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Forge 47.3.0
1.1.4-hotfix
Distant Horizons 2.2.1-a
远景的渲染图层高于近景,出现透视
1.启用 Tacz 1.1.4-hotfix 与 Distant Horizons 2.2.1-a
2.进入存档
3.切换主手物品至Tacz枪械,错误出现
4.退出存档重新进入,错误消失
5.退出游戏重复1、2、3步骤,错误依旧出现
6.禁用 Distant Horizons 2.2.1-a,错误消失
latest.log 无报错
The text was updated successfully, but these errors were encountered:
这是所有mod 光影是 ComplementaryUnbound_r5.3
Sorry, something went wrong.
Same issue occurring for me with Tacz version 1.1.4, Distant Horizons version 2.2.1-a, and Complimentary Reimagined shaders.
同样有这样的问题,我换过2.1的dh,也有这样的问题
我的整合包也是,但我设置了快捷键,比如oculus有重新加载光影的快捷键,只要出现渲染异常的时候重新加载一下,那么后面切枪就不会有问题,但退出重进存档后切枪仍然会出现渲染错误
同样有这样的问题,我换过2.1的dh,也有这样的问题 补充一点,只有切换成tacz的枪且没有装配瞄具的情况才会出现渲染出错的情况,之后就一直保持渲染出错的情况,只有重进存档或者重载光影才会消失
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Minecraft和模组加载器版本
Forge 47.3.0
tacz的版本
1.1.4-hotfix
Related Mods
Description
远景的渲染图层高于近景,出现透视
复现步骤
1.启用 Tacz 1.1.4-hotfix 与 Distant Horizons 2.2.1-a
2.进入存档
3.切换主手物品至Tacz枪械,错误出现
4.退出存档重新进入,错误消失
5.退出游戏重复1、2、3步骤,错误依旧出现
6.禁用 Distant Horizons 2.2.1-a,错误消失
日志和崩溃报告
latest.log
无报错
The text was updated successfully, but these errors were encountered: