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Copy pathbuffer.py
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288 lines (244 loc) · 11.9 KB
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import os
import torch
import numpy as np
from tqdm import tqdm
from utils import CONST_EPS, antmaze_timeout
from copy import deepcopy
from utils import RewardScaling, normalize
class OnlineReplayBuffer:
_device: torch.device
_state: np.ndarray
_action: np.ndarray
_reward: np.ndarray
_next_state: np.ndarray
_next_action: np.ndarray
_not_done: np.ndarray
_return: np.ndarray
_size: int
def __init__(
self,
device: torch.device,
state_dim: int, action_dim: int, max_size: int, percentage: float
) -> None:
self._percentage = percentage
self._device = device
self._state = np.zeros((max_size, state_dim))
self._action = np.zeros((max_size, action_dim))
self._reward = np.zeros((max_size, 1))
self._next_state = np.zeros((max_size, state_dim))
self._next_action = np.zeros((max_size, action_dim))
self._not_done = np.zeros((max_size, 1))
self._return = np.zeros((max_size, 1))
self._advantage = np.zeros((max_size, 1))
self._size = 0
def store(
self,
s: np.ndarray,
a: np.ndarray,
r: np.ndarray,
s_p: np.ndarray,
a_p: np.ndarray,
not_done: bool
) -> None:
self._state[self._size] = s
self._action[self._size] = a
self._reward[self._size] = r
self._next_state[self._size] = s_p
self._next_action[self._size] = a_p
self._not_done[self._size] = not_done
self._size += 1
def compute_return(
self, gamma: float
) -> None:
pre_return = 0
for i in tqdm(reversed(range(self._size)), desc='Computing the returns'):
self._return[i] = self._reward[i] + gamma * pre_return * self._not_done[i]
pre_return = self._return[i]
def sort_by_return_and_sample_top(self, sample_num: int = 10000):
sorted_indices = np.argsort(self._return.reshape(-1))[::-1]
return self._action[sorted_indices][: sample_num], self._return[sorted_indices][:sample_num]
def compute_advantage(
self, gamma:float, lamda: float, value
) -> None:
delta = np.zeros_like(self._reward)
pre_value = 0
pre_advantage = 0
for i in tqdm(reversed(range(self._size)), 'Computing the advantage'):
current_state = torch.FloatTensor(self._state[i]).to(self._device)
current_value = value(current_state).cpu().data.numpy().flatten()
delta[i] = self._reward[i] + gamma * pre_value * self._not_done[i] - current_value
self._advantage[i] = delta[i] + gamma * lamda * pre_advantage * self._not_done[i]
pre_value = current_value
pre_advantage = self._advantage[i]
self._advantage = (self._advantage - self._advantage.mean()) / (self._advantage.std() + CONST_EPS)
def shuffle(self,):
indices = np.arange(self._state.shape[0])
np.random.shuffle(indices)
self._state = self._state[indices]
self._action = self._action[indices]
self._reward = self._reward[indices]
self._next_state = self._next_state[indices]
self._next_action = self._next_action[indices]
self._not_done = self._not_done[indices]
self._return = self._return[indices]
self._advantage = self._advantage[indices]
def sample_all(self,):
return {
"observations": self._state[:self._size].copy(),
"actions": self._action[:self._size].copy(),
"next_observations": self._next_state[:self._size].copy(),
"terminals": 1. - self._not_done[:self._size].copy(),
"rewards": self._reward[:self._size].copy()
}
def sample_aug_all(self,):
self._state = np.concatenate((self._state, self._aug_state), axis=0)
self._action = np.concatenate((self._action, self._action), axis = 0)
self._next_state = np.concatenate((self._next_state, self._aug_next_state), axis = 0)
self._not_done = np.concatenate((self._not_done, self._not_done), axis = 0)
self._reward = np.concatenate((self._reward, self._reward), axis = 0)
indices = np.arange(self._state.shape[0])
np.random.shuffle(indices)
return {
"observations": self._state[indices].copy(),
"actions": self._action[indices].copy(),
"next_observations": self._next_state[indices].copy(),
"terminals": 1. - self._not_done[indices].copy(),
"rewards": self._reward[indices].copy()
}
def sample(
self, batch_size: int
) -> tuple:
ind = np.random.randint(0, int(self._size * self._percentage), size=batch_size)
return (
torch.FloatTensor(self._state[ind]).to(self._device),
torch.FloatTensor(self._action[ind]).to(self._device),
torch.FloatTensor(self._reward[ind]).to(self._device),
torch.FloatTensor(self._next_state[ind]).to(self._device),
torch.FloatTensor(self._next_action[ind]).to(self._device),
torch.FloatTensor(self._not_done[ind]).to(self._device),
torch.FloatTensor(self._return[ind]).to(self._device),
torch.FloatTensor(self._advantage[ind]).to(self._device)
)
def sample_aug_state(self, batch_size: int):
self._state = np.concatenate((self._state, self._aug_state), axis=0)
ind = np.random.randint(0, int(self._size * 2), size=batch_size)
return (
torch.FloatTensor(self._state[ind]).to(self._device)
)
def augmentaion(self, alpha = 0.75, beta = 1.25):
z = np.random.uniform(low=alpha, high=beta, size=self._state.shape)
self._aug_state = deepcopy(self._state) * z
self._aug_next_state = deepcopy(self._next_state) * z
def sample_percentage_eval(
self, batch_size: int
) -> tuple:
ind = np.random.randint(int(self._size * self._percentage), self._size, size=batch_size)
return (
torch.FloatTensor(self._state[ind]).to(self._device),
torch.FloatTensor(self._action[ind]).to(self._device),
torch.FloatTensor(self._reward[ind]).to(self._device),
torch.FloatTensor(self._next_state[ind]).to(self._device),
torch.FloatTensor(self._next_action[ind]).to(self._device),
torch.FloatTensor(self._not_done[ind]).to(self._device),
torch.FloatTensor(self._return[ind]).to(self._device),
torch.FloatTensor(self._advantage[ind]).to(self._device)
)
class OfflineReplayBuffer(OnlineReplayBuffer):
def __init__(
self, device: torch.device,
state_dim: int, action_dim: int, max_size: int, percentage: float = 1.
