diff --git a/Test/baseResults/spv.GeometryShaderPassthrough.geom.out b/Test/baseResults/spv.GeometryShaderPassthrough.geom.out index 015bd0f95f..5db845e591 100644 --- a/Test/baseResults/spv.GeometryShaderPassthrough.geom.out +++ b/Test/baseResults/spv.GeometryShaderPassthrough.geom.out @@ -11,6 +11,7 @@ spv.GeometryShaderPassthrough.geom EntryPoint Geometry 4 "main" 10 14 ExecutionMode 4 Triangles ExecutionMode 4 Invocations 1 + ExecutionMode 4 OutputTriangleStrip ExecutionMode 4 OutputVertices 3 Source GLSL 450 SourceExtension "GL_NV_geometry_shader_passthrough" diff --git a/glslang/MachineIndependent/ParseHelper.cpp b/glslang/MachineIndependent/ParseHelper.cpp index 40c56749cd..df29560a0e 100644 --- a/glslang/MachineIndependent/ParseHelper.cpp +++ b/glslang/MachineIndependent/ParseHelper.cpp @@ -4487,7 +4487,7 @@ void TParseContext::finish() switch (intermediate.getInputPrimitive()) { case ElgPoints: intermediate.setOutputPrimitive(ElgPoints); break; case ElgLines: intermediate.setOutputPrimitive(ElgLineStrip); break; - case ElgTriangles: intermediate.setOutputPrimitive(ElgTriangles); break; + case ElgTriangles: intermediate.setOutputPrimitive(ElgTriangleStrip); break; default: break; } } diff --git a/glslang/MachineIndependent/linkValidate.cpp b/glslang/MachineIndependent/linkValidate.cpp index 7ce7cddf03..566d56392e 100644 --- a/glslang/MachineIndependent/linkValidate.cpp +++ b/glslang/MachineIndependent/linkValidate.cpp @@ -689,17 +689,9 @@ void TIntermediate::finalCheck(TInfoSink& infoSink, bool keepUncalled) case EShLangGeometry: if (inputPrimitive == ElgNone) error(infoSink, "At least one shader must specify an input layout primitive"); - if (outputPrimitive == ElgNone -#ifdef NV_EXTENSIONS - && !getGeoPassthroughEXT() -#endif - ) + if (outputPrimitive == ElgNone) error(infoSink, "At least one shader must specify an output layout primitive"); - if (vertices == TQualifier::layoutNotSet -#ifdef NV_EXTENSIONS - && !getGeoPassthroughEXT() -#endif - ) + if (vertices == TQualifier::layoutNotSet) error(infoSink, "At least one shader must specify a layout(max_vertices = value)"); break; case EShLangFragment: