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UDP Hole Punching #20
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ghost
assigned JoshuaJB
Nov 18, 2013
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…nserting the IP server-side is TODO,
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…lementation of CNetServerWorker::PunchHole in network/NetServer.cpp.
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…nd extend CNetServerWorker::PunchHole. Refs #20. Also fix a minor lobby chat issue.
Current progress halted indefinitely due to unforeseen complications, will probably be superseded by UPnP based port forwarding. |
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Implement the ability to connect to a game hosted behind a closed firewall.
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