Continuous checks for physical mouse while streaming through mousekeys #4407
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.



Added continuous checks for a physical mouse while streaming rather than just at the start of streaming. This fix is intended for particular situations on the windows platform when using a KVM switch that changes the cursor from a hardware cursor to a virtual cursor causing windows to not detect a physical cursor while streaming.
Description
Changed the previous physical mouse checking:
// If there is no mouse connected, enable Mouse Keys to force the cursor to appearif (!GetSystemMetrics(SM_MOUSEPRESENT))...to it's own function
void enable_mouse_keys();. The function is still called at the end ofstreaming_will_start()and now invideo.cppto continuously check if a physical mouse is present.Screenshot
Issues Fixed or Closed
Roadmap Issues
Type of Change
Checklist
AI Usage