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Fix multi render targets
macOS #194: Commit fd140ba pushed by RobDangerous
September 17, 2024 11:42 3m 26s main
September 17, 2024 11:42 3m 26s
Fix multi render targets
Windows #194: Commit fd140ba pushed by RobDangerous
September 17, 2024 11:42 2m 12s main
September 17, 2024 11:42 2m 12s
Fix multi render targets
Linux #194: Commit fd140ba pushed by RobDangerous
September 17, 2024 11:42 1m 6s main
September 17, 2024 11:42 1m 6s
Inform Kinc of the raytracing situation
Linux #193: Commit f07d795 pushed by RobDangerous
September 17, 2024 10:01 59s main
September 17, 2024 10:01 59s
Inform Kinc of the raytracing situation
macOS #193: Commit f07d795 pushed by RobDangerous
September 17, 2024 10:01 2m 59s main
September 17, 2024 10:01 2m 59s
Inform Kinc of the raytracing situation
Windows #193: Commit f07d795 pushed by RobDangerous
September 17, 2024 10:01 1m 4s main
September 17, 2024 10:01 1m 4s
Use the bvh type for the bvh
macOS #192: Commit 6422abd pushed by RobDangerous
September 17, 2024 00:10 16m 5s main
September 17, 2024 00:10 16m 5s
Use the bvh type for the bvh
Windows #192: Commit 6422abd pushed by RobDangerous
September 17, 2024 00:10 1m 25s main
September 17, 2024 00:10 1m 25s
Use the bvh type for the bvh
Linux #192: Commit 6422abd pushed by RobDangerous
September 17, 2024 00:10 2m 27s main
September 17, 2024 00:10 2m 27s
Use saturate3 until functions can be overloaded
Linux #191: Commit edb14cb pushed by RobDangerous
September 16, 2024 23:54 58s main
September 16, 2024 23:54 58s
Use saturate3 until functions can be overloaded
macOS #191: Commit edb14cb pushed by RobDangerous
September 16, 2024 23:54 3m 43s main
September 16, 2024 23:54 3m 43s
Use saturate3 until functions can be overloaded
Windows #191: Commit edb14cb pushed by RobDangerous
September 16, 2024 23:54 55s main
September 16, 2024 23:54 55s
Add various functions and operators and check for payload types
Linux #190: Commit 81e147c pushed by RobDangerous
September 16, 2024 23:43 55s main
September 16, 2024 23:43 55s
Add various functions and operators and check for payload types
Windows #190: Commit 81e147c pushed by RobDangerous
September 16, 2024 23:43 1m 36s main
September 16, 2024 23:43 1m 36s
Add various functions and operators and check for payload types
macOS #190: Commit 81e147c pushed by RobDangerous
September 16, 2024 23:43 3m 41s main
September 16, 2024 23:43 3m 41s
Call the bvh function for the bvh
Linux #189: Commit b30d02d pushed by RobDangerous
September 16, 2024 11:08 1m 4s main
September 16, 2024 11:08 1m 4s
Call the bvh function for the bvh
macOS #189: Commit b30d02d pushed by RobDangerous
September 16, 2024 11:08 4m 15s main
September 16, 2024 11:08 4m 15s
Call the bvh function for the bvh
Windows #189: Commit b30d02d pushed by RobDangerous
September 16, 2024 11:08 1m 40s main
September 16, 2024 11:08 1m 40s
Fix a type upgrade
Windows #188: Commit 9e1e2e1 pushed by RobDangerous
September 16, 2024 08:48 1m 39s main
September 16, 2024 08:48 1m 39s
Fix a type upgrade
Linux #188: Commit 9e1e2e1 pushed by RobDangerous
September 16, 2024 08:48 57s main
September 16, 2024 08:48 57s
Fix a type upgrade
macOS #188: Commit 9e1e2e1 pushed by RobDangerous
September 16, 2024 08:48 3m 12s main
September 16, 2024 08:48 3m 12s
Use D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND to fix raytracing descriptors
Windows #187: Commit 2df609a pushed by RobDangerous
September 16, 2024 00:50 1m 14s main
September 16, 2024 00:50 1m 14s
September 16, 2024 00:50 54s
Use D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND to fix raytracing descriptors
macOS #187: Commit 2df609a pushed by RobDangerous
September 16, 2024 00:50 18m 39s main
September 16, 2024 00:50 18m 39s
Set BVHs in descriptor sets
Linux #186: Commit ece7aa6 pushed by RobDangerous
September 16, 2024 00:30 1m 49s main
September 16, 2024 00:30 1m 49s