We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Baked Lights don't seem to work with the shader. Only after disabling the shader on all my objects brought the light back.
Any ideas whats wrong with that? Mixed and Realtime lights work fine.
The text was updated successfully, but these errors were encountered:
I'm not sure psx supported baked lights/shadows.
Sorry, something went wrong.
It can: https://i.imgur.com/3d668PB.png
Just add a "Baked GI" node to the lighting. This fixed it for me.
It can: https://i.imgur.com/3d668PB.png Just add a "Baked GI" node to the lighting. This fixed it for me.
Thnx bro, god bless you :DDDDDDDDD, you have knowledge about shader graphs? or how u could find a solution like this
No branches or pull requests
Baked Lights don't seem to work with the shader. Only after disabling the shader on all my objects brought the light back.
Any ideas whats wrong with that? Mixed and Realtime lights work fine.
The text was updated successfully, but these errors were encountered: