From 5b229de68643512e89fb3fc02c8839e965fdde77 Mon Sep 17 00:00:00 2001 From: Derrick Timmermans Date: Sun, 4 Oct 2020 15:38:10 +0200 Subject: [PATCH] Don't allow slides with fewer than 3 nodes to get sympathy judgement --- .../Objects/Drawables/DrawableSlideBody.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Sentakki/Objects/Drawables/DrawableSlideBody.cs b/osu.Game.Rulesets.Sentakki/Objects/Drawables/DrawableSlideBody.cs index 7cfdc5163..5571e7a36 100644 --- a/osu.Game.Rulesets.Sentakki/Objects/Drawables/DrawableSlideBody.cs +++ b/osu.Game.Rulesets.Sentakki/Objects/Drawables/DrawableSlideBody.cs @@ -184,7 +184,7 @@ protected override void CheckForResult(bool userTriggered, double timeOffset) if (!HitObject.HitWindows.CanBeHit(timeOffset)) { SlideNodes.Last().ForceJudgement(false); - if (SlideNodes.Count(node => !node.Result.IsHit) <= 2) + if (SlideNodes.Count(node => !node.Result.IsHit) <= 2 && SlideNodes.Count > 2) ApplyResult(r => r.Type = HitResult.Meh); else ApplyResult(r => r.Type = HitResult.Miss);