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Description
We need tests for all clicks and key commands with PaintCanvas and GeometryCanvas.
Clicks and key presses can be simulated with:
event.keyboard[] = value
scene.events.mousebutton[] = ... I'm imagining things like clicking in the PaintCanvas and checking the matrix values are correct, and clicking in Point/LineString/Polygon GeometryCanvas with the various key commands and checking the geometry vectors have the right contents.
See #14
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good first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is needed