWins=祝贺你赢得胜利! +PlayerLoses=惨了,我们输了! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese-brazil.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese-brazil.lng new file mode 100644 index 00000000..506e6984 --- /dev/null +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese-brazil.lng @@ -0,0 +1,18 @@ +SCENARIO_NAME=Capture a bandeira +;message headers +CaptureFlag=Capture a bandeira +Warning=Aviso +Crisis=Alerta vermelho! + +;message strings +Brief1=Capture a bandeira inimiga ao tocá-la e então retorne aquela unidade à base! A bandeira inimiga está piscando no mini mapa. A sua bandeira piscará na cor da sua equipe. Tome cuidado com surpresas ao longo do caminho. +Player2InFlagZoneWarning=O jogador 2 está na sua área da bandeira, tome cuidado! +Player3InFlagZoneWarning=O jogador 3 está na sua área da bandeira, tome cuidado! +Player2HasFlagWarning=O jogador 2 PEGOU SUA BANDEIRA, pegue-o!! +Player3HasFlagWarning=O jogador 3 PEGOU SUA BANDEIRA, pegue-o!! + +;objective strings +Player2HeadHome=Agora, jogador 2, chegue vivo em casa e ganhe! O seu portador de bandeira está destacado no mapa com a cor da sua equipe, não o deixe morrer. +Player3HeadHome=Agora, jogador 3, chegue vivo em casa e ganhe! O seu portador de bandeira está destacado no mapa com a cor da sua equipe, não o deixe morrer. +PlayerWins=Parabéns, você venceu! +PlayerLoses=Que pena, você perdeu! diff --git a/scenarios/storming/storming_chinese.lng b/scenarios/storming/storming_chinese.lng new file mode 100644 index 00000000..16206437 --- /dev/null +++ b/scenarios/storming/storming_chinese.lng @@ -0,0 +1,11 @@ +SCENARIO_NAME=攻坚战 +;message headers +Storming=攻坚战 + +;message strings +Brief1=让法师攻击敌人所有的村庄,法师必须存活。 + +;objective strings +ObjectiveWest=目标:摧毁西方魔法村庄,法师必须活着。 +ObjectiveNorthEast=目标:摧毁东北角科技村庄,法师必须活着。 +ObjectiveSouthEast=目标:摧毁东南方的村庄,法师必须活着。 diff --git a/scenarios/storming/storming_portuguese-brazil.lng b/scenarios/storming/storming_portuguese-brazil.lng new file mode 100644 index 00000000..3900185e --- /dev/null +++ b/scenarios/storming/storming_portuguese-brazil.lng @@ -0,0 +1,11 @@ +SCENARIO_NAME=Tempestade +;message headers +Storming=Tempestade + +;message strings +Brief1=Ajude sua Summoner atacar todas as vilas inimigas, porem ela deve sobreviver + +;objective strings +ObjectiveWest=Objetivo: Destrua a vila mágica do oeste, A Summoner tem que sobrevicer +ObjectiveNorthEast=Objetivo: Destrua a vila tech ao nordeste, A Summoner tem que sobrevicer +ObjectiveSouthEast=Objetivo: Destrua a vila ao sudeste, A Summoner tem que sobrevicer diff --git a/techs/megapack/lang/megapack_chinese.lng b/techs/megapack/lang/megapack_chinese.lng new file mode 100644 index 00000000..6b2f0c75 --- /dev/null +++ b/techs/megapack/lang/megapack_chinese.lng @@ -0,0 +1,1443 @@ +TechTreeName=mega包 +; -------------- +; Types of Armor +ArmorTypeName_organic=有机 +ArmorTypeName_leather=皮革 +ArmorTypeName_wood=木材 +ArmorTypeName_metal=金属 +ArmorTypeName_stone=石头 +; -------------- +; Types of Attack +AttackTypeName_slashing=削减 +AttackTypeName_piercing=冲孔 +AttackTypeName_impact=碰撞 +AttackTypeName_energy=敌人 +AttackTypeName_sword=剑 +AttackTypeName_arrow=弓箭 +AttackTypeName_magic=魔法 +AttackTypeName_beat=打败 +; ------------------ +; Types of Resources +ResourceTypeName_energy=能量 +ResourceTypeName_food=食物 +ResourceTypeName_gold=黄金 +ResourceTypeName_housing=住房 +ResourceTypeName_stone=石头 +ResourceTypeName_wood=木材 +; ----------------- +; Types of Factions +FactionName_egypt=埃及 +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_power_of_ra=power_of_ra +# UpgradeTypeName_spear_weapons=spear_weapons +UpgradeTypeName_speedup_priest_production=加快生产牧师 +# UpgradeTypeName_summon_ibis=summon_ibis +# UpgradeTypeName_summon_scarab=summon_scarab +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_air_pyramid=air_pyramid +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_anubis_warrior=anubis_warrior +; -------------------- +; Levels for this Unit +# LevelName_ancient=ancient +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_chicken=chicken +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# UnitTypeName_desert_camp=desert_camp +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_spearthrower=produce_spearthrower +# CommandName_produce_spearman=produce_spearman +# CommandName_upgrade_spear_weapons=upgrade_spear_weapons +UnitTypeName_farm=农场 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_chicken=produce_chicken +# UnitTypeName_ibis=ibis +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_mummy=mummy +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_obelisk=obelisk +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_scarab=produce_scarab +# CommandName_produce_snake=produce_snake +# CommandName_produce_ibis=produce_ibis +# UnitTypeName_priest=priest +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_speedup_priest_production=加快生产牧师 +CommandName_heal=治疗 +CommandName_produce_mummy=生产木乃伊 +# CommandName_produce_anubis_warrior=produce_anubis_warrior +# CommandName_ice_nova=ice_nova +# CommandName_hold_position=hold_position +UnitTypeName_pyramid=金字塔 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_slave=生产奴隶 +UnitTypeName_scarab=金龟子 +; -------------------- +; Levels for this Unit +LevelName_expert=专家级 +# LevelName_master=master +# LevelName_legendary=legendary +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_dung_attack=dung_attack +# CommandName_hold_position=hold_position +UnitTypeName_slave=奴隶 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_build_basic=build_basic +CommandName_repair=修复 +# CommandName_mine=mine +CommandName_harvest_wood=收获木材 +UnitTypeName_snake=蛇 +; -------------------- +; Levels for this Unit +LevelName_expert=专家级 +# LevelName_master=master +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_poison_shot=poison_shot +# CommandName_hold_position=hold_position +UnitTypeName_spearman=矛兵 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +UnitTypeName_spearthrower=掷矛兵 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +UnitTypeName_sphinx=狮身人面像 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_temple=temple +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_priest=生产牧师 +CommandName_research_scarab=研究甲虫 +# CommandName_research_ibis=research_ibis +# CommandName_get_power_of_ra=get_power_of_ra +# FactionName_indian=indian +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_bullfood=bullfood +# UpgradeTypeName_iron=iron +# UpgradeTypeName_iron_advanced=iron_advanced +# UpgradeTypeName_petroleum=petroleum +# UpgradeTypeName_stables=stables +# UpgradeTypeName_training_field=training_field +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_archer=archer +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_axe_indian=axe_indian +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_axe_thrower=axe_thrower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_beehive=beehive +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_bigtent=bigtent +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_stickfighter=produce_stickfighter +# CommandName_produce_archer=produce_archer +# UnitTypeName_bull=bull +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_campfire=campfire +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_firegolem=produce_firegolem +# CommandName_research_iron=research_iron +# CommandName_research_iron_advanced=research_iron_advanced +# UnitTypeName_fire_archer=fire_archer +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_firegolem=firegolem +; -------------------- +; Levels for this Unit +# LevelName_ancient=ancient +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_horsefarm=horsefarm +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_horseman=produce_horseman +# CommandName_produce_bull=produce_bull +# CommandName_research_stables=research_stables +UnitTypeName_horseman=骑兵 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_mainteepee=mainteepee +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_worker=produce_worker +UnitTypeName_reed=芦苇 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_research_bullfood=research_bullfood +# UnitTypeName_roundtent=roundtent +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_axe_indian=produce_axe_indian +# CommandName_produce_axe_thrower=produce_axe_thrower +# CommandName_produce_fire_archer=produce_fire_archer +# CommandName_produce_spearman=produce_spearman +# CommandName_create_training_field=create_training_field +# UnitTypeName_shaman=shaman +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_repair=修复 +CommandName_heal=治疗 +# CommandName_molotov=molotov +# CommandName_produce_thunderbird=produce_thunderbird +# CommandName_build_beehive=build_beehive +UnitTypeName_spearman=矛兵 +; -------------------- +; Levels for this Unit +# LevelName_guardian=guardian +# LevelName_chief=chief +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_stickfighter=stickfighter +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +UnitTypeName_tent=帐篷 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_stickfighter=produce_stickfighter +# UnitTypeName_thunderbird=thunderbird +; -------------------- +; Levels for this Unit +# LevelName_ancient=ancient +LevelName_expert=专家级 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_throw=throw +# CommandName_breath=breath +# CommandName_hold_position=hold_position +# UnitTypeName_totem=totem +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_air_on=air_on +# CommandName_research_petroleum=research_petroleum +# CommandName_produce_shaman=produce_shaman +UnitTypeName_worker=工人 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_build_basic=build_basic +# CommandName_mine=mine +CommandName_harvest_wood=收获木材 +CommandName_repair=修复 +FactionName_magic=魔法 +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_ancient_summoning=ancient_summoning +# UpgradeTypeName_dragon_call=dragon_call +# UpgradeTypeName_energy_compression=energy_compression +# UpgradeTypeName_energy_sharpening=energy_sharpening +# UpgradeTypeName_golem_power=golem_power +# UpgradeTypeName_hell_gate=hell_gate +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_archmage=archmage +; -------------------- +; Levels for this Unit +LevelName_expert=专家级 +# LevelName_master=master +# LevelName_legendary=legendary +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_ice_nova=ice_nova +# CommandName_static_fire=static_fire +# CommandName_hold_position=hold_position +# UnitTypeName_archmage_tower=archmage_tower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_research_dragon_call=research_dragon_call +# CommandName_golem_power=golem_power +# UnitTypeName_battlemage=battlemage +; -------------------- +; Levels for this Unit +LevelName_expert=专家级 +# LevelName_master=master +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_fire_bolt=fire_bolt +# CommandName_hold_position=hold_position +# CommandName_promote_to_archmage=promote_to_archmage +# UnitTypeName_behemoth=behemoth +; -------------------- +; Levels for this Unit +# LevelName_ancient=ancient +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_daemon=daemon +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_dragon=dragon +; -------------------- +; Levels for this Unit +# LevelName_ancient=ancient +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_breath=breath +# CommandName_hold_position=hold_position +# CommandName_promote_to_evil_dragon=promote_to_evil_dragon +# UnitTypeName_drake_rider=drake_rider +; -------------------- +; Levels for this Unit +LevelName_expert=专家级 +# LevelName_master=master +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_fire_breath=fire_breath +# CommandName_flare=flare +# CommandName_hold_position=hold_position +# UnitTypeName_energy_source=energy_source +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# UnitTypeName_evil_dragon=evil_dragon +; -------------------- +; Levels for this Unit +LevelName_expert=专家级 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_breath=breath +# CommandName_hold_position=hold_position +# UnitTypeName_ghost_armor=ghost_armor +; -------------------- +; Levels for this Unit +# LevelName_ancient=ancient +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_golem=golem +; -------------------- +; Levels for this Unit +# LevelName_ancient=ancient +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# CommandName_promote_to_power_golem=promote_to_power_golem +# UnitTypeName_initiate=initiate +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +CommandName_repair=修复 +# CommandName_build=build +# CommandName_ritual=ritual +# CommandName_mine=mine +# CommandName_harvest=harvest +# CommandName_promote_to_battlemage=promote_to_battlemage +UnitTypeName_library=图书馆 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_research_energy_compression=research_energy_compression +# CommandName_research_energy_sharpening=research_energy_sharpening +# CommandName_research_hell_gate=research_hell_gate +# UnitTypeName_mage_tower=mage_tower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_initiate=produce_initiate +# UnitTypeName_power_golem=power_golem +; -------------------- +; Levels for this Unit +# LevelName_ancient=ancient +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_summoner=summoner +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_flare=flare +# CommandName_hold_position=hold_position +# CommandName_summon_daemon=summon_daemon +# CommandName_summon_ghost_armor=summon_ghost_armor +# CommandName_summon_dragon=summon_dragon +# CommandName_summon_drake=summon_drake +# UnitTypeName_summoner_guild=summoner_guild +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_summoner=produce_summoner +# CommandName_research_ancient_summoning=research_ancient_summoning +# UnitTypeName_tower_of_souls=tower_of_souls +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_wicker_behemoth=wicker_behemoth +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_promote_to_behemoth=promote_to_behemoth +# FactionName_norsemen=norsemen +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_advanced_iron=advanced_iron +UpgradeTypeName_arrow=弓箭 +# UpgradeTypeName_holy_valkyrie=holy_valkyrie +# UpgradeTypeName_iron=iron +# UpgradeTypeName_med=med +# UpgradeTypeName_root=root +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_archer=archer +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_axe_thrower=axe_thrower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_battleaxe=battleaxe +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_promote_to_battleaxe=promote_to_battleaxe +# UnitTypeName_battleaxe_berzerk=battleaxe_berzerk +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# UnitTypeName_blacksmith=blacksmith +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_upgrade_iron=upgrade_iron +# CommandName_upgrade_arrow=upgrade_arrow +# CommandName_upgrade_advanced_iron=upgrade_advanced_iron +# CommandName_produce_crossbow=produce_crossbow +# UnitTypeName_bone_tent=bone_tent +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_swordman=produce_swordman +# CommandName_produce_archer=produce_archer +# CommandName_produce_battleaxe=produce_battleaxe +# CommandName_produce_axe_thrower=produce_axe_thrower +# UnitTypeName_castle=castle +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_thrull=produce_thrull +# UnitTypeName_cow=cow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# UnitTypeName_crossbow=crossbow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_attack_arrow=attack_arrow +# CommandName_hold_position=hold_position +# UnitTypeName_cudgel_lady=cudgel_lady +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_cudgel=cudgel +UnitTypeName_farm=农场 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_cow=produce_cow +# UnitTypeName_flyingvalkyrie=flyingvalkyrie +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_house=house +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_cudgel_lady=produce_cudgel_lady +# CommandName_produce_spearman=produce_spearman +# UnitTypeName_med_bar=med_bar +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_cudgel_lady=produce_cudgel_lady +# CommandName_produce_spearman=produce_spearman +# CommandName_research_med=research_med +# UnitTypeName_mistletree=mistletree +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_air_on=air_on +# CommandName_attack_off=attack_off +# CommandName_research_root=research_root +# CommandName_resurrect_wild_sow=resurrect_wild_sow +UnitTypeName_spearman=矛兵 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# CommandName_promote_to_spearman=promote_to_spearman +# UnitTypeName_spearman_berzerk=spearman_berzerk +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +UnitTypeName_swordman=剑士 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# CommandName_promote_to_swordman=promote_to_swordman +# UnitTypeName_swordman_berzerk=swordman_berzerk +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_thor=thor +; -------------------- +; Levels for this Unit +# LevelName_advanced=advanced +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_throw=throw +# CommandName_hold_position=hold_position +# UnitTypeName_thortotem=thortotem +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_build_thor=build_thor +# UnitTypeName_thrull=thrull +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_build_basic=build_basic +# CommandName_mine=mine +CommandName_harvest_wood=收获木材 +CommandName_repair=修复 +# UnitTypeName_valhalla=valhalla +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_flyingvalkyrie=produce_flyingvalkyrie +# CommandName_produce_valkyrie=produce_valkyrie +# CommandName_research_holy_valkyrie=research_holy_valkyrie +# UnitTypeName_valkyrie=valkyrie +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_airattack=airattack +# CommandName_hold_position=hold_position +# UnitTypeName_wild_sow=wild_sow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +FactionName_persian=波斯人 +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_corn_and_wicker=corn_and_wicker +# UpgradeTypeName_magic_level_1=magic_level_1 +# UpgradeTypeName_magic_level_2=magic_level_2 +# UpgradeTypeName_nails=nails +# UpgradeTypeName_shield=shield +UpgradeTypeName_weapons=武器 +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_blacksmith=blacksmith +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_upgrade_weapons=upgrade_weapons +# CommandName_upgrade_nails=upgrade_nails +# CommandName_upgrade_shield=upgrade_shield +# UnitTypeName_elephant=elephant +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_attack_arrow=attack_arrow +# CommandName_hold_position=hold_position +# UnitTypeName_elephant_cage=elephant_cage +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_elephant=produce_elephant +# UnitTypeName_fakir=fakir +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +UnitTypeName_farm=农场 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_sheep=produce_sheep +# CommandName_research_corn_and_wicker=research_corn_and_wicker +# UnitTypeName_flying_carpet=flying_carpet +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_magic_attack=magic_attack +# CommandName_hold_position=hold_position +# UnitTypeName_genie=genie +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_house=house +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_fakir=produce_fakir +# CommandName_produce_stickfighter=produce_stickfighter +# UnitTypeName_magician=magician +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +CommandName_repair=修复 +# CommandName_build_snake_basket=build_snake_basket +CommandName_heal=治疗 +# CommandName_hold_position=hold_position +# UnitTypeName_minaret=minaret +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_palace=palace +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_worker=produce_worker +# UnitTypeName_princess=princess +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +UnitTypeName_sheep=羊 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# UnitTypeName_snake_basket=snake_basket +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_stickfighter=stickfighter +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +UnitTypeName_swordman=剑士 