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[Bug]: 与Distant Horizon同时使用时,出现渲染问题 #393

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Grisxxx opened this issue Feb 11, 2025 · 5 comments
Open
2 tasks done

[Bug]: 与Distant Horizon同时使用时,出现渲染问题 #393

Grisxxx opened this issue Feb 11, 2025 · 5 comments
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@Grisxxx
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Grisxxx commented Feb 11, 2025

我已确认 ...

  • 我正在使用最新版的tacz
  • 无法在不安装tacz时复现

Minecraft和模组加载器版本

Forge 47.3.0

tacz的版本

1.1.4-hotfix

Related Mods

Distant Horizons 2.2.1-a

Description

Image
远景的渲染图层高于近景,出现透视

复现步骤

1.启用 Tacz 1.1.4-hotfix 与 Distant Horizons 2.2.1-a

2.进入存档

3.切换主手物品至Tacz枪械,错误出现

4.退出存档重新进入,错误消失

5.退出游戏重复1、2、3步骤,错误依旧出现

6.禁用 Distant Horizons 2.2.1-a,错误消失

日志和崩溃报告

latest.log
无报错

@Grisxxx Grisxxx added the bug Something isn't working label Feb 11, 2025
@Grisxxx Grisxxx closed this as completed Feb 11, 2025
@Grisxxx
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Grisxxx commented Feb 11, 2025

Image
这是所有mod
光影是 ComplementaryUnbound_r5.3

@Grisxxx Grisxxx reopened this Feb 11, 2025
@Ryanicus2002
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Same issue occurring for me with Tacz version 1.1.4, Distant Horizons version 2.2.1-a, and Complimentary Reimagined shaders.

@xinruoyuan
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同样有这样的问题,我换过2.1的dh,也有这样的问题

@NULL142857
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同样有这样的问题,我换过2.1的dh,也有这样的问题

我的整合包也是,但我设置了快捷键,比如oculus有重新加载光影的快捷键,只要出现渲染异常的时候重新加载一下,那么后面切枪就不会有问题,但退出重进存档后切枪仍然会出现渲染错误

@xinruoyuan
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同样有这样的问题,我换过2.1的dh,也有这样的问题
补充一点,只有切换成tacz的枪且没有装配瞄具的情况才会出现渲染出错的情况,之后就一直保持渲染出错的情况,只有重进存档或者重载光影才会消失

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