From d42c6ab88e6db4b2a9f5ce21e9fd9572f54eceeb Mon Sep 17 00:00:00 2001 From: Courtney Goeltzenleuchter Date: Thu, 19 Mar 2020 15:31:31 -0600 Subject: [PATCH] Fix MSVC build issue - remove invalid character On Windows the single quote used in a comment was showing up as some special character that the Microsoft compiler didn't like. Bug #2140 --- glslang/MachineIndependent/parseConst.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/glslang/MachineIndependent/parseConst.cpp b/glslang/MachineIndependent/parseConst.cpp index e4f04d9a41..7c04743ba6 100644 --- a/glslang/MachineIndependent/parseConst.cpp +++ b/glslang/MachineIndependent/parseConst.cpp @@ -175,7 +175,7 @@ void TConstTraverser::visitConstantUnion(TIntermConstantUnion* node) if (nodeComps == 1) { // If there is a single scalar parameter to a matrix // constructor, it is used to initialize all the - // components on the matrix’s diagonal, with the + // components on the matrix's diagonal, with the // remaining components initialized to 0.0. if (i == startIndex || (i - startIndex) % (matrixRows + 1) == 0 ) leftUnionArray[i] = rightUnionArray[count];