diff --git a/clients/javascript/my-strategy.js b/clients/javascript/my-strategy.js index 6d8ed57..c7f2b1f 100644 --- a/clients/javascript/my-strategy.js +++ b/clients/javascript/my-strategy.js @@ -55,11 +55,11 @@ class MyStrategy { } let jump = targetPos.y > unit.position.y; - if (targetPos.x > unit.position.x && game.level.tiles[parseInt(unit.position.x + 1)][parseInt(unit.position.y)] === Tile.WALL) { + if (targetPos.x > unit.position.x && game.level.tiles[parseInt(unit.position.x + 1)][parseInt(unit.position.y)] === Tile.Wall) { jump = true; } - if (targetPos.x < unit.position.x && game.level.tiles[parseInt(unit.position.x - 1)][parseInt(unit.position.y)] === Tile.WALL) { + if (targetPos.x < unit.position.x && game.level.tiles[parseInt(unit.position.x - 1)][parseInt(unit.position.y)] === Tile.Wall) { jump = true; }