) -> None:
super().__init__(device, state_dim, action_dim, max_size, percentage)
def load_dataset(
self, dataset: dict, clip = False, reward_scale: float = 1., reward_bias: float = 0., is_revise_timeout = False, env_name='env'
) -> None:
if 'antmaze' in env_name:
reward_scale = 10.; reward_bias = -5.; is_revise_timeout = True
if clip:
lim = 1. - 1e-5
dataset['actions'] = np.clip(dataset['actions'], -lim, lim)
if is_revise_timeout:
dataset = antmaze_timeout(dataset)
self._state = dataset['observations'][:-1, :]
self._action = dataset['actions'][:-1, :]
self._reward = dataset['rewards'].reshape(-1, 1)[:-1, :]
self._next_state = dataset['observations'][1:, :]
self._next_action = dataset['actions'][1:, :]
self._not_done = 1. - (dataset['terminals'].reshape(-1, 1)[:-1, :] | dataset['timeouts'].reshape(-1, 1)[:-1, :])
self._reward = self._reward * reward_scale + reward_bias
self._size = len(dataset['actions']) - 1
def load_filter_dataset(
self, dataset: dict, gamma: float = 0.99, reward_scale: float = 1., reward_bias: float = 0., clip: bool = False, is_revise_timeout = True, env_name = None) -> None:
if 'antmaze' in env_name:
reward_scale = 10.; reward_bias = -5.; is_revise_timeout = True
if clip:
lim = 1. - 1e-5
dataset['actions'] = np.clip(dataset['actions'], -lim, lim)
if is_revise_timeout:
dataset = antmaze_timeout(dataset)
#computing accumulated returns------------------------------------------------------------
_reward = dataset['rewards'].reshape(-1,1)
print('----------------------------------------------------------sum reward',np.sum(_reward.reshape(-1)))
print('----------------------------------------------------------total lenth',len(_reward))
_returns = np.zeros_like(_reward)
_not_done = 1. - (dataset['terminals'].reshape(-1,1) | dataset['timeouts'].reshape(-1, 1))
pre_return = 0
for i in tqdm(reversed(range(_reward.shape[0])), desc='Computing the returns'):
_returns[i] = _reward[i] + gamma * pre_return * _not_done[i]
pre_return = _returns[i]
postive_location = np.where(_returns>0)[0]
print('----------------------------------------------------------post-filtered lenth', len(postive_location))
for i, id in enumerate(postive_location[:-1]):
self._state[i] = dataset['observations'][id]
self._action[i] = dataset['actions'][id]
self._reward[i] = _reward[id]
self._return[i] = _returns[id]
self._not_done[i] = _not_done[id]
self._next_state[i] = dataset['observations'][id+1]
self._next_action[i] = dataset['actions'][id+1]
self._size = len(postive_location) - 1
print('total length: {}, filtered length: {}'.format(len(dataset['actions']), self._size))
self._state = self._state[: self._size, :]
self._action = self._action[:self._size, :]
self._reward = self._reward[:self._size, :] * reward_scale + reward_bias
self._next_state = self._next_state[:self._size, :]
self._next_action = self._next_action[:self._size, :]
self._not_done = self._not_done[:self._size, :]
self._return = self._return[:self._size, :]
if not (reward_scale == 1. and reward_bias == 0.):
print('recompute return')
# recalculate return, because reward_scale and _bias
pre_return = 0
for i in tqdm(reversed(range(self._size)), desc='Computing the returns'):
self._return[i] = self._reward[i] + gamma * pre_return * self._not_done[i]
pre_return = self._return[i]
print('buffer length: {}'.format(len(self._reward)))
def reward_normalize(self, gamma = 0.99, scaling = 'dynamic'): # dynamic/normal/number
if scaling == 'dynamic':
print('scaling reward dynamically')
reward_norm = RewardScaling(1, gamma)
rewards = self._reward.flatten()
for i, not_done in enumerate(self._not_done.flatten()):
if not not_done:
reward_norm.reset()
else:
rewards[i] = reward_norm(rewards[i])
self._reward = rewards.reshape(-1, 1)
elif scaling == 'normal':
print('use normal reward scaling')
normalized_rewards = normalize(self._state, self._action, deepcopy(self._reward.flatten()), self._not_done.flatten(), 1 - self._not_done.flatten(), self._next_state)
self._reward = normalized_rewards.reshape(-1, 1)
elif scaling == 'number':
print('use a fixed number reward scaling')
self._reward = self._reward * 0.1
else:
print('donnot use any reward scaling')
self._reward = self._reward
def normalize_state(
self
) -> tuple:
mean = self._state.mean(0, keepdims=True)
std = self._state.std(0, keepdims=True) + CONST_EPS
self._state = (self._state - mean) / std
self._next_state = (self._next_state - mean) / std
return (mean, std)