Skip to content
zshoals edited this page Apr 12, 2021 · 6 revisions

Supported defaults:

The best way to debug is by using the C/C++ IDE's (Visual Studio, Xcode, Clion, Code::Blocks,...) supported by Kinc/kincmake. For vscode search for the Kinc extension which you can use to directly open and debug Kinc projects.

Note that if you are using Visual Studio and also on a Windows 7 or 8 system, you will need to install the Windows 8.x SDK to acquire D3D11_1SDKLayers.dll, which is necessary for debugging to function. This is not available through the Visual Studio installer, and you will have to download and install it manually. You can find the latest Windows 8 SDK on this page.

Clone this wiki locally