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CoreECS.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Title>JuCore.ECS</Title>
<Version>1.14.0</Version>
<AssemblyName>JuCore.ECS</AssemblyName>
<Authors>Juan Delgado (@JuDelCo)</Authors>
<Copyright>Copyright (c) 2019-2025 Juan Delgado (@JuDelCo)</Copyright>
<Description>Deterministic lightweight ECS framework</Description>
<PackageId>JuDelCo.Lib.CoreECS</PackageId>
<PackageTags>Core;JuCore;ECS;EntityComponentSystem;Entity;Component;System;Deterministic;Lightweight;GameDev;Framework;Simulation;Performance</PackageTags>
<PackageReadmeFile>README.md</PackageReadmeFile>
<PackageProjectUrl>https://github.com/JuDelCo/CoreECS</PackageProjectUrl>
<RepositoryUrl>https://github.com/JuDelCo/CoreECS</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
</PropertyGroup>
<ItemGroup>
<None Include="README.md" Pack="true" PackagePath="/"/>
<None Include="CHANGELOG.md" Pack="true" PackagePath="/"/>
<None Include="LICENSE.md" Pack="true" PackagePath="/"/>
<None Include="build/JuDelCo.Lib.CoreECS.targets" Pack="true" PackagePath="build" />
<Content Include="**/*.cs" Exclude="bin/**;obj/**" Pack="true" PackagePath="contentFiles/cs/any/" />
</ItemGroup>
<PropertyGroup>
<OutputType>Library</OutputType>
<IncludeBuildOutput>false</IncludeBuildOutput>
<NoWarn>$(NoWarn);NU5128</NoWarn>
<InvariantGlobalization>true</InvariantGlobalization>
</PropertyGroup>
<PropertyGroup>
<IsLinux Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">true</IsLinux>
<IsOSX Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">true</IsOSX>
<IsWindows Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">true</IsWindows>
<IsGodotBuild Condition="$([System.Text.RegularExpressions.Regex]::IsMatch($(DefineConstants), 'GODOT'))">true</IsGodotBuild>
</PropertyGroup>
<PropertyGroup Condition="'$(IsGodotBuild)'!='true'">
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition="'$(IsGodotBuild)'=='true'">
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition="'$(IsLinux)'=='true'">
<RuntimeIdentifier>linux-x64</RuntimeIdentifier>
</PropertyGroup>
<PropertyGroup Condition="'$(IsOSX)'=='true'">
<RuntimeIdentifier>osx-x64</RuntimeIdentifier>
</PropertyGroup>
<PropertyGroup Condition="'$(IsWindows)'=='true'">
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
</PropertyGroup>
</Project>