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_temple=temple +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_princess=produce_princess +# CommandName_produce_swordman=produce_swordman +UnitTypeName_tent=帐篷 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_genie=produce_genie +# CommandName_produce_flying_carpet=produce_flying_carpet +# CommandName_produce_magician=produce_magician +# CommandName_upgrade_magic_level_1=upgrade_magic_level_1 +# CommandName_upgrade_magic_level_2=upgrade_magic_level_2 +UnitTypeName_worker=工人 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_attack=攻击 +CommandName_move=移动 +# CommandName_build_basic=build_basic +# CommandName_mine=mine +CommandName_harvest_wood=收获木材 +CommandName_repair=修复 +# FactionName_romans=romans +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_advanced_architecture=advanced_architecture +# UpgradeTypeName_bless_of_minerva=bless_of_minerva +# UpgradeTypeName_enlarge_shields=enlarge_shields +# UpgradeTypeName_formations=formations +# UpgradeTypeName_jupiter=jupiter +# UpgradeTypeName_reinforce_armor=reinforce_armor +# UpgradeTypeName_sharpen_points=sharpen_points +# UpgradeTypeName_sign_of_mars=sign_of_mars +# UpgradeTypeName_strengthen_swords=strengthen_swords +# UpgradeTypeName_training_field=training_field +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_archer=archer +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# CommandName_get_fire_arrows=get_fire_arrows +# UnitTypeName_axe_man=axe_man +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_ballista=ballista +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_battering_ram=battering_ram +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_attack_land=attack_land +# CommandName_attack_air=attack_air +# CommandName_hold_position=hold_position +# UnitTypeName_blacksmith_shop=blacksmith_shop +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_strengthen_swords=strengthen_swords +# CommandName_sharpen_points=sharpen_points +# CommandName_reinforce_armor=reinforce_armor +# CommandName_enlarge_shields=enlarge_shields +# UnitTypeName_catapult=catapult +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_fire_ball=fire_ball +# CommandName_hold_position=hold_position +UnitTypeName_cavalry=骑兵 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# CommandName_promote_to_tribune=promote_to_tribune +# UnitTypeName_cow=cow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# UnitTypeName_eagle_pillar=eagle_pillar +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_fire_archer=fire_archer +; -------------------- +; Levels for this Unit +# LevelName_accurate=accurate +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +UnitTypeName_forum=论坛 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_slave=生产奴隶 +# CommandName_produce_cow=produce_cow +UnitTypeName_general=将军 +; -------------------- +; Levels for this Unit +# LevelName_esteemed=esteemed +# LevelName_grand=grand +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_gladiator=gladiator +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_attack_land=attack_land +# CommandName_attack_air=attack_air +# CommandName_hold_position=hold_position +# UnitTypeName_gladiator_school=gladiator_school +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_train_gladiator=train_gladiator +# CommandName_produce_axe_man=produce_axe_man +# UnitTypeName_guard=guard +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_guard_tower=guard_tower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_military_camp=military_camp +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_cavalry=produce_cavalry +# CommandName_produce_turtle_formation=produce_turtle_formation +# CommandName_produce_general=produce_general +# CommandName_produce_mechanic=produce_mechanic +# CommandName_upgrade_advanced_architecture=upgrade_advanced_architecture +# CommandName_upgrade_formations=upgrade_formations +UnitTypeName_slave=奴隶 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_build_=build_ +# CommandName_mine=mine +CommandName_harvest_wood=收获木材 +CommandName_repair=修复 +UnitTypeName_spearman=矛兵 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_swordsman=swordsman +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_temple=temple +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_research_sign_of_mars=research_sign_of_mars +# CommandName_research_jupiter=research_jupiter +# CommandName_upgrade_bless_of_minerva=upgrade_bless_of_minerva +# UnitTypeName_training_camp=training_camp +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_spearman=produce_spearman +# CommandName_produce_archer=produce_archer +# CommandName_produce_guard=produce_guard +# CommandName_produce_swordsman=produce_swordsman +# CommandName_create_training_field=create_training_field +# UnitTypeName_tribune=tribune +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_turtle_formation=turtle_formation +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_wartime_mechanic=wartime_mechanic +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +CommandName_repair=修复 +CommandName_heal=治疗 +# CommandName_build_catapult=build_catapult +# CommandName_build_battering_ram=build_battering_ram +# CommandName_build_ballista=build_ballista +# FactionName_tech=tech +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_advanced_architecture=advanced_architecture +# UpgradeTypeName_blade_weapons=blade_weapons +# UpgradeTypeName_piercing_weapons=piercing_weapons +# UpgradeTypeName_robotics=robotics +# UpgradeTypeName_shield_level_1=shield_level_1 +# UpgradeTypeName_shield_level_2=shield_level_2 +# UpgradeTypeName_stables=stables +# UpgradeTypeName_training_field=training_field +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_aerodrome=aerodrome +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_ornithopter=produce_ornithopter +# CommandName_produce_airship=produce_airship +# UnitTypeName_air_ballista=air_ballista +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +# UnitTypeName_airship=airship +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_missile=missile +# CommandName_hold_position=hold_position +# UnitTypeName_archer=archer +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_barracks=barracks +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_swordman=produce_swordman +# CommandName_produce_archer=produce_archer +# CommandName_produce_guard=produce_guard +# CommandName_produce_horseman=produce_horseman +# CommandName_create_training_field=create_training_field +# UnitTypeName_battle_machine=battle_machine +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_attack_arrow=attack_arrow +# CommandName_hold_position=hold_position +# UnitTypeName_blacksmith=blacksmith +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_upgrade_blade_weapons=upgrade_blade_weapons +# CommandName_upgrade_piercing_weapons=upgrade_piercing_weapons +# CommandName_upgrade_shield=upgrade_shield +# CommandName_upgrade_shield=upgrade_shield +# UnitTypeName_castle=castle +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_worker=produce_worker +# UnitTypeName_catapult=catapult +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_fire_ball=fire_ball +# CommandName_hold_position=hold_position +# UnitTypeName_cow=cow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# UnitTypeName_defense_tower=defense_tower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_attack_off=attack_off +# CommandName_attack_on=attack_on +UnitTypeName_farm=农场 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_pig=produce_pig +# CommandName_produce_cow=produce_cow +# CommandName_research_stables=research_stables +# UnitTypeName_guard=guard +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +UnitTypeName_horseman=骑兵 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# UnitTypeName_ornithopter=ornithopter +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_molotov=molotov +# CommandName_fire_arrow=fire_arrow +# CommandName_hold_position=hold_position +# UnitTypeName_pig=pig +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +UnitTypeName_swordman=剑士 +; -------------------- +; Levels for this Unit +LevelName_elite=精英 +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +CommandName_attack=攻击 +# CommandName_hold_position=hold_position +# CommandName_promote_to_guard=promote_to_guard +# UnitTypeName_technician=technician +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_build_ultimate=build_ultimate +CommandName_repair=修复 +CommandName_heal=治疗 +# CommandName_mine_gold=mine_gold +# CommandName_molotov=molotov +# CommandName_build_catapult=build_catapult +# CommandName_build_battle_machine=build_battle_machine +# CommandName_build_air_ballista=build_air_ballista +# UnitTypeName_technodrome=technodrome +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_technician=produce_technician +# CommandName_research_advanced_architecture=research_advanced_architecture +# CommandName_research_robotics=research_robotics +UnitTypeName_worker=工人 +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=tzhi +CommandName_move=移动 +# CommandName_build_basic=build_basic +# CommandName_build_advanced=build_advanced +# CommandName_mine=mine +CommandName_harvest_wood=收获木材 +CommandName_repair=修复 diff --git a/techs/megapack/lang/megapack_portuguese-brazil.lng b/techs/megapack/lang/megapack_portuguese-brazil.lng new file mode 100644 index 00000000..be0a6616 --- /dev/null +++ b/techs/megapack/lang/megapack_portuguese-brazil.lng @@ -0,0 +1,1443 @@ +# TechTreeName=megapack +; -------------- +; Types of Armor +ArmorTypeName_organic=Orgânico +ArmorTypeName_leather=Couro +ArmorTypeName_wood=Madeira +ArmorTypeName_metal=Metal +ArmorTypeName_stone=Pedra +; -------------- +; Types of Attack +AttackTypeName_slashing=Cortante +AttackTypeName_piercing=Perfurante +AttackTypeName_impact=Impacto +AttackTypeName_energy=Energia +AttackTypeName_sword=Cavaleiro +AttackTypeName_arrow=flexa +AttackTypeName_magic=Magicos +AttackTypeName_beat=choque +; ------------------ +; Types of Resources +ResourceTypeName_energy=Energia +ResourceTypeName_food=Comida +ResourceTypeName_gold=Ouro +ResourceTypeName_housing=Moradia +ResourceTypeName_stone=Pedra +ResourceTypeName_wood=Madeira +; ----------------- +; Types of Factions +FactionName_egypt=Egito +; ---------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_power_of_ra=poder_da_ra +UpgradeTypeName_spear_weapons=Lanças +UpgradeTypeName_speedup_priest_production=acelerar_produção_de_sacerdotes +UpgradeTypeName_summon_ibis=Evocar_Íbis +UpgradeTypeName_summon_scarab=Evocar_Escaravelho_sagrado +; ------------------------------- +; Types of Units for this Faction +UnitTypeName_air_pyramid=pirámide_aérea +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +UnitTypeName_anubis_warrior=guerrero_de_anubis +; -------------------- +; Levels for this Unit +LevelName_ancient=Ancião +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +UnitTypeName_chicken=Galinha +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +UnitTypeName_desert_camp=acampamento_do_deserto +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_spearthrower=produzir_Azagaias +CommandName_produce_spearman=produzir_Lanceiros +CommandName_upgrade_spear_weapons=Atualizar_Lanças +UnitTypeName_farm=Fazenda +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_chicken=produzir_Galinha +UnitTypeName_ibis=Íbis +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_mummy=Múmia +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +UnitTypeName_obelisk=Obelisco +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_scarab=Produzir_Escaravelho_sagrado +CommandName_produce_snake=produzit_Naja +CommandName_produce_ibis=produzir_íbis +UnitTypeName_priest=Sarcedote +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_speedup_priest_production=acelerar_produção_de_sacerdotes +CommandName_heal=curar +CommandName_produce_mummy=produzir_Múmia +CommandName_produce_anubis_warrior=produzir_guerreiros_de_Anubis +# CommandName_ice_nova=ice_nova +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_pyramid=Pirâmide +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_slave=produzir_escravo +UnitTypeName_scarab=Escaravelho_sagrado +; -------------------- +; Levels for this Unit +LevelName_expert=Perito +LevelName_master=Mestre +LevelName_legendary=Lendário +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_dung_attack=ataque_de_Esterco +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_slave=Escravo +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_build_basic=construções_básicas +CommandName_repair=reparar +CommandName_mine=Mina +CommandName_harvest_wood=recoletar_madeira +UnitTypeName_snake=Naja +; -------------------- +; Levels for this Unit +LevelName_expert=Perito +LevelName_master=Mestre +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_poison_shot=disparo_envenenado +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_spearman=lanceiro +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +UnitTypeName_spearthrower=Azagaia +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_sphinx=Esfinge +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +UnitTypeName_temple=Templo +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_priest=produzir_sacerdote +CommandName_research_scarab=Procurar_Escaravelho_sagrado +CommandName_research_ibis=procurar_íbis +CommandName_get_power_of_ra=conseguir_poder_da_ra +# FactionName_indian=indian +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_bullfood=bullfood +# UpgradeTypeName_iron=iron +# UpgradeTypeName_iron_advanced=iron_advanced +# UpgradeTypeName_petroleum=petroleum +# UpgradeTypeName_stables=stables +# UpgradeTypeName_training_field=training_field +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_archer=archer +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_axe_indian=axe_indian +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# UnitTypeName_axe_thrower=axe_thrower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# UnitTypeName_beehive=beehive +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +# UnitTypeName_bigtent=bigtent +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_stickfighter=produce_stickfighter +# CommandName_produce_archer=produce_archer +# UnitTypeName_bull=bull +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# UnitTypeName_campfire=campfire +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_firegolem=produce_firegolem +CommandName_research_iron=estudar_ferro +CommandName_research_iron_advanced=estudar_ferro_avançado +# UnitTypeName_fire_archer=fire_archer +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_firegolem=firegolem +; -------------------- +; Levels for this Unit +LevelName_ancient=Ancião +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_horsefarm=horsefarm +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_horseman=produce_horseman +# CommandName_produce_bull=produce_bull +CommandName_research_stables=procurar_estábulo +# UnitTypeName_horseman=horseman +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_mainteepee=mainteepee +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_worker=produce_worker +# UnitTypeName_reed=reed +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_research_bullfood=Procurar_Carne_Bovina +# UnitTypeName_roundtent=roundtent +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_axe_indian=produce_axe_indian +# CommandName_produce_axe_thrower=produce_axe_thrower +# CommandName_produce_fire_archer=produce_fire_archer +CommandName_produce_spearman=produzir_Lanceiros +# CommandName_create_training_field=create_training_field +# UnitTypeName_shaman=shaman +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_repair=reparar +CommandName_heal=curar +# CommandName_molotov=molotov +# CommandName_produce_thunderbird=produce_thunderbird +# CommandName_build_beehive=build_beehive +UnitTypeName_spearman=lanceiro +; -------------------- +; Levels for this Unit +# LevelName_guardian=guardian +# LevelName_chief=chief +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# UnitTypeName_stickfighter=stickfighter +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_tent=tent +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_stickfighter=produce_stickfighter +# UnitTypeName_thunderbird=thunderbird +; -------------------- +; Levels for this Unit +LevelName_ancient=Ancião +LevelName_expert=Perito +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_throw=throw +# CommandName_breath=breath +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_totem=totem +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +# CommandName_air_on=air_on +CommandName_research_petroleum=procurar_petróleo +# CommandName_produce_shaman=produce_shaman +# UnitTypeName_worker=worker +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_build_basic=construções_básicas +CommandName_mine=Mina +CommandName_harvest_wood=recoletar_madeira +CommandName_repair=reparar +FactionName_magic=Mágica +; ---------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_ancient_summoning=Magia_Antiga +UpgradeTypeName_dragon_call=chamada_do_dragão +UpgradeTypeName_energy_compression=energía_compresora +UpgradeTypeName_energy_sharpening=energía_nível_2 +UpgradeTypeName_golem_power=gólem_nivel_2 +UpgradeTypeName_hell_gate=portal_do_inferno +; ------------------------------- +; Types of Units for this Faction +UnitTypeName_archmage=archimago +; -------------------- +; Levels for this Unit +LevelName_expert=Perito +LevelName_master=Mestre +LevelName_legendary=Lendário +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_ice_nova=ice_nova +CommandName_static_fire=fogo_estático +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_archmage_tower=torre_do_archimago +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_research_dragon_call=procurar_grito_do_dragão +CommandName_golem_power=gólem_nivel_2 +UnitTypeName_battlemage=mago_de_batalla +; -------------------- +; Levels for this Unit +LevelName_expert=Perito +LevelName_master=Mestre +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_fire_bolt=fire_bolt +CommandName_hold_position=Mantenha_a_Posição +CommandName_promote_to_archmage=Evoluir_a_archimago +# UnitTypeName_behemoth=behemoth +; -------------------- +; Levels for this Unit +LevelName_ancient=Ancião +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +UnitTypeName_daemon=Demônio +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +UnitTypeName_dragon=Dragão +; -------------------- +; Levels for this Unit +LevelName_ancient=Ancião +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_breath=breath +CommandName_hold_position=Mantenha_a_Posição +CommandName_promote_to_evil_dragon=Evoluir_para_Dragão_Negro +UnitTypeName_drake_rider=Cavaleira_Drake +; -------------------- +; Levels for this Unit +LevelName_expert=Perito +LevelName_master=Mestre +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_fire_breath=energia_do_poder +CommandName_flare=chama +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_energy_source=Fonte_de_Energia +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +UnitTypeName_evil_dragon=Dragrão_Negro +; -------------------- +; Levels for this Unit +LevelName_expert=Perito +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_breath=breath +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_ghost_armor=ghost_armor +; -------------------- +; Levels for this Unit +LevelName_ancient=Ancião +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_golem=Gólem +; -------------------- +; Levels for this Unit +LevelName_ancient=Ancião +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +CommandName_promote_to_power_golem=evoluir_a_gólem_nivel_2 +UnitTypeName_initiate=iniciado +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_repair=reparar +CommandName_build=construir +CommandName_ritual=ritual +CommandName_mine=Mina +CommandName_harvest=colheita +CommandName_promote_to_battlemage=Evoluir_a_Mago_de_Batalha +UnitTypeName_library=Bíblioteca +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_research_energy_compression=procurar_energía compresora +CommandName_research_energy_sharpening=procurar_energía_nível_2 +CommandName_research_hell_gate=procurar_portal_do_inferno +UnitTypeName_mage_tower=Tprre_do_Mago +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_initiate=produzir_iniciante +UnitTypeName_power_golem=Gólem_Nível_2 +; -------------------- +; Levels for this Unit +LevelName_ancient=Ancião +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_summoner=summoner +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_flare=chama +CommandName_hold_position=Mantenha_a_Posição +CommandName_summon_daemon=Evocar_dêmonio +CommandName_summon_ghost_armor=Evocar_ghost_armor +CommandName_summon_dragon=Evocar_dragão +CommandName_summon_drake=Evocar_drake +UnitTypeName_summoner_guild=Irmandade_das_Summoners +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_summoner=produzir_summoner +CommandName_research_ancient_summoning=procurar_Magia_Antiga +UnitTypeName_tower_of_souls=Torre_das_almas +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +# UnitTypeName_wicker_behemoth=wicker_behemoth +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_promote_to_behemoth=promote_to_behemoth +# FactionName_norsemen=norsemen +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_advanced_iron=advanced_iron +# UpgradeTypeName_arrow=arrow +# UpgradeTypeName_holy_valkyrie=holy_valkyrie +# UpgradeTypeName_iron=iron +# UpgradeTypeName_med=med +# UpgradeTypeName_root=root +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_archer=archer +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_axe_thrower=axe_thrower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# UnitTypeName_battleaxe=battleaxe +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# CommandName_promote_to_battleaxe=promote_to_battleaxe +# UnitTypeName_battleaxe_berzerk=battleaxe_berzerk +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# UnitTypeName_blacksmith=blacksmith +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_upgrade_iron=upgrade_iron +# CommandName_upgrade_arrow=upgrade_arrow +# CommandName_upgrade_advanced_iron=upgrade_advanced_iron +# CommandName_produce_crossbow=produce_crossbow +# UnitTypeName_bone_tent=bone_tent +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_swordman=produce_swordman +# CommandName_produce_archer=produce_archer +# CommandName_produce_battleaxe=produce_battleaxe +# CommandName_produce_axe_thrower=produce_axe_thrower +# UnitTypeName_castle=castle +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_thrull=produce_thrull +# UnitTypeName_cow=cow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# UnitTypeName_crossbow=crossbow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_attack_arrow=attack_arrow +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_cudgel_lady=cudgel_lady +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_cudgel=cudgel +UnitTypeName_farm=Fazenda +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_cow=produce_cow +# UnitTypeName_flyingvalkyrie=flyingvalkyrie +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_house=house +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_cudgel_lady=produce_cudgel_lady +CommandName_produce_spearman=produzir_Lanceiros +# UnitTypeName_med_bar=med_bar +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_cudgel_lady=produce_cudgel_lady +CommandName_produce_spearman=produzir_Lanceiros +CommandName_research_med=procurar_medicina +# UnitTypeName_mistletree=mistletree +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_air_on=air_on +CommandName_attack_off=ataque_desativado +CommandName_research_root=procurar_raiz +# CommandName_resurrect_wild_sow=resurrect_wild_sow +UnitTypeName_spearman=lanceiro +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# CommandName_promote_to_spearman=promote_to_spearman +# UnitTypeName_spearman_berzerk=spearman_berzerk +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_swordman=swordman +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# CommandName_promote_to_swordman=promote_to_swordman +# UnitTypeName_swordman_berzerk=swordman_berzerk +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_thor=thor +; -------------------- +; Levels for this Unit +# LevelName_advanced=advanced +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# CommandName_throw=throw +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_thortotem=thortotem +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_build_thor=build_thor +# UnitTypeName_thrull=thrull +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_build_basic=construções_básicas +CommandName_mine=Mina +CommandName_harvest_wood=recoletar_madeira +CommandName_repair=reparar +# UnitTypeName_valhalla=valhalla +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_flyingvalkyrie=produce_flyingvalkyrie +# CommandName_produce_valkyrie=produce_valkyrie +CommandName_research_holy_valkyrie=procurar_valquiria_sagrada +# UnitTypeName_valkyrie=valkyrie +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# CommandName_airattack=airattack +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_wild_sow=wild_sow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# FactionName_persian=persian +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_corn_and_wicker=corn_and_wicker +UpgradeTypeName_magic_level_1=Magica_nível_1 +UpgradeTypeName_magic_level_2=Magica_nível_2 +# UpgradeTypeName_nails=nails +# UpgradeTypeName_shield=shield +# UpgradeTypeName_weapons=weapons +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_blacksmith=blacksmith +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_upgrade_weapons=upgrade_weapons +# CommandName_upgrade_nails=upgrade_nails +# CommandName_upgrade_shield=upgrade_shield +# UnitTypeName_elephant=elephant +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# CommandName_attack_arrow=attack_arrow +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_elephant_cage=elephant_cage +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_elephant=produce_elephant +# UnitTypeName_fakir=fakir +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_farm=Fazenda +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_sheep=produce_sheep +CommandName_research_corn_and_wicker=procurar_milho e vime +# UnitTypeName_flying_carpet=flying_carpet +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_magic_attack=Ataque_Magico +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_genie=genie +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_house=house +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_fakir=produce_fakir +# CommandName_produce_stickfighter=produce_stickfighter +UnitTypeName_magician=mágico +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_repair=reparar +# CommandName_build_snake_basket=build_snake_basket +CommandName_heal=curar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_minaret=minaret +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +# UnitTypeName_palace=palace +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_worker=produce_worker +# UnitTypeName_princess=princess +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_sheep=sheep +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# UnitTypeName_snake_basket=snake_basket +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +# UnitTypeName_stickfighter=stickfighter +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_swordman=swordman +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_temple=Templo +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_princess=produce_princess +# CommandName_produce_swordman=produce_swordman +# UnitTypeName_tent=tent +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_genie=produce_genie +# CommandName_produce_flying_carpet=produce_flying_carpet +CommandName_produce_magician=produzir_mágico +CommandName_upgrade_magic_level_1=atualizar_magia_nível_1 +CommandName_upgrade_magic_level_2=atualizar_magia_nível_2 +# UnitTypeName_worker=worker +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_attack=atacar +CommandName_move=mover +CommandName_build_basic=construções_básicas +CommandName_mine=Mina +CommandName_harvest_wood=recoletar_madeira +CommandName_repair=reparar +# FactionName_romans=romans +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_advanced_architecture=advanced_architecture +# UpgradeTypeName_bless_of_minerva=bless_of_minerva +# UpgradeTypeName_enlarge_shields=enlarge_shields +# UpgradeTypeName_formations=formations +# UpgradeTypeName_jupiter=jupiter +# UpgradeTypeName_reinforce_armor=reinforce_armor +UpgradeTypeName_sharpen_points=afiar_pontas +# UpgradeTypeName_sign_of_mars=sign_of_mars +# UpgradeTypeName_strengthen_swords=strengthen_swords +# UpgradeTypeName_training_field=training_field +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_archer=archer +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# CommandName_get_fire_arrows=get_fire_arrows +# UnitTypeName_axe_man=axe_man +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_ballista=ballista +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +# UnitTypeName_battering_ram=battering_ram +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_attack_land=attack_land +# CommandName_attack_air=attack_air +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_blacksmith_shop=blacksmith_shop +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_strengthen_swords=strengthen_swords +CommandName_sharpen_points=afiar_pontas +# CommandName_reinforce_armor=reinforce_armor +# CommandName_enlarge_shields=enlarge_shields +# UnitTypeName_catapult=catapult +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_fire_ball=fire_ball +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_cavalry=cavalry +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# CommandName_promote_to_tribune=promote_to_tribune +# UnitTypeName_cow=cow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# UnitTypeName_eagle_pillar=eagle_pillar +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +# UnitTypeName_fire_archer=fire_archer +; -------------------- +; Levels for this Unit +# LevelName_accurate=accurate +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_forum=forum +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_slave=produzir_escravo +# CommandName_produce_cow=produce_cow +# UnitTypeName_general=general +; -------------------- +; Levels for this Unit +# LevelName_esteemed=esteemed +# LevelName_grand=grand +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_gladiator=gladiator +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_attack_land=attack_land +# CommandName_attack_air=attack_air +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_gladiator_school=gladiator_school +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_train_gladiator=train_gladiator +# CommandName_produce_axe_man=produce_axe_man +# UnitTypeName_guard=guard +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_guard_tower=guard_tower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +# UnitTypeName_military_camp=military_camp +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_cavalry=produce_cavalry +# CommandName_produce_turtle_formation=produce_turtle_formation +# CommandName_produce_general=produce_general +# CommandName_produce_mechanic=produce_mechanic +# CommandName_upgrade_advanced_architecture=upgrade_advanced_architecture +# CommandName_upgrade_formations=upgrade_formations +UnitTypeName_slave=Escravo +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_build_=build_ +CommandName_mine=Mina +CommandName_harvest_wood=recoletar_madeira +CommandName_repair=reparar +UnitTypeName_spearman=lanceiro +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_swordsman=swordsman +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +UnitTypeName_temple=Templo +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_research_sign_of_mars=research_sign_of_mars +# CommandName_research_jupiter=research_jupiter +# CommandName_upgrade_bless_of_minerva=upgrade_bless_of_minerva +# UnitTypeName_training_camp=training_camp +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_produce_spearman=produzir_Lanceiros +# CommandName_produce_archer=produce_archer +# CommandName_produce_guard=produce_guard +# CommandName_produce_swordsman=produce_swordsman +# CommandName_create_training_field=create_training_field +# UnitTypeName_tribune=tribune +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_turtle_formation=turtle_formation +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_wartime_mechanic=wartime_mechanic +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +CommandName_repair=reparar +CommandName_heal=curar +# CommandName_build_catapult=build_catapult +# CommandName_build_battering_ram=build_battering_ram +# CommandName_build_ballista=build_ballista +# FactionName_tech=tech +; ---------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_advanced_architecture=advanced_architecture +# UpgradeTypeName_blade_weapons=blade_weapons +# UpgradeTypeName_piercing_weapons=piercing_weapons +# UpgradeTypeName_robotics=robotics +# UpgradeTypeName_shield_level_1=shield_level_1 +# UpgradeTypeName_shield_level_2=shield_level_2 +# UpgradeTypeName_stables=stables +# UpgradeTypeName_training_field=training_field +; ------------------------------- +; Types of Units for this Faction +# UnitTypeName_aerodrome=aerodrome +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_ornithopter=produce_ornithopter +# CommandName_produce_airship=produce_airship +# UnitTypeName_air_ballista=air_ballista +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +# UnitTypeName_airship=airship +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_missile=missile +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_archer=archer +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_barracks=barracks +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_swordman=produce_swordman +# CommandName_produce_archer=produce_archer +# CommandName_produce_guard=produce_guard +# CommandName_produce_horseman=produce_horseman +# CommandName_create_training_field=create_training_field +# UnitTypeName_battle_machine=battle_machine +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +# CommandName_attack_arrow=attack_arrow +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_blacksmith=blacksmith +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_upgrade_blade_weapons=upgrade_blade_weapons +# CommandName_upgrade_piercing_weapons=upgrade_piercing_weapons +# CommandName_upgrade_shield=upgrade_shield +# CommandName_upgrade_shield=upgrade_shield +# UnitTypeName_castle=castle +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_worker=produce_worker +# UnitTypeName_catapult=catapult +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_fire_ball=fire_ball +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_cow=cow +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# UnitTypeName_defense_tower=defense_tower +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_attack_off=ataque_desativado +CommandName_attack_on=ataque_ativado +UnitTypeName_farm=Fazenda +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_pig=produce_pig +# CommandName_produce_cow=produce_cow +CommandName_research_stables=procurar_estábulo +# UnitTypeName_guard=guard +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_horseman=horseman +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_ornithopter=ornithopter +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_molotov=molotov +# CommandName_fire_arrow=fire_arrow +CommandName_hold_position=Mantenha_a_Posição +# UnitTypeName_pig=pig +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# UnitTypeName_swordman=swordman +; -------------------- +; Levels for this Unit +# LevelName_elite=elite +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_attack=atacar +CommandName_hold_position=Mantenha_a_Posição +# CommandName_promote_to_guard=promote_to_guard +# UnitTypeName_technician=technician +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +# CommandName_build_ultimate=build_ultimate +CommandName_repair=reparar +CommandName_heal=curar +# CommandName_mine_gold=mine_gold +# CommandName_molotov=molotov +# CommandName_build_catapult=build_catapult +# CommandName_build_battle_machine=build_battle_machine +# CommandName_build_air_ballista=build_air_ballista +# UnitTypeName_technodrome=technodrome +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +# CommandName_produce_technician=produce_technician +# CommandName_research_advanced_architecture=research_advanced_architecture +# CommandName_research_robotics=research_robotics +# UnitTypeName_worker=worker +; -------------------- +; Levels for this Unit +; ------------------------------- +; Types of Commands for this Unit +CommandName_stop=parar +CommandName_move=mover +CommandName_build_basic=construções_básicas +# CommandName_build_advanced=build_advanced +CommandName_mine=Mina +CommandName_harvest_wood=recoletar_madeira +CommandName_repair=reparar diff --git a/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_chinese.lng b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_chinese.lng new file mode 100644 index 00000000..9148f67c --- /dev/null +++ b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_chinese.lng @@ -0,0 +1,77 @@ +TUTORIAL_NAME=#1 基本教程 +;message headers +GlestBasicTutorial=游戏基础教程 +WellDone=干得好! +Resources=资源 +Combat=战斗 +Buildings=建筑 +Tricks=小技巧 + +;message strings +;------------------------------------------Start------------------------------------------------ +Welcome=欢迎进入 MegaGlest 入门教程。 + +FirstThing=查看:将鼠标移动到屏幕边缘,\n或靠光标键来调整可视区域。\n你也可以用鼠标左击屏幕左上方的小地图。 + +WillBeUsingIndian=在这里,你可以调度印第安人,\n印第安派系拥有弓箭手和简单的武器。 + +NeedWorkers=首先,我们需要一个工人。\n鼠标左击主基地,\n使用“生产工人”命令,\n并在工人图标上单击。 + +;------------------------------------------After produce Worker------------------------------------------------ + +Select=现在鼠标左击你的工人,\n会显示选取单位的详细信息。\n屏幕左上角会显示单位的名字和图像。\n下面详细列出了生命值和装甲,\n括号里有装甲类型和视野。 +Select2=对于一个战斗单位,\n旁边会列出杀敌数量。\n字段显示消耗的资源。\n再下面就是单位正在进行的任务。 + +ExampleWorker=比方说,你的工人有600点生命值,0点护甲和9点视野范围。如果他的状态是“停止”,那他就会什么也不做。 + +Command=下面进一步列举了单位的更多能力,\n我们现在开始学习工人可执行的所有命令。 + +FirstCommand=第一个命令按钮时“停止”,按下这个键后,工人会立刻停下手头工作而处于停止状态。当然,此命令对所有非建筑单位有效。 + +# SecondCommand=The second command icon is 'move'. If you click it, you will need to click on the ground or another unit next to define the destination. A shorthand for this command is to just right-click at the target position. +# SecondCommand2=When you hover your mouse pointer over the 'move' command icon, the workers' movement speed is displayed. This command, too, is available to all units (but buildings). + +# TestSecondCommand=Try the "move" command now. Move your worker to the other worker who is waiting outside of your camp. This other worker is displayed on the (top left) mini map as a red dot. The white triangle on the mini map indicates your curent view/camera position. The big red dot is your Mainteepee. + +;------------------------------------------Move Back Worker and give Harvest gold command------------------------------------------------ + +MoveBack=很好,现在让工人们都返回主帐篷。\n要选取多个单位,按住 shift 键,\n鼠标左键拖出一个选项框圈住你的单位。 +MoveBack2=你也可以按住shift键,\n鼠标左击所有你想选取的单位。 +MoveBack3=你还可以双击任意一个单位,\n这时附近所有相同的单位都会被\n圈出来 (比如我们点击一个工人)。 +HarvestGoldandStone=当你的单位回到主帐篷,\n我们将选取第四个命令图标来收获黄金和石头。 +HarvestGoldandStone2=鼠标悬浮在此图标上,\n你可以看见工人的收获速度,\n可携带量和携带资源时的行走速度,\n还有总共可收获食物资源。 +UseHarvestGoldandStone=首先点击命令图标,\n然后点击你想获取的资源,\n有黄点的灰堆是黄金,\n没有黄点的是石头。 +HarvestGoldandStone3=现在你可以开采黄金和石头了,\n目标是600黄金和550石头。\n你也可以多生产几个工人一起\n工作(当然要花费黄金)。\n屏幕顶部显示你当前的资源数量。 + +;------------------------------------------Get Wood------------------------------------------ + +HarvestGoldAndStoneDone=现在你还需要一些木材。\n使用第五个命令图标。\n这也是一个收获的命令,\n你可以用同样的方式采集黄金和石头。 +ResourceInformation=印第安派系主要消耗黄金和木材。 +GetWood=另外,你可以点击收货快捷键给工人下达指令,\n然后右击可获的资源上(这里是木材)。\n出现黄色箭头就表示操作成功了。\n收集550的木材。 + +;------------------------------------------Learn meeting Point and build a tent------------------------------------------------------- + +MeetingPoint=选取一座建筑后,会出现一个蓝色箭头,\n箭头所指的地方就是”集结点“,\n这座建筑生产出的单位会自动到达集结点。 +UseMeetingPoint=点击旗帜图标,然后在你希望的地点点击,就能改变集结点。 +MeetingPoint2=如果将集结点设在某一资源上,新生产的工人会立即前去采集这项资源。不要点击错了,否则你的工人会在集结点无所事事。 +# Thirdcommand=Now for the worker's third command icon - this is the 'build' command. +# Thirdcommand2=By clicking it you enter the build menu. If you hover one of the building icons with your mouse pointer you get to see, further below, listed under "requirements", all the resources and achievements you need for it. +# Thirdcommand3=If you hover over the tent, you will see that it takes 30 gold, 50 wood, -10 housing and a main teepee. "-10 housing" means that by building a tent, you get accomodation good for ten additional units (though some units may need more than just one). +Thirdcommand4=建造一个帐篷,选取建筑按钮,点击帐篷,选出一块空地来建造。 + +;--------------------------------------------------stickfighter---------------------------------------------------------------- + + +ProduceStickfighter=现在你可以在主帐篷里生产一名棍棒兵。 + +;objective strings +ProduceWorker=目标:生产一名工人。 +ProduceStickfighter2=目标:生产一名棍棒兵。 +MoveWorker=目标:移动你的新生产的工人,\n和帐篷外面的工人集合。 +HarvestGoldandStoneobjective=目标:收集600黄金,550石头。 +GetWoodob=目标:收集550木材。 +UseThirdCommand=目标:建造一个帐篷。提示:如果建筑显示红色,就意味着该处被其它单位占据(如树和人)。 + +;end + +WellDoneNextTutorial=很好,你可以进入下一个教程了。 diff --git a/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_portuguese-brazil.lng b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_portuguese-brazil.lng new file mode 100644 index 00000000..111ca67c --- /dev/null +++ b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_portuguese-brazil.lng @@ -0,0 +1,77 @@ +# TUTORIAL_NAME=#1 Basic Tutorial +;message headers +GlestBasicTutorial=MegaGlest Tutorial Básico +WellDone=Bom trabalho! +Resources=Recursos +Combat=Combater +Buildings=Construções +Tricks=Truques + +;message strings +;------------------------------------------Start------------------------------------------------ +Welcome=Bem-vindo ao tutorial básico MegaGlest. + +FirstThing=Visualizar: Para ajustar a área visível, mova o ponteiro do mouse para as bordas da tela ou usar as teclas de cursor. Outra maneira de fazer isso é clicando no botão esquerdo do mouse no mini mapa (canto superior esquerdo da tela). + +WillBeUsingIndian=Nesta introdução, você controla os índios. A facção índio briga com arqueiros e armas simples. + +NeedWorkers=Primeiro precisamos de um trabalhador. Para obter um, clique sobre a Mainteepee (tenda) e começar a treinar seu funcionário. Para fazer isso, use o comando "Produzir Trabalhador", clicando no ícone trabalhador. + +;------------------------------------------After produce Worker------------------------------------------------ + +Select=Agora clique com o botão esquerdo do mouse no seu trabalhador. Detalhes sobre a unidade selecionada, ou seja, o nome da unidade e uma imagem, agora são exibidos no canto superior direito da tela. Abaixo desta pontos de saúde (HP), armaduras, e, entre parênteses, tipo de armadura e visão ampla (à vista) estão listados. +Select2=Clicando nas unidades de batalha, o número de unidades inimigas já destruído está listado em seguida. Quais recursos ele consome, este é exibido no campo seguinte. Abaixo disso, ele diz que esta unidade está fazendo atualmente. + +ExampleWorker=Por exemplo, o trabalhador tem 600 HP, 0 armaduras de couro e uma ampla visão de 9. Seu estado atual é "stop", assim ele não está fazendo nada. + +Command=Capacidades das unidades estão listados adiante. Vamos agora aprender todos os comandos que o trabalhador pode executar. + +FirstCommand=O ícone do primeiro comando é "pare". Se você clicar neste ícone, o trabalhador vai parar imediatamente o que ele está fazendo atualmente. Todas as unidades (que não são edifícios) fornecer este comando. + +SecondCommand=O ícone do segundo comando é "mover-se". Se você clicar nele, você terá que clicar no chão ou outra unidade próxima para definir o destino. Um atalho para este comando é só clicar no botão direito do mouse na posição de destino. +SecondCommand2=Quando você passar o ponteiro do mouse sobre o ícone do comando 'move', a velocidade do movimento dos trabalhadores é exibida. Este comando também está disponível para todas as unidades. + +TestSecondCommand=Experimente o comando "move" agora. Mova o trabalhador para o outro trabalhador que está esperando fora do seu campo. Esse outro trabalhador é exibido no mini mapa (canto superior esquerdo) como um ponto vermelho. O triângulo branco no mini mapa indica sua localização/posição da câmera. O grande ponto vermelho é o seu Mainteepee. + +;------------------------------------------Move Back Worker and give Harvest gold command------------------------------------------------ + +MoveBack=Boa. Agora faça os trabalhadores retornar ao Mainteepee. Para selecionar várias unidades, pressione Shift e desenhe uma caixa de seleção em torno de suas unidades ou... +MoveBack2=...segure shift, em seguida, usar o mouse para clicar em cada unidade que você deseja incluir ou... +MoveBack3=...clique duas vezes em uma unidade para selecionar todas as unidades próximas do mesmo tipo (trabalhadores, neste caso). +HarvestGoldandStone=Quando as suas unidades chegaram a sua casa, vamos usar o quarto ícone (uma picareta) comando que serve para colher ouro e pedra. +HarvestGoldandStone2=Passe com o ponteiro do mouse neste ícone de comando para ver o quão rápido seus trabalhadores pode colher, o quanto cada trabalhador pode colher, o quão rápido eles podem andar ao transportar recursos e quais os recursos que pode colher ao todo. +UseHarvestGoldandStone=Para usar este comando, primeiro clique sobre o ícone do comando, em seguida, no recurso que você gostaria de colher. As rochas de cinza com pontos amarelos são de ouro, aqueles que não são de pedra. +HarvestGoldandStone3=Agora ache ouro e pedra até que você tenha um total de 600 de ouro e 550 de pedra. Você também pode criar novos trabalhadores para fazer isso (mas vai custar-lhe ouro, também). Verifique a parte superior da tela para saber quantos recursos você tem atualmente em loja. + +;------------------------------------------Get Wood------------------------------------------ + +HarvestGoldAndStoneDone=Agora tudo que você precisa é de um pouco de madeira. Para obter algum, use o quinto ícone (machado) para comandar. Este também é um comando de colheita para que você possa usá-lo da mesma forma que os de ouro e pedra. +ResourceInformation=A propósito, a facção índio precisa principalmente de ouro e madeira. +GetWood=Uma outra sugestão, você pode usar o comando de atalho para a colheita, selecionando o seu trabalhador, em seguida, botão direito do mouse em um local onde este recurso está disponível (bem, na floresta, neste caso). Em caso de sucesso, uma seta amarela irá aparecer.Continue colhendo madeira até que você tenha 550 na loja. + +;------------------------------------------Learn meeting Point and build a tent------------------------------------------------------- + +MeetingPoint=Quando você seleciona um edifício, uma seta azul é exibida. Esta seta aponta para o "ponto de encontro" chamado. Todas as unidades que você produz neste edifício irá se mover para este lugar assim que elas aparecerem. +UseMeetingPoint=Você pode mover o ponto de encontro, também. Clique no ícone da bandeira, em seguida, na posição em que o novo ponto de encontro deve ser localizado. Aqui, também, você pode usar atalho, simplesmente clique no botão direito do mouse no novo local (assim como você pode fazer para andar). +MeetingPoint2=Se você colocar o ponto de encontro em um recurso, os trabalhadores recém-produzidos vão começar imediatamente a colher lá. Certifique-se de acertar o ponto certo, porém, ou os seus trabalhadores vão apenas ficar ao redor e ficar no caminho. +Thirdcommand=Agora vá para o ícone do trabalhador use o terceiro comando - este é o 'build' comando. +Thirdcommand2=Clicando nele você entrar no menu de construção. Se você passar por um dos ícones de construção com o ponteiro do mouse você começa a ver, mais abaixo, listadas em "requisitos", todos os recursos e as realizações que você precisa para isso. +Thirdcommand3=Se você verificar sua loja acima, você vai ver que ela tem 30 de ouro, 50 madeira, -10 de Moradia (ao lado da tenda na sua loja). "-10 de Moradia" significa que a construção de uma tenda, você tem boa acomodação para dez unidades adicionais (embora algumas unidades podem precisar de mais do que apenas uma). +Thirdcommand4=Vamos construir uma tenda agora. Clique no menu build, em seguida, na tenda, e colocá-lo em um local vazio. + +;--------------------------------------------------stickfighter---------------------------------------------------------------- + + +ProduceStickfighter=You can now train a stick fighter in your new tent. + +;objective strings +ProduceWorker=Objetivo: treinar um trabalhador. +ProduceStickfighter2=Objetivo: treinar um para a batalha. +MoveWorker=Objetivo: Mova o trabalhador recém-produzido com o outro trabalhador que está esperando fora do seu campo. +HarvestGoldandStoneobjective=Objetivo: Colha ouro e pedra até que você tenha um total de 600 de ouro e 550 de pedra. +GetWoodob=Objetivo: Colha madeira até que você tenha 550. +UseThirdCommand=Objetivo: Construa uma tenda. Dica: Se a tenda fica vermelha, isso significa que este local é atualmente (em geral), ocupado (como por outra unidade ou uma árvore). + +;end + +WellDoneNextTutorial=Bom trabalho! Você pode agora avançar para o próximo tutorial. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_chinese.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_chinese.lng new file mode 100644 index 00000000..89179229 --- /dev/null +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_chinese.lng @@ -0,0 +1,38 @@ +TUTORIAL_NAME=基础教程2 +;message headers +GlestBasicTutorial=游戏基础教程 +WellDone=干得好! +Resources=资源 +Combat=战斗 +Buildings=建筑 + +;message strings +Welcome=欢迎进入基础教程,\n稍后你会了解游戏的基本情况。 +WillBeUsingTech=你现在指挥的是”技术派系“,\n他们拥有中世纪的武士和机械设备。 +NeedWorkers=为了收集资源,你需要更多工人。\n点击城堡,选择”生产工人“的选项。 +SelectAndCommand=点击左键选取单位,\n然后点击右键命令他们到达某地。 +HowToMine=要收集黄金,先选取一个工人,\n然后右键点击”黄金“按钮。 +WorkersKeepOnHarvesting=工人会持续工作,并将资源放入相应存放的建筑。 +ResourceInformation=资源信息显示在屏幕顶部,\n左方数目是当前拥有量,\n右方数目是最大存储量。 +OtherResources=你可以以同样的方式收集木材和石头。 +TechResourceNeeds=通常科技派系需要大量的黄金和木材,\n还有少许石头。 +TechConsumesFood=科技派系的各个单位都会消耗食物,\n没有食物他们可能死于饥饿。\n畜栏能生产动物,动物可提供食物。 +HaveEnoughAnimals=记住饲养足够多的动物来补给单位。 +BalanceDisplay=食物的收支情况将会显示在屏幕顶端的括号里,\n位于食物栏旁边。 +TechWarriorsAtBarracks=想要保家卫国就得招兵买马,兵营可生产武士。 +HowToBuildBarracks=建造兵营:选取一个工人,点击”基本建筑“ ,\n然后选取 ”兵营“,最后选择一处空地建造。 +RememberToBuildBarracks=谨记及早建造兵营,以快速武装起来。 +SwordmanBrief=科技战士的基本兵种是”剑客“,\n有了足够资源,就点击”建造剑客“,\n生产一名剑客。 +HaveWarriorsAtBase=最好在主基地驻扎几名战士,\n他们会自动攻击视野内的敌人。 +ArcherBrief=弓箭手是科技派系的远程兵种,\n可在军营生产。 +ProduceWarriors=多生产几名战士来防备敌人。 + +;objective strings +ProduceWorkers=目标:生产3名工人。 +HarvestWoodAndStone=目标:收集100单位木材,150单位石头。 +ProduceCow=目标:生产一头奶牛。 +MineGold=目标:收集100单位黄金。 +BuildBarracks=目标;建造军营。 +ProduceSwordman=目标:生产一名剑客。 +ProduceArcher=目标:生产一名弓箭手。 +ProduceMoreWarriors=目标:生产更多战士,\n为即将而来的战斗做好准备。 diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_portuguese-brazil.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_portuguese-brazil.lng new file mode 100644 index 00000000..c3b52b1d --- /dev/null +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_portuguese-brazil.lng @@ -0,0 +1,38 @@ +# TUTORIAL_NAME=#2 Basic Tutorial +;message headers +GlestBasicTutorial=MegaGlest Tutorial Básico +WellDone=Bem Concluído! +Resources=Recursos +Combat=Combater +Buildings=Construções + +;message strings +Welcome=Bem-vindo ao MegaGlest Tutorial Básico. Aqui você vai aprender o básico do jogo. +WillBeUsingTech=Você está no comando da facção Tech, que utiliza guerreiros medievais e dispositivos mecânicos para lutar. +NeedWorkers=Para colher os recursos você vai precisar de Trabalhadores. Para produzir um primeiro selecione o Castelo, em seguida, usar o comando "Produzir Trabalhador". +SelectAndCommand=As unidades são selecionados pelo botão esquerdo do mouse sobre eles, os comandos são dados por um outro, botão direito do mouse sobre um alvo ou no terreno. +HowToMine=Para buscar Ouro, primeiro selecione um trabalhador, em seguida, clique com botão direito do mouse sobre uma mina de Ouro. +WorkersKeepOnHarvesting=Trabalhadores continuará a colher e tendo um Castelo que pode armazenar o tipo de recurso que estão carregando. +ResourceInformation=Informações sobre o recurso é exibido no topo da tela, o número à esquerda é a quantidade atual, o número da direita é a capacidade de armazenamento. +OtherResources=Outros recursos, como madeira ou pedra são colhidas da mesma forma como o ouro. +TechResourceNeeds=A facção Tech precisa geralmente de muito ouro e madeira, e um pouco de pedra. +TechConsumesFood=Cada unidade da facção Tech precisa de Alimento. Unidades de alimentos quando passam fome acabam morrerendo(atenção quando piscar de vermelho o icone de alimento acima). Os alimentos podem ser produzidos por animais de criação. Animais são produzidos na Fazenda. +HaveEnoughAnimals=Lembre-se sempre a ter animais suficiente para alimentar as suas unidades. +BalanceDisplay=O equilíbrio entre o consumo de alimentos e de produção é apresentado entre parêntesis ao lado do armazenamento de alimentos, na parte superior da tela. +TechWarriorsAtBarracks=Para derrotar o inimigo você vai precisar de alguns guerreiros, guerreiros do Tech são produzidos nas Barracks. +HowToBuildBarracks=Para construir um Quartel selecionar um trabalhador, clique em "Build Básico"> "Barracks" e selecione um local para o edifício. +RememberToBuildBarracks=Lembre-se sempre construir um Barracks no início, isso permitirá que você possa produzir rapidamente guerreiros. +SwordmanBrief=O guerreiro básico do Tech é o Espadachim, selecione a Barracks, em seguida, clique em "Produzir Swordman" para produzir um. Verifique se você tem recursos suficientes. +HaveWarriorsAtBase=Você deve sempre ter alguns guerreiros em sua base, eles irão automaticamente atacar todos os inimigos dentro do alcance. +ArcherBrief=Arqueiros também é a unidade básica Tech, isso vale para cada facção. Eles também são produzidos na Barracks. +ProduceWarriors=Produzir alguns guerreiros mais para defender sua base dos ataques inimigos. + +;objective strings +ProduceWorkers=Objetivo: Produzir 3 Trabalhadores. +HarvestWoodAndStone=Objetivo: Colher de madeira 100 e 150 unidades de pedra. +ProduceCow=Objetivo: Produzir uma vaca. +MineGold=Objetivo:Na Mina busque 100 unidades de ouro. +BuildBarracks=Objetivo: Construir Barracks. +ProduceSwordman=Objetivo: Produzir um Espadachim. +ProduceArcher=Objetivo: Produzir um Arqueiro. +ProduceMoreWarriors=Objective: Produzir mais guerreiros para lidar com o próximo ataque. diff --git a/tutorials/3_advanced_tutorial/3_advanced_tutorial_chinese.lng b/tutorials/3_advanced_tutorial/3_advanced_tutorial_chinese.lng new file mode 100644 index 00000000..84cdcec4 --- /dev/null +++ b/tutorials/3_advanced_tutorial/3_advanced_tutorial_chinese.lng @@ -0,0 +1,39 @@ +TUTORIAL_NAME=高阶教程 +;message headers +GlestAdvancedTutorial=高阶教程 +Promoting=单位升级 +WellDone=干得好! +Summoning=召唤 +Energy=能量 +Ritual=仪式 +Armies=军队 + +;message strings +Welcome=欢迎来到游戏的高阶教程,\n在这里你能学到本游戏的更多功能。 +MagicBrief=你现在使用的是魔法派系,\n他们使用魔法师召唤生物来战斗。 +InitiateBrief=初级法师是魔法派系最基本的单位,\n他们可以收集资源和建造。 +InitiatePromotion=初级法师可以升级到战斗法师,\n做法是选取初级法师,\n点击“升级到战斗法师”按钮。 +BattlemageBrief=战斗法师是魔法派系的核心兵种,\n他们的攻击范围很广,\n力度很强,速度也很快。 +EnergyBrief=通常魔法单位生产依靠能量。\n能源不像食物一样一直消耗,\n它只在生产单位时需要。\n青春泉(能量泉)可提供能源。 +EnergyBrief2=时刻保证你有足够的能量去生产新的单位。 +SummonedUnitsBrief=你也可以使用召唤师来召唤单位。\n召唤师公会可生产召唤师。 +SummonerBrief=召唤师可以生产几种物种,\n其中最基本的是魔鬼。 +DaemonBrief=魔鬼可谓是低价低防,\n但他们是最基本的近战兵种,\n也擅长侦查。 +OtherSummonedCreatures=召唤师可以召唤更高级的物种,\n像护甲幽灵和龙战士,\n但是之前需要你升级。 +GhostArmorRequirements=护甲幽灵需要”远古召唤术“来升级,\n可以在召唤师公会研究。 +GhostArmorBrief=护甲幽灵是中级近战单位,\n可以保护你的战斗法师。 +RitualBrief=初级法师有第二项建筑技能——仪式。\n仪式可以建造高级建筑,还有高级生物,\n比如傀儡,需要去图书馆生产。 +GolemBrief=傀儡是出色的防守单位,攻防俱佳。\n不过要是没有足够能量的话很难移动。 +ArmyManagement=生产较多的单位后,\n记得统筹管理。 +DoubleClickBrief=双击一个单位,可以选取\n附近所有相同类型的单位。 +GroupSelectBrief=Ctrl + 数字键 可以编组,\n编组以后按数字键可以指挥组。 +FinalMission=最后,我们要建立一支军队,打败敌人。 + +;objective strings +PromoteInitiate=目标:将初级法师升级到战斗法师。 +ProduceSummoner=目标:建造一所召唤师公会,\n生产一名召唤师。 +ProduceDaemon=目标:召唤一个魔鬼。 +ProduceGhostArmor=目标:研究“古代召唤术”,\n召唤出一名护甲幽灵。 +BuildEnergySource=目标:建造一所能量泉。 +ProduceGolem=目标:建造一所图书馆,使用初级法师启动”仪式“,生产一名傀儡。 +DefeatEnemy=目标:武装一支军队,击败敌人。 diff --git a/tutorials/3_advanced_tutorial/3_advanced_tutorial_portuguese-brazil.lng b/tutorials/3_advanced_tutorial/3_advanced_tutorial_portuguese-brazil.lng new file mode 100644 index 00000000..c64936db --- /dev/null +++ b/tutorials/3_advanced_tutorial/3_advanced_tutorial_portuguese-brazil.lng @@ -0,0 +1,39 @@ +TUTORIAL_NAME=Tutorial Avançado +;message headers +GlestAdvancedTutorial=Tutorial Avançado MegaGlest +Promoting=Promover Unidades +WellDone=Bem Concluído! +Summoning=Evocação +Energy=Energia +Ritual=Ritual +Armies=Exércitos + +;message strings +Welcome=Bem-vindo ao Tutorial Avançado MegaGlest, aqui você vai aprender a alguns dos recursos mais avançados do jogo. +MagicBrief=Você está no comando da facção dos Mágicos, que usa magos e evoca criaturas para lutar. +InitiateBrief=Iiniciantes são as unidades básica dos mágicos, eles podem colher recursos e construir estruturas. +InitiatePromotion=Iniciantes podem ser evoluídos para magos de batalha, para fazer isso, selecione um Iniciante, e usar o comando "Evoluír a Mago de Batalha". +BattlemageBrief=Magos de Batalha são os guerreiros mágicos essenciais, eles têm poderosos ataques à distância e de velocidade, também são bons em resistência. +EnergyBrief=Unidades de magia geralmente precisam de energia para ser produzido, energia não é consumida como alimento, mas é só requerido quando a unidade é criada. Ela é produzida por fontes de energia. +EnergyBrief2=Certifique-se de sempre ter energia suficiente para produzir novas unidades. +SummonedUnitsBrief=A outra maneira da facção Magia produzir unidades é com a evocação deles. Você vai precisar de uma Summoner para isso, elas são produzidas na Irmandade Das Summoners. +SummonerBrief=Summoners podem criar vários tipos de criaturas, o mais fraco é o dêmonio. +DaemonBrief=Daemons são realmente fraco, mas também muito barato, eles são úteis como guerreiros corpo a corpo básicos e também são bons para aferição. +OtherSummonedCreatures=Summoners podem criar criaturas mais avançadas, como Ghost Armors e Dragões, porém eles exigem que você pesquise as atualizações corretas. +GhostArmorRequirements=Ghost Armors exigem atualizar a Magia Antiga, que pode ser encontrada na Irmandade das Summoners. +GhostArmorBrief=Ghost Armors são uma unidade de Esgrima nível médio, útil para manter guerreiros inimigos longe de seus Magos de Batalha. +RitualBrief=Initiates têm um segundo comando Construir, chamado Ritual, usado para construir estruturas avançadas e criaturas poderosas também, como o Golem. Você vai precisar de uma Biblioteca para acessá-los. +GolemBrief=Golems são muito potentes unidades defensivas, eles têm um ataque poderoso e muito boa resistência, mas só podem se mover contanto que eles têm pontos de energia suficiente. +ArmyManagement=À medida que você produz um maior número de unidades, pode se tornar difícil de gerenciar. +DoubleClickBrief=Ao clicar duas vezes em uma unidade, você pode selecionar todas as unidades do mesmo tipo nas redondezas. +GroupSelectBrief=Você pode definir grupos de unidades, selecionando-os e pressionando Control e uma tecla de número, então você pode recordar grupos pressionando a tecla do número novamente. +FinalMission=Como um teste final, agora você terá que construir um exército e derrotar seu inimigo. + +;objective strings +PromoteInitiate=Objetivo: Evoluir um iniciado para Mago de Batalha. +ProduceSummoner=Objetivo: Construir uma Irmandade das Summoners, em seguida, produzir uma Summoner. +ProduceDaemon=Objetivo: Evocar um Dêmonio. +ProduceGhostArmor=Objetivo: Pesquise a Magia Antiga, em seguida, evocar um Ghost Armor. +BuildEnergySource=Objetivo: Construir uma fonte de energia. +ProduceGolem=Objetivo: Construir Library, em seguida, usar um Initiate para realizar um ritual para construir um Golem. +DefeatEnemy=Objetivo: Construir um exército, localizar e derrotar seu inimigo.