From 8a62a9c1fde9a05aab85983b96138a516d4cdbe6 Mon Sep 17 00:00:00 2001 From: Daniel Walder Date: Sat, 29 Jul 2023 12:11:34 +1000 Subject: [PATCH] Change precision of the .map format decimals --- Sledge.Formats.Map/Formats/QuakeMapFormat.cs | 22 ++++++++++---------- Sledge.Formats.Map/Sledge.Formats.Map.csproj | 4 ++-- 2 files changed, 13 insertions(+), 13 deletions(-) diff --git a/Sledge.Formats.Map/Formats/QuakeMapFormat.cs b/Sledge.Formats.Map/Formats/QuakeMapFormat.cs index 4bb1881..a0ff3df 100644 --- a/Sledge.Formats.Map/Formats/QuakeMapFormat.cs +++ b/Sledge.Formats.Map/Formats/QuakeMapFormat.cs @@ -352,7 +352,7 @@ public void Write(Stream stream, MapFile map, string styleHint) private static string FormatVector3(Vector3 c) { - return $"{c.X.ToString("0.000", CultureInfo.InvariantCulture)} {c.Y.ToString("0.000", CultureInfo.InvariantCulture)} {c.Z.ToString("0.000", CultureInfo.InvariantCulture)}"; + return $"{c.X.ToString("0.######", CultureInfo.InvariantCulture)} {c.Y.ToString("0.######", CultureInfo.InvariantCulture)} {c.Z.ToString("0.######", CultureInfo.InvariantCulture)}"; } private static void CollectNonEntitySolids(List solids, MapObject parent) @@ -396,11 +396,11 @@ private static void WriteFace(StreamWriter sw, Face face, string styleHint) { case "idTech2": strings.Add("["); - strings.Add(face.XShift.ToString("0.000", CultureInfo.InvariantCulture)); - strings.Add(face.YShift.ToString("0.000", CultureInfo.InvariantCulture)); - strings.Add(face.Rotation.ToString("0.000", CultureInfo.InvariantCulture)); - strings.Add(face.XScale.ToString("0.000", CultureInfo.InvariantCulture)); - strings.Add(face.YScale.ToString("0.000", CultureInfo.InvariantCulture)); + strings.Add(face.XShift.ToString("0.######", CultureInfo.InvariantCulture)); + strings.Add(face.YShift.ToString("0.######", CultureInfo.InvariantCulture)); + strings.Add(face.Rotation.ToString("0.######", CultureInfo.InvariantCulture)); + strings.Add(face.XScale.ToString("0.######", CultureInfo.InvariantCulture)); + strings.Add(face.YScale.ToString("0.######", CultureInfo.InvariantCulture)); break; case "idTech3": Util.Assert(false, "idTech3 format maps are currently not supported."); @@ -412,15 +412,15 @@ private static void WriteFace(StreamWriter sw, Face face, string styleHint) default: strings.Add("["); strings.Add(FormatVector3(face.UAxis)); - strings.Add(face.XShift.ToString("0.000", CultureInfo.InvariantCulture)); + strings.Add(face.XShift.ToString("0.######", CultureInfo.InvariantCulture)); strings.Add("]"); strings.Add("["); strings.Add(FormatVector3(face.VAxis)); - strings.Add(face.YShift.ToString("0.000", CultureInfo.InvariantCulture)); + strings.Add(face.YShift.ToString("0.######", CultureInfo.InvariantCulture)); strings.Add("]"); - strings.Add(face.Rotation.ToString("0.000", CultureInfo.InvariantCulture)); - strings.Add(face.XScale.ToString("0.000", CultureInfo.InvariantCulture)); - strings.Add(face.YScale.ToString("0.000", CultureInfo.InvariantCulture)); + strings.Add(face.Rotation.ToString("0.######", CultureInfo.InvariantCulture)); + strings.Add(face.XScale.ToString("0.######", CultureInfo.InvariantCulture)); + strings.Add(face.YScale.ToString("0.######", CultureInfo.InvariantCulture)); break; } diff --git a/Sledge.Formats.Map/Sledge.Formats.Map.csproj b/Sledge.Formats.Map/Sledge.Formats.Map.csproj index 2811bd5..9c73642 100644 --- a/Sledge.Formats.Map/Sledge.Formats.Map.csproj +++ b/Sledge.Formats.Map/Sledge.Formats.Map.csproj @@ -11,8 +11,8 @@ https://github.com/LogicAndTrick/sledge-formats Git half-life quake valve hammer worldcraft jackhammer jack rmf vmf map jmf - Don't automatically load the 'origin' keyvalue for non-point entities - 1.1.3 + Change precision of the .map format decimals + 1.1.4 full true