diff --git a/Sledge.Formats.Bsp/Sledge.Formats.Bsp.csproj b/Sledge.Formats.Bsp/Sledge.Formats.Bsp.csproj index 7cbcf46..8037721 100644 --- a/Sledge.Formats.Bsp/Sledge.Formats.Bsp.csproj +++ b/Sledge.Formats.Bsp/Sledge.Formats.Bsp.csproj @@ -2,10 +2,28 @@ netstandard2.0 + LogicAndTrick + A BSP parser for Half-Life and Quake 1. Currently supports Quake 1 (v29), Quake 2 (IBSP v38), and Half-Life 1 (v30) BSP formats. + 2020 LogicAndTrick + MIT + https://github.com/LogicAndTrick/sledge-formats + sledge-logo.png + https://github.com/LogicAndTrick/sledge-formats + Git + half-life quake valve bsp + Initial release + 1.0.0 + + + True + + + + diff --git a/Sledge.Formats.Map/Sledge.Formats.Map.csproj b/Sledge.Formats.Map/Sledge.Formats.Map.csproj index ad06043..6589460 100644 --- a/Sledge.Formats.Map/Sledge.Formats.Map.csproj +++ b/Sledge.Formats.Map/Sledge.Formats.Map.csproj @@ -2,6 +2,17 @@ netstandard2.0 + LogicAndTrick + Parsers for map source files used by level editors. Currently supports MAP files in the idtech2 and valve formats, Worldcraft RMF v2.2, and partial support for Source Hammer VMF and Jackhammer/JACK JMF formats. + 2020 LogicAndTrick + MIT + https://github.com/LogicAndTrick/sledge-formats + sledge-logo.png + https://github.com/LogicAndTrick/sledge-formats + Git + half-life quake valve hammer worldcraft jackhammer jack rmf vmf map jmf + Initial release + 1.0.0 @@ -12,4 +23,11 @@ + + + True + + + + diff --git a/Sledge.Formats.Packages/Sledge.Formats.Packages.csproj b/Sledge.Formats.Packages/Sledge.Formats.Packages.csproj index 443a62e..fcaf1c4 100644 --- a/Sledge.Formats.Packages/Sledge.Formats.Packages.csproj +++ b/Sledge.Formats.Packages/Sledge.Formats.Packages.csproj @@ -2,12 +2,31 @@ netstandard2.0 + LogicAndTrick + Parsers for file package formats used by Quake, Half-Life, and the Source engine. Currently supported are the Quake PAK format, and the Source VPK format. + half-life quake source valve pak vpk + 2020 LogicAndTrick + MIT + https://github.com/LogicAndTrick/sledge-formats + sledge-logo.png + https://github.com/LogicAndTrick/sledge-formats + Git + Initial release + 1.0.0 + + + + + + True + + diff --git a/Sledge.Formats.Texture/Sledge.Formats.Texture.csproj b/Sledge.Formats.Texture/Sledge.Formats.Texture.csproj index 9777b85..690a2be 100644 --- a/Sledge.Formats.Texture/Sledge.Formats.Texture.csproj +++ b/Sledge.Formats.Texture/Sledge.Formats.Texture.csproj @@ -2,10 +2,27 @@ netstandard2.0 + LogicAndTrick + Parsers for texture formats used by Quake, Half-Life, and the Source engine. Currently supported formats are Quake's WAD2, Half-Life's WAD3, and Source's VTF. + 2020 LogicAndTrick + MIT + https://github.com/LogicAndTrick/sledge-formats + sledge-logo.png + https://github.com/LogicAndTrick/sledge-formats + Git + half-life quake source valve wad vtf + Initial release + + + True + + + + diff --git a/Sledge.Formats/Sledge.Formats.csproj b/Sledge.Formats/Sledge.Formats.csproj index a55e0eb..aab9a0d 100644 --- a/Sledge.Formats/Sledge.Formats.csproj +++ b/Sledge.Formats/Sledge.Formats.csproj @@ -3,10 +3,35 @@ netstandard2.0 true + LogicAndTrick + + + This is the base package for Sledge.Formats. It contains parsers for Quake MipTexture, Valve Liblist, and Valve VDF formats. It also contains data structures used in other Sledge.Formats packages, such as geometry classes. + 2020 LogicAndTrick + https://github.com/LogicAndTrick/sledge-formats + sledge-logo.png + https://github.com/LogicAndTrick/sledge-formats + Git + half-life quake valve liblist vdf + Initial release + + MIT + 1.0.0 + + + + + + + True + + + + diff --git a/sledge-logo.png b/sledge-logo.png new file mode 100644 index 0000000..75408ce Binary files /dev/null and b/sledge-logo.png differ